Player Matchup

Scylla
Scylla
ElPaisâ
Scylla
Level 157
God Stats
5W - 4L
2,001 SR
Queue Stats
261W - 238L
1,592 Elo+
Party 1
Hou Yi
Hou Yi
N0Tilt
Hou Yi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
RenzitoTuTerror
Guan Yu
Level 160
God Stats
12W - 9L
1,506 SR
Queue Stats
672W - 655L
1,613 Elo+
Party 1
Sobek
Sobek
Salvadør
Sobek
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
masterlogyc
Awilix
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 158
1,601 SR
1,541 Elo+

VS

Team Averages
Level 128
1,607 SR
1,696 Elo+
Sun Wukong
Sun Wukong
Dügan16
Sun Wukong
Level 160
God Stats
4W - 3L
1,644 SR
Queue Stats
158W - 172L
1,640 Elo+
Solo
Tiamat
Tiamat
Edranis
Tiamat
Level 121
God Stats
23W - 21L
1,628 SR
Queue Stats
135W - 128L
1,673 Elo+
Solo
Nemesis
Nemesis
FidelCattto
Nemesis
Level 144
God Stats
6W - 3L
1,541 SR
Queue Stats
102W - 104L
1,656 Elo+
Solo
Geb
Geb
Perspicacity
Geb
Level 119
God Stats
14W - 5L
1,723 SR
Queue Stats
479W - 439L
1,601 Elo+
Solo
Apollo
Apollo
Redapt
Apollo
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 15L
1,910 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ElPaisâ
Scylla
15
7 / 1 / 2
9,082
568
10,541
5,310
1,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
N0Tilt
Hou Yi
14
1 / 4 / 2
8,089
506
5,596
14,727
5,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
4 / 3 / 1
8,595
537
11,579
15,708
14,870
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sobek
Salvadør
Sobek
12
2 / 2 / 8
7,590
474
7,705
14,846
9,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Awilix
13
1 / 1 / 7
7,348
459
4,145
11,213
3,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dügan16
Sun Wukong
14
2 / 2 / 1
8,313
520
10,370
15,235
14,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
Edranis
Tiamat
14
1 / 4 / 2
8,197
512
6,720
8,081
4,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
FidelCattto
Nemesis
15
4 / 3 / 3
8,585
537
9,139
12,335
5,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 2 / 5
7,793
487
5,154
11,272
5,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
Redapt
Apollo
14
3 / 4 / 4
8,338
521
10,713
9,682
4,617
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
26
15
Kills
11
11
Deaths
15
20
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Dügan16
Sun Wukong
2
2
1
1.25
W
Tiamat
Edranis
Tiamat
1
4
2
0.5
L
Scylla
ElPaisâ
Scylla
7
1
2
8
W
Nemesis
FidelCattto
Nemesis
4
3
3
1.83
L
Hou Yi
N0Tilt
Hou Yi
1
4
2
0.5
W
1
2
5
1.75
W
Apollo
Redapt
Apollo
3
4
4
1.25
L
4
3
1
1.5
L
Sobek
Salvadør
Sobek
2
2
8
3
L
Awilix
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,566
Damage
42,096
61,804
Taken
56,605
34,644
Mitigated
34,338
28,408
Healing
19,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Dügan16
Sun Wukong
10,370
2,115
0
7,191
15,235
14,608
0
1,041
14,188
0
52,853
W
Tiamat
Edranis
Tiamat
6,720
1,288
0
2,185
8,081
4,134
1,184
5,050
2,827
57,056
0
L
Scylla
ElPaisâ
Scylla
10,541
1,584
0
1,270
5,310
1,765
0
1,394
3,834
62,210
0
W
Nemesis
FidelCattto
Nemesis
9,139
4,068
0
2,165
12,335
5,160
0
3,867
8,314
0
63,280
L
Hou Yi
N0Tilt
Hou Yi
5,596
3,189
0
7,541
14,727
5,115
0
2,168
12,513
0
63,753
W
5,154
676
0
4,637
11,272
5,819
0
5,357
5,839
18,129
0
W
Apollo
Redapt
Apollo
10,713
8,624
0
2,938
9,682
4,617
0
2,478
7,191
0
57,270
L
11,579
3,394
1,246
6,757
15,708
14,870
0
717
14,183
0
47,364
L
Sobek
Salvadør
Sobek
7,705
354
0
7,485
14,846
9,069
0
4,843
9,809
23,682
0
L
Awilix
4,145
1,093
0
4,109
11,213
3,825
0
2,372
8,691
0
45,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,704
Gold Earned
41,226
496
Minions Killed
440
0
Camps Cleared
0
1,505,348
Distance Traveled
1,470,715
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,313
520
92
6
0
274,130
0
W
Tiamat
8,197
512
127
8
0
286,380
1
L
Scylla
9,082
568
167
10
0
306,572
6
W
Nemesis
8,585
537
103
6
0
306,794
3
L
Hou Yi
8,089
506
124
8
0
244,718
2
W
Geb
7,793
487
15
1
0
332,151
7
W
Apollo
8,338
521
103
6
0
271,260
8
L
Guan Yu
8,595
537
90
6
0
312,837
5
L
Sobek
7,590
474
23
1
0
317,323
4
L
Awilix
7,348
459
92
6
0
323,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role