Player Matchup

Achilles
Achilles
Bojack_Unbound99
Achilles
Level 84
God Stats
16W - 13L
1,641 SR
Queue Stats
158W - 179L
1,538 Elo+
Party 1
The Morrigan
The Morrigan
DevilsSon321
The Morrigan
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 47L
1,645 Elo+
Party 1
Izanami
Izanami
OlBarkeye
Izanami
Level 113
God Stats
8W - 4L
1,817 SR
Queue Stats
396W - 391L
1,538 Elo+
Party 1
Jormungandr
Jormungandr
hprototypexyxy12
Jormungandr
Level 105
God Stats
4W - 5L
1,546 SR
Queue Stats
225W - 248L
1,527 Elo+
Party 1
Nike
Nike
kozic144
Nike
Level 94
God Stats
0W - 2L
1,248 SR
Queue Stats
284W - 341L
1,452 Elo+
Party 1
Team Averages
Level 91
1,551 SR
1,540 Elo+

VS

Team Averages
Level 115
1,409 SR
1,481 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
AGNYoshi1
Ah Muzen Cab
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 48L
1,565 Elo+
Solo
Amaterasu
Amaterasu
Habib_Ach
Amaterasu
Level 121
God Stats
17W - 13L
1,472 SR
Queue Stats
487W - 438L
1,553 Elo+
Solo
Tiamat
Tiamat
PatchesDuhMex
Tiamat
Level 105
God Stats
1W - 4L
1,176 SR
Queue Stats
95W - 90L
1,335 Elo+
Solo
Kuzenbo
Kuzenbo
zakattak15
Kuzenbo
Level 116
God Stats
2W - 3L
1,398 SR
Queue Stats
70W - 81L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
7,776
409
6,019
15,236
11,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
DevilsSon321
The Morrigan
13
2 / 4 / 0
8,604
453
9,208
10,856
3,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
OlBarkeye
Izanami
15
1 / 5 / 0
9,443
497
6,942
17,378
5,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
hprototypexyxy12
Jormungandr
16
2 / 2 / 1
10,023
528
16,427
18,395
16,026
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nike
14
1 / 6 / 2
8,733
460
7,357
16,126
5,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
4 / 1 / 11
9,935
523
8,820
13,759
5,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
AGNYoshi1
Ah Muzen Cab
17
5 / 0 / 5
9,704
511
11,857
9,361
3,077
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
Habib_Ach
Amaterasu
17
6 / 3 / 2
10,695
563
9,524
18,504
13,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
3 / 1 / 11
10,094
531
14,029
11,718
10,052
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
zakattak15
Kuzenbo
16
4 / 1 / 9
10,263
540
10,488
15,492
17,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
60
6
Kills
22
22
Deaths
6
4
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
4
1
11
9.5
W
Ah Muzen Cab
AGNYoshi1
Ah Muzen Cab
5
0
5
7.5
L
0
5
1
0.1
L
The Morrigan
DevilsSon321
The Morrigan
2
4
0
0.5
W
Amaterasu
Habib_Ach
Amaterasu
6
3
2
2.33
L
Izanami
OlBarkeye
Izanami
1
5
0
0.2
W
3
1
11
8.5
L
Jormungandr
hprototypexyxy12
Jormungandr
2
2
1
1.25
L
Nike
1
6
2
0.33
W
Kuzenbo
zakattak15
Kuzenbo
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,953
Damage
54,718
77,991
Taken
68,834
43,041
Mitigated
49,903
20,449
Healing
31,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
8,820
2,816
0
5,934
13,759
5,734
0
3,854
9,783
0
63,975
W
Ah Muzen Cab
AGNYoshi1
Ah Muzen Cab
11,857
6,793
0
7,655
9,361
3,077
1,893
1,071
8,250
0
64,253
L
6,019
1,549
0
3,646
15,236
11,264
0
6,098
9,138
0
26,972
L
The Morrigan
DevilsSon321
The Morrigan
9,208
1,111
0
748
10,856
3,855
0
5,669
5,157
51,881
2,385
W
Amaterasu
Habib_Ach
Amaterasu
9,524
3,579
0
10,426
18,504
13,227
0
9,890
8,594
0
66,603
L
Izanami
OlBarkeye
Izanami
6,942
4,999
0
5,462
17,378
5,973
960
4,012
13,366
0
85,892
W
14,029
2,229
282
5,190
11,718
10,052
933
6,061
5,390
68,092
0
L
Jormungandr
hprototypexyxy12
Jormungandr
16,427
4,001
0
6,607
18,395
16,026
270
3,391
15,004
77,998
0
L
Nike
7,357
762
0
3,986
16,126
5,923
0
5,317
10,809
0
55,420
W
Kuzenbo
zakattak15
Kuzenbo
10,488
4,565
0
2,466
15,492
17,813
108
3,018
12,307
36,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,579
Gold Earned
50,691
606
Minions Killed
508
0
Camps Cleared
0
1,686,123
Distance Traveled
1,926,090
20
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,935
523
104
5
0
410,884
7
W
Ah Muzen Cab
9,704
511
119
6
0
356,485
1
L
Achilles
7,776
409
50
3
0
365,116
2
L
The Morrigan
8,604
453
124
7
0
359,101
5
W
Amaterasu
10,695
563
133
7
0
382,642
5
L
Izanami
9,443
497
175
9
0
289,785
4
W
Tiamat
10,094
531
109
6
0
382,700
8
L
Jormungandr
10,023
528
143
8
0
335,066
5
L
Nike
8,733
460
114
6
0
337,055
4
W
Kuzenbo
10,263
540
43
2
0
393,379
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role