Player Matchup

King Arthur
King Arthur
KingGamerz679
King Arthur
Level 14
God Stats
2W - 3L
1,500 SR
Queue Stats
19W - 16L
1,677 Elo+
Party 1
Artemis
Artemis
RedLumberJackX
Artemis
Level 8
God Stats
0W - 3L
1,328 SR
Queue Stats
5W - 9L
1,431 Elo+
Party 1
Cerberus
Cerberus
ThatDudetJezabel
Cerberus
Level 16
God Stats
12W - 9L
1,557 SR
Queue Stats
492W - 445L
1,663 Elo+
Solo
Persephone
Persephone
drift IU
Persephone
Level 5
God Stats
1W - 2L
1,357 SR
Queue Stats
1W - 2L
1,512 Elo+
Party 1
Nemesis
Nemesis
driftb0i
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,473 Elo+
Party 1
Team Averages
Level 10
1,449 SR
1,551 Elo+

VS

Team Averages
Level 20
1,697 SR
1,622 Elo+
Artio
Artio
FlowerCrownTwink
Artio
Level 15
God Stats
13W - 7L
1,687 SR
Queue Stats
85W - 77L
1,581 Elo+
Solo
Tiamat
Tiamat
Jack_AppleDragoo
Tiamat
Level 25
God Stats
5W - 2L
1,736 SR
Queue Stats
105W - 94L
1,676 Elo+
Solo
Nemesis
Nemesis
P1AY3R__1YK
Nemesis
Level 28
God Stats
5W - 0L
1,877 SR
Queue Stats
135W - 155L
1,569 Elo+
Solo
Loki
Loki
S2FranRosaS2
Loki
Level 26
God Stats
1W - 0L
1,683 SR
Queue Stats
74W - 79L
1,491 Elo+
Solo
Neith
Neith
Wall-inc001
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,792 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KingGamerz679
King Arthur
10
0 / 3 / 2
5,212
1,042
3,090
7,624
5,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
1 / 3 / 1
5,703
1,141
5,837
5,798
1,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

7
0 / 0 / 0
3,230
646
0
0
0
Persephone
drift IU
Persephone
10
0 / 5 / 2
5,290
1,058
2,452
4,911
1,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
driftb0i
Nemesis
10
1 / 3 / 1
5,488
1,098
3,569
7,550
2,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

311

VS

Team 2 Tickets

415

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 9
7,226
1,445
3,240
4,187
2,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 0 / 12
6,414
1,283
5,779
2,547
2,104
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
P1AY3R__1YK
Nemesis
11
2 / 0 / 7
5,729
1,146
2,393
4,673
1,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
5 / 2 / 8
6,689
1,338
6,563
4,269
1,392
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
2 / 0 / 6
6,094
1,219
2,985
2,868
1,078
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
56
2
Kills
14
14
Deaths
2
6
Assists
42
Player
Kills
Deaths
Assists
KDA
W
3
0
9
7.5
W
2
0
12
8
L
King Arthur
KingGamerz679
King Arthur
0
3
2
0.33
W
Nemesis
P1AY3R__1YK
Nemesis
2
0
7
5.5
L
1
3
1
0.5
W
5
2
8
4.5
L
0
0
0
0
W
2
0
6
5
L
Persephone
drift IU
Persephone
0
5
2
0.2
L
Nemesis
driftb0i
Nemesis
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,948
Damage
20,960
25,883
Taken
18,544
10,995
Mitigated
8,352
2,494
Healing
7,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,240
112
1,477
1,559
4,187
2,356
0
508
3,654
9,400
0
W
5,779
597
0
481
2,547
2,104
0
702
1,835
13,074
0
L
King Arthur
KingGamerz679
King Arthur
3,090
1,054
0
200
7,624
5,108
0
3,311
4,121
0
6,230
W
Nemesis
P1AY3R__1YK
Nemesis
2,393
1,037
519
2,563
4,673
1,422
0
411
4,187
0
7,317
L
5,837
2,947
0
1,262
5,798
1,961
0
841
4,853
0
16,590
W
6,563
2,148
0
0
4,269
1,392
0
450
3,724
0
13,262
L
0
0
0
0
0
0
0
0
0
0
0
W
2,985
1,183
0
625
2,868
1,078
0
381
2,462
0
11,771
L
Persephone
drift IU
Persephone
2,452
858
0
0
4,911
1,428
0
758
4,120
12,514
0
L
Nemesis
driftb0i
Nemesis
3,569
1,218
0
1,032
7,550
2,498
0
3,629
3,769
0
10,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,923
Gold Earned
32,152
64
Minions Killed
85
3
Camps Cleared
4
394,702
Distance Traveled
523,043
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,226
1,445
13
3
1
111,862
1
W
Tiamat
6,414
1,283
21
4
0
100,127
0
L
King Arthur
5,212
1,042
10
2
0
99,733
0
W
Nemesis
5,729
1,146
9
2
1
106,893
1
L
Artemis
5,703
1,141
20
4
1
86,162
0
W
Loki
6,689
1,338
16
3
0
100,800
0
L
Cerberus
3,230
646
0
0
0
0
0
W
Neith
6,094
1,219
26
5
2
103,361
0
L
Persephone
5,290
1,058
25
5
1
89,975
1
L
Nemesis
5,488
1,098
9
2
1
118,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role