Player Matchup

Danzaburou
Danzaburou
ErrorMacro92
Danzaburou
Level 28
God Stats
1W - 1L
1,734 SR
Queue Stats
44W - 57L
1,401 Elo+
Solo
Ra
Ra
PROasaurusREX89
Ra
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 35L
1,484 Elo+
Solo
King Arthur
King Arthur
Zechariah19
King Arthur
Level 38
God Stats
2W - 5L
1,488 SR
Queue Stats
13W - 20L
1,281 Elo+
Party 2
Tiamat
Tiamat
gamerkiller39
Tiamat
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,545 Elo+
Party 2
Camazotz
Camazotz
lesDallaire
Camazotz
Level 18
God Stats
0W - 1L
1,374 SR
Queue Stats
5W - 4L
1,241 Elo+
Solo
Team Averages
Level 24
1,519 SR
1,390 Elo+

VS

Team Averages
Level 24
1,590 SR
1,435 Elo+
Artio
Artio
Celine_Port35
Artio
Level 25
God Stats
5W - 4L
1,426 SR
Queue Stats
277W - 302L
1,360 Elo+
Party 1
Tsukuyomi
Tsukuyomi
FishFlLLeT
Tsukuyomi
Level 14
God Stats
2W - 0L
1,702 SR
Queue Stats
8W - 4L
1,467 Elo+
Solo
Eset
Eset
You_Knoww_-
Eset
Level 24
God Stats
5W - 5L
1,644 SR
Queue Stats
210W - 203L
1,496 Elo+
Solo
Chang'e
Chang'e
lonely-mizuki
Chang'e
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
118W - 151L
1,414 Elo+
Party 1
Vamana
Vamana
ronaldoap007
Vamana
Level 29
God Stats
6W - 1L
1,678 SR
Queue Stats
99W - 96L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ErrorMacro92
Danzaburou
12
2 / 5 / 2
8,521
448
6,268
10,268
2,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

15
9 / 6 / 2
10,611
558
15,827
14,865
5,760
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Zechariah19
King Arthur
11
1 / 6 / 3
7,813
411
10,079
22,278
14,571
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 14 / 2
6,376
336
4,251
14,053
5,099
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Camazotz
lesDallaire
Camazotz
9
1 / 11 / 1
6,772
356
4,958
13,599
4,290
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 13
9,690
510
7,084
12,874
11,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
FishFlLLeT
Tsukuyomi
17
13 / 1 / 9
11,209
590
12,243
14,038
6,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 3 / 8
9,533
502
9,659
9,752
3,202
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chang'e
16
3 / 5 / 5
9,928
523
7,764
12,813
4,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
15
16 / 1 / 10
10,606
558
17,247
16,035
9,621
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
85
13
Kills
40
42
Deaths
13
10
Assists
45
Player
Kills
Deaths
Assists
KDA
W
4
3
13
3.5
L
Danzaburou
ErrorMacro92
Danzaburou
2
5
2
0.6
W
Tsukuyomi
FishFlLLeT
Tsukuyomi
13
1
9
17.5
L
9
6
2
1.67
W
4
3
8
2.67
L
King Arthur
Zechariah19
King Arthur
1
6
3
0.42
L
0
14
2
0.07
L
Camazotz
lesDallaire
Camazotz
1
11
1
0.14
W
Chang'e
3
5
5
1.1
W
Vamana
16
1
10
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,383
Damage
53,997
75,063
Taken
65,512
32,718
Mitigated
35,247
16,597
Healing
22,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,084
541
1,246
3,356
12,874
11,314
640
5,260
7,339
26,128
0
L
Danzaburou
ErrorMacro92
Danzaburou
6,268
2,089
0
2,753
10,268
2,998
921
2,951
7,267
0
38,668
W
Tsukuyomi
FishFlLLeT
Tsukuyomi
12,243
3,376
0
4,603
14,038
6,335
372
3,810
10,078
0
71,028
L
15,827
2,469
395
5,850
14,865
5,760
1,951
6,354
8,411
65,336
0
W
9,659
1,079
284
858
9,752
3,202
2,321
1,390
8,362
46,685
0
L
King Arthur
Zechariah19
King Arthur
10,079
949
111
4,992
22,278
14,571
61
6,010
15,976
120
27,597
L
4,251
1,315
0
1,811
14,053
5,099
64
3,573
10,380
18,600
0
L
Camazotz
lesDallaire
Camazotz
4,958
1,440
0
685
13,599
4,290
68
5,619
7,780
0
10,481
W
Chang'e
7,764
825
1,313
4,121
12,813
4,775
3,073
5,573
7,190
56,518
0
W
Vamana
17,247
10,357
0
7,174
16,035
9,621
909
4,165
11,595
0
42,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,093
Gold Earned
50,966
236
Minions Killed
382
0
Camps Cleared
0
1,533,768
Distance Traveled
1,739,228
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,690
510
40
2
0
347,873
0
L
Danzaburou
8,521
448
61
3
0
211,937
3
W
Tsukuyomi
11,209
590
111
6
0
416,244
0
L
Ra
10,611
558
98
5
0
297,441
2
W
Eset
9,533
502
74
4
0
285,262
0
L
King Arthur
7,813
411
36
2
0
355,492
0
L
Tiamat
6,376
336
29
2
0
310,612
0
L
Camazotz
6,772
356
12
1
0
358,286
0
W
Chang'e
9,928
523
113
6
0
302,339
0
W
Vamana
10,606
558
44
2
0
387,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role