Player Matchup

Bellona
Bellona
DolefulDoll
Bellona
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
165W - 166L
1,442 Elo+
Party 2
Freya
Freya
YaBoyCarlito
Freya
Level 147
God Stats
20W - 15L
1,597 SR
Queue Stats
221W - 209L
1,509 Elo+
Party 1
Eset
Eset
YaGirl_Summy
Eset
Level 143
God Stats
28W - 19L
1,608 SR
Queue Stats
360W - 331L
1,548 Elo+
Party 1
Achilles
Achilles
gcj07
Achilles
Level 160
God Stats
12W - 10L
1,337 SR
Queue Stats
448W - 422L
1,476 Elo+
Party 2
Danzaburou
Danzaburou
yaboyrusty47
Danzaburou
Level 107
God Stats
21W - 13L
1,672 SR
Queue Stats
98W - 87L
1,535 Elo+
Party 1
Team Averages
Level 143
1,543 SR
1,502 Elo+

VS

Team Averages
Level 91
1,639 SR
1,512 Elo+
Ah Muzen Cab
Ah Muzen Cab
Keebsler
Ah Muzen Cab
Level 121
God Stats
1W - 1L
1,816 SR
Queue Stats
27W - 24L
1,527 Elo+
Solo
Set
Set
Rxjectz
Set
Level 85
God Stats
1W - 2L
1,514 SR
Queue Stats
113W - 103L
1,499 Elo+
Solo
Ra
Ra
SecretWRLD
Ra
Level 107
God Stats
2W - 1L
1,668 SR
Queue Stats
29W - 26L
1,556 Elo+
Solo
Freya
Freya
ThorOfYodenheim
Freya
Level 52
God Stats
0W - 1L
1,700 SR
Queue Stats
3W - 5L
1,452 Elo+
Solo
Sylvanus
Sylvanus
VigilantOutlaw
Sylvanus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 56L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DolefulDoll
Bellona
15
8 / 3 / 7
10,062
530
11,067
12,998
11,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
8 / 3 / 5
10,842
571
18,028
22,560
8,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
2 / 5 / 7
9,947
524
14,699
12,200
4,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
gcj07
Achilles
18
6 / 2 / 3
11,309
595
7,104
12,475
9,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
yaboyrusty47
Danzaburou
16
0 / 2 / 1
10,156
535
4,073
11,016
3,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Keebsler
Ah Muzen Cab
14
2 / 8 / 0
8,838
465
15,584
19,206
13,041
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Set
17
6 / 4 / 1
10,388
547
7,783
16,375
8,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 4 / 4
8,134
428
6,342
9,180
3,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 4 / 3
8,328
438
6,247
11,269
5,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
13
2 / 4 / 5
8,682
457
6,885
15,540
11,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
28
24
Kills
15
15
Deaths
24
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bellona
DolefulDoll
Bellona
8
3
7
3.83
L
Ah Muzen Cab
Keebsler
Ah Muzen Cab
2
8
0
0.25
L
Set
6
4
1
1.63
L
2
4
4
1
L
3
4
3
1.13
L
Sylvanus
2
4
5
1.13
W
8
3
5
3.5
W
2
5
7
1.1
W
Achilles
gcj07
Achilles
6
2
3
3.75
W
Danzaburou
yaboyrusty47
Danzaburou
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,971
Damage
42,841
71,249
Taken
71,570
37,799
Mitigated
42,153
29,631
Healing
25,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
DolefulDoll
Bellona
11,067
4,644
0
1,300
12,998
11,375
0
5,168
7,749
0
45,673
L
Ah Muzen Cab
Keebsler
Ah Muzen Cab
15,584
5,694
0
3,879
19,206
13,041
743
12,094
7,054
0
61,783
L
Set
7,783
5,097
0
5,521
16,375
8,317
0
7,244
8,845
0
67,720
L
6,342
799
633
4,401
9,180
3,162
0
5,171
3,553
38,903
0
L
6,247
1,817
0
3,754
11,269
5,863
0
1,249
9,974
34,379
2,468
L
Sylvanus
6,885
1,370
2,094
5,336
15,540
11,770
0
5,929
9,417
21,317
0
W
18,028
5,802
0
15,092
22,560
8,667
926
2,643
19,841
60,131
0
W
14,699
558
285
4,226
12,200
4,485
84
4,955
6,945
51,705
0
W
Achilles
gcj07
Achilles
7,104
3,802
0
4,015
12,475
9,564
1,782
2,834
9,585
0
75,856
W
Danzaburou
yaboyrusty47
Danzaburou
4,073
1,129
123
4,590
11,016
3,708
2,177
3,042
7,918
0
75,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,316
Gold Earned
44,370
553
Minions Killed
382
0
Camps Cleared
0
1,727,837
Distance Traveled
1,542,772
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,062
530
61
3
0
387,722
5
L
Ah Muzen Cab
8,838
465
101
5
0
293,738
0
L
Set
10,388
547
120
6
0
347,794
0
L
Ra
8,134
428
64
3
0
243,350
0
L
Freya
8,328
438
72
4
0
334,005
1
L
Sylvanus
8,682
457
25
1
0
323,885
4
W
Freya
10,842
571
116
6
0
312,571
1
W
Eset
9,947
524
99
5
0
332,935
9
W
Achilles
11,309
595
135
7
0
370,093
0
W
Danzaburou
10,156
535
142
7
0
324,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role