Player Matchup

Janus
Janus
 
Janus
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Balkonskiy2079
Geb
Level 17
God Stats
4W - 2L
1,507 SR
Queue Stats
12W - 10L
1,250 Elo+
Solo
Yemoja
Yemoja
Tayo vs wrld
Yemoja
Level 23
God Stats
14W - 10L
1,739 SR
Queue Stats
292W - 398L
1,389 Elo+
Party 1
Fenrir
Fenrir
darkstripe456
Fenrir
Level 26
God Stats
8W - 10L
1,452 SR
Queue Stats
245W - 305L
1,381 Elo+
Party 1
Izanami
Izanami
lolCrashy
Izanami
Level 23
God Stats
14W - 18L
1,400 SR
Queue Stats
136W - 178L
1,393 Elo+
Party 1
Team Averages
Level 30
1,520 SR
1,383 Elo+

VS

Team Averages
Level 22
1,546 SR
1,313 Elo+
Sobek
Sobek
HELLDRAGON1738
Sobek
Level 24
God Stats
0W - 5L
1,309 SR
Queue Stats
61W - 74L
1,243 Elo+
Party 2
Izanami
Izanami
NBD_R0NIN
Izanami
Level 26
God Stats
2W - 2L
1,881 SR
Queue Stats
7W - 8L
1,412 Elo+
Party 3
Cthulhu
Cthulhu
Shadi19
Cthulhu
Level 13
God Stats
1W - 2L
1,276 SR
Queue Stats
2W - 16L
1,063 Elo+
Solo
Chronos
Chronos
SqueakyFire26
Chronos
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 84L
1,500 Elo+
Party 2
Thanatos
Thanatos
Y-You-In-Da-Mesh
Thanatos
Level 22
God Stats
1W - 2L
1,763 SR
Queue Stats
11W - 13L
1,345 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
11 / 4 / 17
10,884
544
21,207
18,303
6,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
2 / 2 / 19
9,393
470
6,831
12,074
9,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
12
4 / 3 / 23
9,009
450
6,182
14,086
7,219
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
18 / 0 / 14
10,985
549
14,114
18,529
7,716
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
lolCrashy
Izanami
13
7 / 2 / 16
9,397
470
11,572
12,314
5,053
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 7
7,759
388
7,962
21,369
17,612
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
NBD_R0NIN
Izanami
13
5 / 12 / 3
9,633
482
11,014
14,102
4,441
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Shadi19
Cthulhu
10
0 / 12 / 5
7,535
377
2,521
19,085
10,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chronos
13
4 / 10 / 4
9,044
452
16,025
18,647
6,400
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
0 / 2 / 2
6,920
346
596
3,445
833
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
31
42
Kills
10
11
Deaths
43
89
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
11
4
17
4.88
W
2
2
19
5.75
L
1
7
7
0.64
L
Izanami
NBD_R0NIN
Izanami
5
12
3
0.54
L
Cthulhu
Shadi19
Cthulhu
0
12
5
0.21
L
Chronos
4
10
4
0.6
W
Yemoja
4
3
23
5.17
L
0
2
2
0.5
W
18
0
14
25
W
Izanami
lolCrashy
Izanami
7
2
16
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,906
Damage
38,118
75,306
Taken
76,648
36,192
Mitigated
39,914
31,660
Healing
8,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
21,207
2,649
1,781
7,829
18,303
6,615
1,737
6,523
11,780
83,077
0
W
6,831
92
0
1,260
12,074
9,589
342
4,278
7,006
23,031
0
L
7,962
943
174
2,185
21,369
17,612
803
9,696
11,673
19,859
0
L
Izanami
NBD_R0NIN
Izanami
11,014
6,049
0
150
14,102
4,441
514
6,211
7,891
0
34,695
L
Cthulhu
Shadi19
Cthulhu
2,521
718
0
288
19,085
10,628
272
7,427
11,658
11,144
0
L
Chronos
16,025
7,610
398
3,892
18,647
6,400
1,762
10,417
8,230
47,052
0
W
Yemoja
6,182
2,416
5,411
3,637
14,086
7,219
2,371
4,916
9,170
21,195
0
L
596
155
0
1,344
3,445
833
131
469
2,976
0
9,214
W
14,114
5,451
389
6,352
18,529
7,716
1,934
7,228
11,301
0
38,402
W
Izanami
lolCrashy
Izanami
11,572
9,339
1,293
3,708
12,314
5,053
2,352
3,563
8,751
0
56,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,668
Gold Earned
40,891
329
Minions Killed
189
0
Camps Cleared
0
1,916,210
Distance Traveled
1,431,101
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,884
544
122
6
0
379,300
0
W
Geb
9,393
470
23
1
0
434,127
0
L
Sobek
7,759
388
30
2
0
351,653
9
L
Izanami
9,633
482
47
2
0
271,658
0
L
Cthulhu
7,535
377
21
1
0
340,231
1
L
Chronos
9,044
452
69
3
0
341,886
0
W
Yemoja
9,009
450
27
1
0
328,103
0
L
Thanatos
6,920
346
22
1
0
125,673
0
W
Fenrir
10,985
549
53
3
0
455,691
0
W
Izanami
9,397
470
104
5
0
318,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role