Player Matchup

Anubis
Anubis
DariGamer477
Anubis
Level 17
God Stats
12W - 9L
1,500 SR
Queue Stats
181W - 188L
1,249 Elo+
Solo
Artemis
Artemis
HippieHuncho420
Artemis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,037 Elo+
Solo
Ymir
Ymir
Jonatitis
Ymir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,102 Elo+
Party 1
Tiamat
Tiamat
RIPER6800
Tiamat
Level 8
God Stats
0W - 2L
1,279 SR
Queue Stats
1W - 4L
1,102 Elo+
Party 1
Cerberus
Cerberus
charinga12
Cerberus
Level 25
God Stats
16W - 12L
1,459 SR
Queue Stats
184W - 202L
1,283 Elo+
Solo
Team Averages
Level 18
1,448 SR
1,154 Elo+

VS

Team Averages
Level 19
1,621 SR
1,251 Elo+
Ah Muzen Cab
Ah Muzen Cab
Planktonj9534
Ah Muzen Cab
Level 27
God Stats
3W - 1L
1,757 SR
Queue Stats
19W - 24L
1,297 Elo+
Solo
Awilix
Awilix
YariYue
Awilix
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
152W - 261L
1,128 Elo+
Solo
Chang'e
Chang'e
g0thchann
Chang'e
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 15L
1,213 Elo+
Party 2
Ra
Ra
karusso142
Ra
Level 29
God Stats
12W - 12L
1,476 SR
Queue Stats
268W - 270L
1,291 Elo+
Solo
Nu Wa
Nu Wa
tifffanychan
Nu Wa
Level 8
God Stats
9W - 9L
1,872 SR
Queue Stats
26W - 23L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
2 / 15 / 2
11,427
952
7,684
23,376
7,717
17
1 / 9 / 3
11,254
938
23,026
20,693
6,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
18
0 / 15 / 4
11,829
986
10,662
31,913
31,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
RIPER6800
Tiamat
15
3 / 2 / 2
10,628
886
4,929
7,115
2,488
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
charinga12
Cerberus
16
4 / 6 / 1
11,276
940
11,489
18,191
11,708
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

43

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Planktonj9534
Ah Muzen Cab
20
9 / 0 / 20
13,132
1,094
18,122
10,446
5,966
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Awilix
YariYue
Awilix
18
7 / 3 / 16
11,834
986
14,485
19,856
7,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
g0thchann
Chang'e
19
8 / 2 / 26
12,581
1,048
16,485
12,436
4,252
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 1 / 32
13,117
1,093
14,262
12,602
5,071
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
17 / 4 / 22
14,971
1,248
28,908
10,171
3,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
163
10
Kills
47
47
Deaths
10
12
Assists
116
Player
Kills
Deaths
Assists
KDA
L
Anubis
2
15
2
0.2
L
1
9
3
0.28
L
Ymir
0
15
4
0.13
W
Ah Muzen Cab
Planktonj9534
Ah Muzen Cab
9
0
20
19
L
Tiamat
RIPER6800
Tiamat
3
2
2
2
W
Awilix
YariYue
Awilix
7
3
16
5
L
Cerberus
charinga12
Cerberus
4
6
1
0.75
W
Chang'e
g0thchann
Chang'e
8
2
26
10.5
W
6
1
32
22
W
17
4
22
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,790
Damage
92,262
101,288
Taken
65,511
59,785
Mitigated
25,939
8,993
Healing
18,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
7,684
216
0
0
23,376
7,717
0
16,354
7,022
18,154
0
L
23,026
13,750
0
5,088
20,693
6,303
0
11,467
9,226
0
62,576
L
Ymir
10,662
3,334
0
399
31,913
31,569
0
13,712
18,201
35,762
0
W
Ah Muzen Cab
Planktonj9534
Ah Muzen Cab
18,122
11,789
0
4,893
10,446
5,966
0
3,284
7,162
0
50,762
L
Tiamat
RIPER6800
Tiamat
4,929
740
0
639
7,115
2,488
0
5,576
1,539
6,053
0
W
Awilix
YariYue
Awilix
14,485
13,608
0
1,690
19,856
7,256
0
11,046
8,810
0
19,266
L
Cerberus
charinga12
Cerberus
11,489
1,062
0
2,867
18,191
11,708
0
12,546
5,645
30,629
0
W
Chang'e
g0thchann
Chang'e
16,485
7,753
3,099
2,833
12,436
4,252
0
7,335
5,101
25,642
0
W
14,262
2,857
2,577
2,747
12,602
5,071
0
6,556
6,046
28,200
0
W
28,908
11,042
0
239
10,171
3,394
0
6,543
3,628
37,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,414
Gold Earned
65,635
212
Minions Killed
161
2
Camps Cleared
3
779,026
Distance Traveled
1,101,656
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,427
952
14
1
0
180,886
3
L
Artemis
11,254
938
77
6
0
176,563
0
L
Ymir
11,829
986
67
6
2
170,899
0
W
Ah Muzen Cab
13,132
1,094
70
6
0
175,836
2
L
Tiamat
10,628
886
0
0
0
108,321
1
W
Awilix
11,834
986
4
0
0
240,994
0
L
Cerberus
11,276
940
54
5
0
142,357
0
W
Chang'e
12,581
1,048
22
2
2
207,828
0
W
Ra
13,117
1,093
38
3
1
267,975
2
W
Nu Wa
14,971
1,248
27
2
0
209,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role