Player Matchup

Athena
Athena
GraciousPup6209
Athena
Level 154
God Stats
12W - 9L
1,820 SR
Queue Stats
131W - 124L
1,622 Elo+
Party 2
Danzaburou
Danzaburou
TaterTots5307
Danzaburou
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
166W - 153L
1,640 Elo+
Party 2
Hercules
Hercules
UhhTubes
Hercules
Level 160
God Stats
4W - 6L
1,857 SR
Queue Stats
188W - 187L
1,632 Elo+
Party 2
Cerberus
Cerberus
eyeseeyouconner
Cerberus
Level 101
God Stats
4W - 4L
1,535 SR
Queue Stats
118W - 105L
1,629 Elo+
Solo
Tiamat
Tiamat
lts Rafik
Tiamat
Level 157
God Stats
4W - 10L
1,227 SR
Queue Stats
128W - 119L
1,596 Elo+
Solo
Team Averages
Level 144
1,588 SR
1,624 Elo+

VS

Team Averages
Level 130
1,539 SR
1,622 Elo+
Chang'e
Chang'e
Baw135
Chang'e
Level 128
God Stats
3W - 0L
1,764 SR
Queue Stats
29W - 16L
1,642 Elo+
Party 1
Arachne
Arachne
OmegaWizard0
Arachne
Level 148
God Stats
15W - 12L
1,462 SR
Queue Stats
629W - 608L
1,575 Elo+
Party 1
Artemis
Artemis
Weeski-
Artemis
Level 67
God Stats
12W - 10L
1,320 SR
Queue Stats
270W - 251L
1,578 Elo+
Party 3
Hercules
Hercules
XxSpiTFiiRe
Hercules
Level 158
God Stats
1W - 2L
1,485 SR
Queue Stats
151W - 135L
1,623 Elo+
Solo
Tiamat
Tiamat
YoScaryAss
Tiamat
Level 151
God Stats
37W - 27L
1,662 SR
Queue Stats
412W - 401L
1,689 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
6,651
416
2,853
13,833
6,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
TaterTots5307
Danzaburou
13
1 / 3 / 1
7,962
498
7,059
12,782
4,188
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
UhhTubes
Hercules
12
2 / 3 / 1
7,267
454
7,123
14,442
6,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
14
1 / 2 / 0
8,144
509
5,404
11,422
8,470
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
lts Rafik
Tiamat
13
1 / 6 / 1
7,980
499
7,090
9,296
5,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Baw135
Chang'e
13
4 / 1 / 5
8,525
533
7,613
7,941
2,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
OmegaWizard0
Arachne
16
10 / 1 / 4
9,990
624
14,911
15,961
6,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
Weeski-
Artemis
14
1 / 3 / 2
8,107
507
6,866
6,949
2,407
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
XxSpiTFiiRe
Hercules
13
2 / 0 / 7
8,285
518
8,702
10,718
5,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
YoScaryAss
Tiamat
15
2 / 1 / 2
9,138
571
6,584
8,709
8,355
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
6
Kills
19
19
Deaths
6
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Baw135
Chang'e
4
1
5
6.5
L
1
5
1
0.3
W
Arachne
OmegaWizard0
Arachne
10
1
4
12
L
Danzaburou
TaterTots5307
Danzaburou
1
3
1
0.5
L
Hercules
UhhTubes
Hercules
2
3
1
0.83
W
Artemis
Weeski-
Artemis
1
3
2
0.67
W
Hercules
XxSpiTFiiRe
Hercules
2
0
7
5.5
W
Tiamat
YoScaryAss
Tiamat
2
1
2
3
L
Cerberus
1
2
0
0.5
L
Tiamat
lts Rafik
Tiamat
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,529
Damage
44,676
61,775
Taken
50,278
30,409
Mitigated
25,454
18,083
Healing
20,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Baw135
Chang'e
7,613
427
1,593
3,882
7,941
2,683
597
1,815
5,876
43,417
0
L
2,853
908
0
1,975
13,833
6,127
0
2,603
11,030
20,078
0
W
Arachne
OmegaWizard0
Arachne
14,911
10,697
0
5,804
15,961
6,041
90
5,533
10,190
0
80,213
L
Danzaburou
TaterTots5307
Danzaburou
7,059
3,067
0
6,042
12,782
4,188
0
2,075
10,593
0
51,058
L
Hercules
UhhTubes
Hercules
7,123
2,821
0
2,486
14,442
6,151
0
3,223
11,115
0
49,909
W
Artemis
Weeski-
Artemis
6,866
3,748
0
1,805
6,949
2,407
792
535
6,414
0
51,942
W
Hercules
XxSpiTFiiRe
Hercules
8,702
2,985
0
2,306
10,718
5,968
0
2,792
7,856
0
38,222
W
Tiamat
YoScaryAss
Tiamat
6,584
1,478
0
5,254
8,709
8,355
205
4,074
4,595
57,216
0
L
Cerberus
5,404
283
0
5,252
11,422
8,470
0
4,414
7,008
57,795
0
L
Tiamat
lts Rafik
Tiamat
7,090
1,184
0
2,328
9,296
5,473
0
1,354
7,832
48,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,004
Gold Earned
44,045
500
Minions Killed
494
0
Camps Cleared
0
1,450,987
Distance Traveled
1,501,061
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,525
533
93
6
0
301,278
3
L
Athena
6,651
416
37
2
0
307,578
2
W
Arachne
9,990
624
115
7
0
349,567
5
L
Danzaburou
7,962
498
111
7
0
269,002
6
L
Hercules
7,267
454
90
6
0
322,386
0
W
Artemis
8,107
507
104
7
0
272,496
1
W
Hercules
8,285
518
54
3
0
305,220
1
W
Tiamat
9,138
571
128
8
0
272,500
1
L
Cerberus
8,144
509
167
10
0
292,556
4
L
Tiamat
7,980
499
95
6
0
259,465
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role