Player Matchup

Apollo
Apollo
Aw3s_0mE-
Apollo
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,533 Elo+
Party 3
Artio
Artio
BlakeDiaz_878
Artio
Level 80
God Stats
2W - 7L
1,350 SR
Queue Stats
73W - 76L
1,297 Elo+
Party 1
Bakasura
Bakasura
NR_DaTweekaz_TTV
Bakasura
Level 68
God Stats
1W - 2L
1,366 SR
Queue Stats
22W - 20L
1,517 Elo+
Party 3
Cu Chulainn
Cu Chulainn
bruno0927_
Cu Chulainn
Level 75
God Stats
1W - 5L
1,500 SR
Queue Stats
315W - 364L
1,390 Elo+
Party 1
Tiamat
Tiamat
pedrito369
Tiamat
Level 42
God Stats
6W - 7L
1,362 SR
Queue Stats
423W - 441L
1,481 Elo+
Party 1
Team Averages
Level 76
1,415 SR
1,443 Elo+

VS

Team Averages
Level 89
1,456 SR
1,429 Elo+
Mulan
Mulan
Celween-XX
Mulan
Level 59
God Stats
14W - 10L
1,638 SR
Queue Stats
42W - 41L
1,422 Elo+
Party 2
Sylvanus
Sylvanus
EZ_AsE_31
Sylvanus
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 133L
1,432 Elo+
Party 2
Anhur
Anhur
dutchphoenix96
Anhur
Level 85
God Stats
16W - 22L
1,285 SR
Queue Stats
951W - 997L
1,421 Elo+
Solo
Arachne
Arachne
faillix31
Arachne
Level 120
God Stats
18W - 16L
1,513 SR
Queue Stats
264W - 283L
1,421 Elo+
Party 2
Hel
Hel
sledgeps
Hel
Level 94
God Stats
11W - 21L
1,345 SR
Queue Stats
28W - 40L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Aw3s_0mE-
Apollo
17
4 / 8 / 5
11,056
442
14,139
19,239
6,514
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 8 / 6
9,261
370
10,240
30,056
25,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
4 / 7 / 4
11,177
447
12,848
22,431
8,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
bruno0927_
Cu Chulainn
17
4 / 7 / 3
11,389
456
21,356
36,275
23,698
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
pedrito369
Tiamat
15
1 / 12 / 3
10,080
403
26,668
21,393
15,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
20
5 / 3 / 9
12,981
519
18,335
20,259
17,949
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
EZ_AsE_31
Sylvanus
19
5 / 1 / 27
11,580
463
14,708
23,745
24,966
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
9 / 4 / 16
12,862
514
23,274
17,505
9,210
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
faillix31
Arachne
20
15 / 2 / 16
14,024
561
23,269
20,997
17,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
8 / 4 / 14
12,614
505
18,767
25,155
12,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
124
14
Kills
42
42
Deaths
14
21
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Apollo
Aw3s_0mE-
Apollo
4
8
5
0.81
L
1
8
6
0.5
W
Mulan
5
3
9
3.17
W
Sylvanus
EZ_AsE_31
Sylvanus
5
1
27
18.5
L
4
7
4
0.86
L
Cu Chulainn
bruno0927_
Cu Chulainn
4
7
3
0.79
W
9
4
16
4.25
W
Arachne
faillix31
Arachne
15
2
16
11.5
L
Tiamat
pedrito369
Tiamat
1
12
3
0.21
W
8
4
14
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,251
Damage
98,353
129,394
Taken
107,661
80,133
Mitigated
82,176
30,021
Healing
57,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Aw3s_0mE-
Apollo
14,139
7,768
499
5,863
19,239
6,514
912
4,707
14,532
0
82,389
L
10,240
530
869
4,533
30,056
25,937
444
6,439
23,617
38,333
0
W
Mulan
18,335
2,376
27
4,206
20,259
17,949
2,279
5,321
14,408
0
81,926
W
Sylvanus
EZ_AsE_31
Sylvanus
14,708
4,077
9,791
11,366
23,745
24,966
0
10,795
12,371
35,640
0
L
12,848
7,874
891
4,284
22,431
8,812
328
4,881
17,550
0
68,602
L
Cu Chulainn
bruno0927_
Cu Chulainn
21,356
3,141
0
9,754
36,275
23,698
162
6,616
29,659
11,135
59,264
W
23,274
11,840
0
4,727
17,505
9,210
1,120
5,944
11,315
0
95,100
W
Arachne
faillix31
Arachne
23,269
15,445
0
7,522
20,997
17,729
0
5,359
15,262
0
114,424
L
Tiamat
pedrito369
Tiamat
26,668
3,294
82
3,246
21,393
15,172
842
10,832
10,561
71,186
0
W
18,767
2,084
5,545
13,851
25,155
12,322
647
12,378
12,062
83,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,963
Gold Earned
64,061
520
Minions Killed
703
0
Camps Cleared
0
2,102,546
Distance Traveled
2,206,599
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,056
442
131
5
0
444,324
2
L
Artio
9,261
370
37
1
0
469,413
5
W
Mulan
12,981
519
169
7
0
411,989
2
W
Sylvanus
11,580
463
57
2
0
411,549
6
L
Bakasura
11,177
447
130
5
0
459,708
2
L
Cu Chulainn
11,389
456
116
5
0
382,497
0
W
Anhur
12,862
514
149
6
0
419,865
0
W
Arachne
14,024
561
154
6
0
499,594
2
L
Tiamat
10,080
403
106
4
0
346,604
1
W
Hel
12,614
505
174
7
0
463,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role