Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Digital_Storms
Cabrakan
Level 27
God Stats
6W - 0L
1,810 SR
Queue Stats
39W - 34L
1,500 Elo+
Party 1
Medusa
Medusa
Potenciez
Medusa
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,563 Elo+
Party 1
Cthulhu
Cthulhu
bobo3273
Cthulhu
Level 16
God Stats
13W - 13L
1,516 SR
Queue Stats
64W - 61L
1,557 Elo+
Party 1
Tiamat
Tiamat
digdaddy
Tiamat
Level 25
God Stats
44W - 36L
1,630 SR
Queue Stats
104W - 99L
1,595 Elo+
Solo
Team Averages
Level 27
1,591 SR
1,543 Elo+

VS

Team Averages
Level 21
1,560 SR
1,494 Elo+
Skadi
Skadi
Boxedmilk
Skadi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 67L
1,226 Elo+
Solo
Vamana
Vamana
Song1e
Vamana
Level 24
God Stats
2W - 1L
1,835 SR
Queue Stats
31W - 24L
1,615 Elo+
Party 2
Bacchus
Bacchus
TheSamLane
Bacchus
Level 29
God Stats
22W - 11L
1,586 SR
Queue Stats
74W - 57L
1,663 Elo+
Party 2
Zhong Kui
Zhong Kui
WieldableRain0
Zhong Kui
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Anubis
Anubis
microndas666kk
Anubis
Level 5
God Stats
1W - 5L
1,381 SR
Queue Stats
4W - 7L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
1 / 0 / 8
6,274
1,255
3,395
4,231
3,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cabrakan
11
3 / 0 / 6
6,613
1,323
3,411
4,065
2,913
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Potenciez
Medusa
12
3 / 0 / 5
6,723
1,345
1,791
2,124
871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
bobo3273
Cthulhu
11
2 / 1 / 7
6,139
1,228
5,149
5,074
4,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
digdaddy
Tiamat
11
2 / 0 / 5
6,118
1,224
3,829
1,981
2,104
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

433

VS

Team 2 Tickets

305

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Boxedmilk
Skadi
9
0 / 0 / 0
5,030
1,006
336
167
52
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
Song1e
Vamana
11
1 / 2 / 0
5,766
1,153
3,810
6,179
4,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
TheSamLane
Bacchus
11
0 / 2 / 1
5,931
1,186
4,219
6,760
5,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Zhong Kui
WieldableRain0
Zhong Kui
9
0 / 5 / 0
5,124
1,025
1,135
5,442
2,774
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
0 / 2 / 0
5,084
1,017
508
1,911
622
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
2
11
Kills
1
1
Deaths
11
31
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
0
8
5
L
Skadi
Boxedmilk
Skadi
0
0
0
0
W
Cabrakan
3
0
6
6
W
Medusa
Potenciez
Medusa
3
0
5
5.5
L
Vamana
Song1e
Vamana
1
2
0
0.5
L
Bacchus
TheSamLane
Bacchus
0
2
1
0.25
L
Zhong Kui
WieldableRain0
Zhong Kui
0
5
0
0
W
Cthulhu
bobo3273
Cthulhu
2
1
7
5.5
W
Tiamat
digdaddy
Tiamat
2
0
5
4.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,575
Damage
10,008
17,475
Taken
20,459
13,036
Mitigated
12,849
2,479
Healing
2,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,395
315
0
714
4,231
3,101
0
1,065
3,055
7,396
0
L
Skadi
Boxedmilk
Skadi
336
0
0
0
167
52
0
147
20
0
1,729
W
Cabrakan
3,411
250
0
188
4,065
2,913
0
1,426
2,639
11,528
0
W
Medusa
Potenciez
Medusa
1,791
1,066
0
671
2,124
871
0
1,156
944
0
14,274
L
Vamana
Song1e
Vamana
3,810
1,363
214
1,412
6,179
4,171
0
4,933
1,171
0
11,923
L
Bacchus
TheSamLane
Bacchus
4,219
149
0
773
6,760
5,230
0
5,013
1,676
11,880
0
L
Zhong Kui
WieldableRain0
Zhong Kui
1,135
768
0
0
5,442
2,774
0
3,834
1,458
3,832
0
W
Cthulhu
bobo3273
Cthulhu
5,149
711
325
288
5,074
4,047
0
1,567
3,458
11,168
0
W
Tiamat
digdaddy
Tiamat
3,829
0
0
293
1,981
2,104
0
648
1,303
10,350
0
L
508
266
0
164
1,911
622
0
1,511
350
3,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,867
Gold Earned
26,935
90
Minions Killed
50
6
Camps Cleared
3
514,642
Distance Traveled
347,001
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,274
1,255
6
1
0
120,167
1
L
Skadi
5,030
1,006
2
0
1
51,027
0
W
Cabrakan
6,613
1,323
14
3
2
103,068
0
W
Medusa
6,723
1,345
45
9
1
92,181
0
L
Vamana
5,766
1,153
23
5
1
101,276
0
L
Bacchus
5,931
1,186
15
3
0
103,503
1
L
Zhong Kui
5,124
1,025
5
1
1
60,144
1
W
Cthulhu
6,139
1,228
13
3
0
89,988
2
W
Tiamat
6,118
1,224
12
2
3
109,238
0
L
Anubis
5,084
1,017
5
1
0
31,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role