Player Matchup

Cthulhu
Cthulhu
Marteeny420
Cthulhu
Level 64
God Stats
2W - 0L
1,727 SR
Queue Stats
58W - 60L
1,365 Elo+
Solo
Amaterasu
Amaterasu
SnappyAsparagus
Amaterasu
Level 86
God Stats
2W - 5L
1,306 SR
Queue Stats
243W - 328L
1,435 Elo+
Party 2
Heimdallr
Heimdallr
donniboy133t
Heimdallr
Level 83
God Stats
23W - 19L
1,675 SR
Queue Stats
151W - 170L
1,423 Elo+
Party 2
Kali
Kali
llMavisll
Kali
Level 81
God Stats
12W - 20L
1,462 SR
Queue Stats
336W - 347L
1,460 Elo+
Solo
Olorun
Olorun
sugarbeans
Olorun
Level 80
God Stats
2W - 1L
1,377 SR
Queue Stats
300W - 277L
1,452 Elo+
Solo
Team Averages
Level 79
1,509 SR
1,427 Elo+

VS

Team Averages
Level 77
1,594 SR
1,440 Elo+
Nemesis
Nemesis
IVColonelSm0ker
Nemesis
Level 61
God Stats
2W - 4L
1,618 SR
Queue Stats
13W - 17L
1,414 Elo+
Party 1
Tyr
Tyr
SYov
Tyr
Level 126
God Stats
5W - 11L
1,506 SR
Queue Stats
727W - 736L
1,353 Elo+
Solo
Khepri
Khepri
TrophocSquire20
Khepri
Level 75
God Stats
1W - 1L
1,651 SR
Queue Stats
236W - 234L
1,498 Elo+
Solo
Hades
Hades
elrompepepas123
Hades
Level 59
God Stats
19W - 23L
1,598 SR
Queue Stats
475W - 493L
1,449 Elo+
Solo
Danzaburou
Danzaburou
xvibout
Danzaburou
Level 66
God Stats
3W - 5L
1,597 SR
Queue Stats
16W - 30L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Marteeny420
Cthulhu
18
4 / 4 / 15
13,987
559
15,214
21,019
23,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
SnappyAsparagus
Amaterasu
18
2 / 0 / 13
12,997
520
12,095
20,937
19,725
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
donniboy133t
Heimdallr
20
8 / 5 / 4
14,311
572
23,650
20,630
12,096
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kali
18
5 / 5 / 6
12,529
501
13,154
20,916
10,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
sugarbeans
Olorun
20
5 / 3 / 6
13,465
539
13,212
21,331
10,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 3
11,022
441
7,719
19,736
8,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tyr
SYov
Tyr
19
3 / 1 / 3
12,310
492
14,065
24,185
27,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
1 / 10 / 5
8,927
357
6,190
25,282
16,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
2 / 4 / 0
8,974
359
12,479
11,414
7,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes

Shoes

+6%
Movement Speed

Danzaburou
xvibout
Danzaburou
20
6 / 5 / 4
13,096
524
15,989
20,776
9,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
31
24
Kills
16
17
Deaths
24
44
Assists
15
Player
Kills
Deaths
Assists
KDA
L
4
4
3
1.38
W
Cthulhu
Marteeny420
Cthulhu
4
4
15
2.88
L
Tyr
SYov
Tyr
3
1
3
4.5
W
Amaterasu
SnappyAsparagus
Amaterasu
2
0
13
8.5
L
1
10
5
0.35
W
Heimdallr
donniboy133t
Heimdallr
8
5
4
2
L
2
4
0
0.5
W
Kali
5
5
6
1.6
W
Olorun
sugarbeans
Olorun
5
3
6
2.67
L
Danzaburou
xvibout
Danzaburou
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,325
Damage
56,442
104,833
Taken
101,393
75,789
Mitigated
69,366
46,049
Healing
25,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,719
1,235
171
4,786
19,736
8,539
0
3,536
16,200
0
50,169
W
Cthulhu
Marteeny420
Cthulhu
15,214
1,351
1,307
4,115
21,019
23,033
941
3,382
17,542
68,158
0
L
Tyr
SYov
Tyr
14,065
990
0
7,846
24,185
27,283
0
7,350
16,835
90
90,590
W
Amaterasu
SnappyAsparagus
Amaterasu
12,095
5,605
0
9,577
20,937
19,725
1,368
4,517
16,036
0
64,628
L
6,190
1,036
441
1,828
25,282
16,688
0
10,176
14,048
22,064
0
W
Heimdallr
donniboy133t
Heimdallr
23,650
12,381
0
5,920
20,630
12,096
6,204
4,458
16,147
0
125,419
L
12,479
1,678
122
2,619
11,414
7,610
802
3,863
7,551
42,915
0
W
Kali
13,154
6,127
0
8,535
20,916
10,065
2,546
2,189
18,602
0
72,213
W
Olorun
sugarbeans
Olorun
13,212
8,058
3,973
12,622
21,331
10,870
4,043
6,308
14,948
99,536
0
L
Danzaburou
xvibout
Danzaburou
15,989
7,440
0
7,818
20,776
9,246
0
3,501
17,275
0
85,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,289
Gold Earned
54,329
623
Minions Killed
458
0
Camps Cleared
0
2,339,344
Distance Traveled
2,189,742
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,022
441
94
4
0
517,965
1
W
Cthulhu
13,987
559
90
4
0
468,058
5
L
Tyr
12,310
492
149
6
0
513,987
6
W
Amaterasu
12,997
520
125
5
0
565,870
0
L
Khepri
8,927
357
18
1
0
439,041
2
W
Heimdallr
14,311
572
163
7
0
424,923
3
L
Hades
8,974
359
63
3
0
239,712
2
W
Kali
12,529
501
103
4
0
460,512
0
W
Olorun
13,465
539
142
6
0
419,981
5
L
Danzaburou
13,096
524
134
5
0
479,037
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role