Player Matchup

Izanami
Izanami
Joes Fat3956
Izanami
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,549 Elo+
Party 2
Nemesis
Nemesis
Lp-Montana
Nemesis
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 55L
1,377 Elo+
Solo
Vamana
Vamana
TropicalVampire
Vamana
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,550 Elo+
Party 2
Bellona
Bellona
learnToPlaySorry
Bellona
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 35L
1,447 Elo+
Solo
Nox
Nox
Ødegård
Nox
Level 113
God Stats
1W - 2L
1,772 SR
Queue Stats
41W - 41L
1,346 Elo+
Solo
Team Averages
Level 88
1,554 SR
1,454 Elo+

VS

Team Averages
Level 97
1,431 SR
1,531 Elo+
Zhong Kui
Zhong Kui
Horomi999
Zhong Kui
Level 62
God Stats
1W - 1L
1,685 SR
Queue Stats
59W - 51L
1,655 Elo+
Party 1
Hun Batz
Hun Batz
Liria
Hun Batz
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
287W - 306L
1,426 Elo+
Solo
Kukulkan
Kukulkan
Makvell
Kukulkan
Level 139
God Stats
1W - 1L
1,175 SR
Queue Stats
61W - 51L
1,655 Elo+
Party 1
Cupid
Cupid
MrTimVoltz
Cupid
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Pele
Pele
valchilles
Pele
Level 81
God Stats
0W - 1L
1,295 SR
Queue Stats
82W - 67L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Joes Fat3956
Izanami
20
9 / 6 / 13
13,009
765
25,080
19,434
7,869
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
Lp-Montana
Nemesis
19
5 / 4 / 18
12,183
717
11,850
17,717
8,376
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
2 / 2 / 23
11,536
679
21,112
37,580
29,319
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
7 / 6 / 16
12,445
732
13,264
29,023
22,541
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
10 / 3 / 17
13,243
779
20,494
12,813
6,236
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Horomi999
Zhong Kui
20
6 / 7 / 13
12,629
743
27,533
29,275
22,037
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hun Batz
Liria
Hun Batz
17
1 / 6 / 14
10,740
632
16,265
20,523
28,746
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
Makvell
Kukulkan
17
2 / 7 / 4
10,755
633
11,897
15,501
6,242
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
16
2 / 5 / 9
10,319
607
21,199
15,098
6,154
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
10 / 8 / 5
12,716
748
22,492
18,987
9,769
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
66
33
Kills
21
21
Deaths
33
87
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Horomi999
Zhong Kui
6
7
13
1.79
W
Izanami
Joes Fat3956
Izanami
9
6
13
2.58
L
Hun Batz
Liria
Hun Batz
1
6
14
1.33
W
Nemesis
Lp-Montana
Nemesis
5
4
18
3.5
L
Kukulkan
Makvell
Kukulkan
2
7
4
0.57
L
Cupid
2
5
9
1.3
W
2
2
23
6.75
W
7
6
16
2.5
L
10
8
5
1.56
W
10
3
17
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,800
Damage
99,386
116,567
Taken
99,384
74,341
Mitigated
72,948
63,861
Healing
43,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Horomi999
Zhong Kui
27,533
1,950
1,953
14,316
29,275
22,037
518
6,870
22,405
39,984
0
W
Izanami
Joes Fat3956
Izanami
25,080
16,199
3,182
6,649
19,434
7,869
2,319
8,377
11,057
0
50,076
L
Hun Batz
Liria
Hun Batz
16,265
2,115
2,540
3,474
20,523
28,746
0
4,034
16,489
0
27,970
W
Nemesis
Lp-Montana
Nemesis
11,850
1,768
5,100
7,678
17,717
8,376
0
7,208
10,509
0
22,725
L
Kukulkan
Makvell
Kukulkan
11,897
849
888
2,359
15,501
6,242
665
4,635
10,866
28,511
0
L
Cupid
21,199
10,797
8,823
4,185
15,098
6,154
563
1,931
13,167
0
37,945
W
21,112
8,647
2,438
22,377
37,580
29,319
470
12,219
25,361
0
38,953
W
13,264
3,939
1,990
9,097
29,023
22,541
914
8,292
20,731
514
24,919
L
22,492
4,591
1,764
3,342
18,987
9,769
113
3,204
15,783
0
39,471
W
20,494
1,204
2,399
2,951
12,813
6,236
1,717
3,334
9,479
40,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,416
Gold Earned
57,159
168
Minions Killed
157
0
Camps Cleared
0
1,518,281
Distance Traveled
1,411,476
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
12,629
743
43
3
0
279,123
1
W
Izanami
13,009
765
58
3
0
254,770
3
L
Hun Batz
10,740
632
13
1
0
295,355
1
W
Nemesis
12,183
717
16
1
0
332,059
2
L
Kukulkan
10,755
633
42
2
0
273,940
0
L
Cupid
10,319
607
29
2
0
269,165
1
W
Vamana
11,536
679
21
1
0
338,258
1
W
Bellona
12,445
732
16
1
0
299,072
0
L
Pele
12,716
748
30
2
0
293,893
0
W
Nox
13,243
779
57
3
0
294,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role