Player Matchup

Discordia
Discordia
B1ackDah1ia
Discordia
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
ChrisBxD
Sylvanus
Level 24
God Stats
1W - 2L
1,912 SR
Queue Stats
33W - 45L
1,511 Elo+
Party 1
Tyr
Tyr
DeimosJT
Tyr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,547 Elo+
Party 1
Pele
Pele
Djadzia
Pele
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,610 Elo+
Solo
Neith
Neith
Muichirou
Neith
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 18
1,582 SR
1,534 Elo+

VS

Team Averages
Level 23
1,601 SR
1,592 Elo+
Ymir
Ymir
FreedomInHouse
Ymir
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 108L
1,687 Elo+
Solo
Hou Yi
Hou Yi
JunglexMulk
Hou Yi
Level 23
God Stats
20W - 12L
1,658 SR
Queue Stats
101W - 92L
1,644 Elo+
Solo
Thanatos
Thanatos
OUZCNARS
Thanatos
Level 28
God Stats
1W - 0L
1,707 SR
Queue Stats
76W - 61L
1,646 Elo+
Solo
Medusa
Medusa
Tark7
Medusa
Level 29
God Stats
6W - 3L
1,642 SR
Queue Stats
113W - 97L
1,526 Elo+
Solo
The Morrigan
The Morrigan
Иордан7
The Morrigan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 49L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
B1ackDah1ia
Discordia
17
16 / 5 / 4
11,043
581
22,258
13,510
5,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
ChrisBxD
Sylvanus
12
3 / 5 / 4
8,155
429
5,774
15,144
15,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 5 / 2
7,127
375
1,577
13,550
13,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Pele
Djadzia
Pele
14
5 / 5 / 4
8,956
471
10,036
16,426
5,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Muichirou
Neith
11
1 / 6 / 4
7,295
384
5,672
11,830
3,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 14
9,789
515
7,034
14,948
12,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
18
8 / 1 / 9
11,485
604
17,705
17,309
5,778
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thanatos
OUZCNARS
Thanatos
17
8 / 3 / 5
10,901
574
9,943
14,594
5,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Medusa
Tark7
Medusa
18
8 / 2 / 6
11,755
619
14,623
15,344
5,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
Иордан7
The Morrigan
12
0 / 15 / 5
8,059
424
3,873
12,448
3,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
65
25
Kills
26
26
Deaths
26
18
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Discordia
B1ackDah1ia
Discordia
16
5
4
3.6
L
Sylvanus
ChrisBxD
Sylvanus
3
5
4
1
L
0
5
2
0.2
L
Pele
Djadzia
Pele
5
5
4
1.4
W
2
5
14
1.8
W
Hou Yi
8
1
9
12.5
L
Neith
Muichirou
Neith
1
6
4
0.5
W
Thanatos
OUZCNARS
Thanatos
8
3
5
3.5
W
Medusa
Tark7
Medusa
8
2
6
5.5
W
The Morrigan
Иордан7
The Morrigan
0
15
5
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,317
Damage
53,178
70,460
Taken
74,643
43,838
Mitigated
33,079
18,182
Healing
36,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
B1ackDah1ia
Discordia
22,258
1,663
318
3,259
13,510
5,849
320
3,695
9,815
77,662
0
L
Sylvanus
ChrisBxD
Sylvanus
5,774
1,707
1,755
3,124
15,144
15,015
0
2,464
12,680
24,012
0
L
1,577
418
0
1,730
13,550
13,837
0
990
12,560
0
26,776
L
Pele
Djadzia
Pele
10,036
1,904
0
5,728
16,426
5,597
0
1,224
15,202
0
55,022
W
7,034
351
0
2,058
14,948
12,045
114
6,696
8,009
25,969
0
W
Hou Yi
17,705
9,689
0
10,495
17,309
5,778
1,819
6,918
10,113
0
81,994
L
Neith
Muichirou
Neith
5,672
2,480
0
2,268
11,830
3,540
0
1,345
10,485
0
34,098
W
Thanatos
OUZCNARS
Thanatos
9,943
1,706
0
14,748
14,594
5,769
609
4,018
10,359
0
78,340
W
Medusa
Tark7
Medusa
14,623
7,299
0
8,991
15,344
5,512
2,039
2,103
13,072
0
81,957
W
The Morrigan
Иордан7
The Morrigan
3,873
1,130
0
0
12,448
3,975
232
7,007
4,714
31,691
1,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,576
Gold Earned
51,989
368
Minions Killed
489
0
Camps Cleared
0
1,686,089
Distance Traveled
1,694,990
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,043
581
131
7
0
334,107
3
L
Sylvanus
8,155
429
31
2
0
318,575
3
L
Tyr
7,127
375
51
3
0
340,893
0
L
Pele
8,956
471
95
5
0
389,797
1
W
Ymir
9,789
515
60
3
0
345,172
5
W
Hou Yi
11,485
604
128
7
0
327,315
5
L
Neith
7,295
384
60
3
0
302,717
8
W
Thanatos
10,901
574
133
7
0
375,782
0
W
Medusa
11,755
619
109
6
0
346,154
2
W
The Morrigan
8,059
424
59
3
0
300,567
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role