Player Matchup

Xing Tian
Xing Tian
BlazeD05
Xing Tian
Level 30
God Stats
2W - 1L
1,800 SR
Queue Stats
7W - 11L
1,213 Elo+
Party 1
Medusa
Medusa
Ken2450
Medusa
Level 14
God Stats
3W - 5L
1,451 SR
Queue Stats
7W - 11L
1,213 Elo+
Party 1
Kukulkan
Kukulkan
KriptoTargeryan
Kukulkan
Level 29
God Stats
34W - 31L
1,485 SR
Queue Stats
275W - 353L
1,376 Elo+
Solo
Scylla
Scylla
Prometheus12717
Scylla
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,228 Elo+
Solo
Arachne
Arachne
marando36
Arachne
Level 17
God Stats
7W - 6L
1,407 SR
Queue Stats
15W - 15L
1,308 Elo+
Solo
Team Averages
Level 18
1,529 SR
1,268 Elo+

VS

Team Averages
Level 19
1,593 SR
1,369 Elo+
Thor
Thor
Beastybrawler25
Thor
Level 7
God Stats
0W - 2L
1,313 SR
Queue Stats
0W - 3L
1,188 Elo+
Solo
Cu Chulainn
Cu Chulainn
DCKastro07
Cu Chulainn
Level 29
God Stats
4W - 6L
1,338 SR
Queue Stats
34W - 45L
1,482 Elo+
Solo
Merlin
Merlin
Khang_916
Merlin
Level 15
God Stats
18W - 14L
1,852 SR
Queue Stats
285W - 263L
1,436 Elo+
Solo
Athena
Athena
flexxstylez
Athena
Level 16
God Stats
8W - 15L
1,551 SR
Queue Stats
154W - 190L
1,345 Elo+
Party 2
Thanatos
Thanatos
unknwninfo
Thanatos
Level 28
God Stats
10W - 7L
1,910 SR
Queue Stats
59W - 74L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BlazeD05
Xing Tian
13
6 / 2 / 7
9,423
524
5,027
11,924
9,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
Ken2450
Medusa
13
2 / 1 / 11
8,527
474
5,108
7,080
2,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
16
3 / 3 / 1
9,700
539
4,785
6,653
2,248
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

17
9 / 2 / 3
11,008
612
14,491
8,793
2,833
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Arachne
marando36
Arachne
15
5 / 3 / 6
9,599
533
8,444
14,280
5,214
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 4
6,998
389
3,481
10,690
3,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
DCKastro07
Cu Chulainn
8
3 / 3 / 0
6,666
370
4,335
6,700
2,332
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Merlin
Khang_916
Merlin
15
3 / 4 / 1
9,112
506
7,566
12,091
3,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
12
1 / 3 / 0
7,651
425
2,556
10,988
5,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Thanatos
unknwninfo
Thanatos
12
3 / 8 / 0
7,973
443
4,628
13,463
4,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
15
25
Kills
10
11
Deaths
26
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
8
4
0.25
W
Xing Tian
BlazeD05
Xing Tian
6
2
7
4.75
L
Cu Chulainn
DCKastro07
Cu Chulainn
3
3
0
1
W
Medusa
Ken2450
Medusa
2
1
11
7.5
L
Merlin
Khang_916
Merlin
3
4
1
0.88
W
Kukulkan
3
3
1
1.17
W
9
2
3
5.25
L
Athena
1
3
0
0.33
W
Arachne
marando36
Arachne
5
3
6
2.67
L
Thanatos
unknwninfo
Thanatos
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,855
Damage
22,566
48,730
Taken
53,932
22,050
Mitigated
20,114
15,281
Healing
12,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,481
512
0
27
10,690
3,792
0
5,005
5,685
0
13,256
W
Xing Tian
BlazeD05
Xing Tian
5,027
799
0
979
11,924
9,546
1,069
1,502
10,388
23,343
0
L
Cu Chulainn
DCKastro07
Cu Chulainn
4,335
314
0
1,269
6,700
2,332
452
2,686
4,014
0
22,496
W
Medusa
Ken2450
Medusa
5,108
2,102
0
2,963
7,080
2,209
3,286
1,424
5,652
0
26,454
L
Merlin
Khang_916
Merlin
7,566
267
0
3,303
12,091
3,865
0
9,345
2,746
49,847
0
W
Kukulkan
4,785
473
0
1,969
6,653
2,248
1,552
921
5,694
62,466
0
W
14,491
841
0
2,174
8,793
2,833
2,235
3,853
4,598
72,586
0
L
Athena
2,556
710
0
1,038
10,988
5,806
0
2,267
8,721
33,347
0
W
Arachne
marando36
Arachne
8,444
5,327
441
6,755
14,280
5,214
1,049
1,864
12,276
0
61,373
L
Thanatos
unknwninfo
Thanatos
4,628
1,057
0
6,394
13,463
4,319
0
5,000
8,463
0
42,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,257
Gold Earned
38,400
452
Minions Killed
327
0
Camps Cleared
0
1,704,318
Distance Traveled
1,381,914
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,998
389
34
2
0
258,066
2
W
Xing Tian
9,423
524
24
1
0
371,047
1
L
Cu Chulainn
6,666
370
44
2
0
207,999
1
W
Medusa
8,527
474
63
4
0
365,506
0
L
Merlin
9,112
506
103
6
0
294,634
4
W
Kukulkan
9,700
539
132
7
0
319,172
0
W
Scylla
11,008
612
135
8
0
300,386
3
L
Athena
7,651
425
77
4
0
320,153
0
W
Arachne
9,599
533
98
5
0
348,207
2
L
Thanatos
7,973
443
69
4
0
301,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role