Player Matchup

Danzaburou
Danzaburou
Larcof
Danzaburou
Level 28
God Stats
3W - 1L
1,733 SR
Queue Stats
43W - 25L
1,619 Elo+
Solo
Nemesis
Nemesis
MaGiQuE BinGo
Nemesis
Level 28
God Stats
2W - 4L
1,674 SR
Queue Stats
234W - 193L
1,638 Elo+
Party 3
Sylvanus
Sylvanus
TadhgCook
Sylvanus
Level 23
God Stats
2W - 1L
1,766 SR
Queue Stats
62W - 51L
1,578 Elo+
Solo
Tiamat
Tiamat
chanelle13015
Tiamat
Level 21
God Stats
1W - 6L
1,429 SR
Queue Stats
18W - 22L
1,549 Elo+
Solo
Sun Wukong
Sun Wukong
trois frites
Sun Wukong
Level 27
God Stats
9W - 5L
1,553 SR
Queue Stats
205W - 175L
1,592 Elo+
Party 3
Team Averages
Level 25
1,631 SR
1,595 Elo+

VS

Team Averages
Level 19
1,701 SR
1,713 Elo+
Medusa
Medusa
Billybobturkey
Medusa
Level 26
God Stats
32W - 15L
1,738 SR
Queue Stats
55W - 38L
1,659 Elo+
Party 1
Loki
Loki
Csitos
Loki
Level 5
God Stats
2W - 1L
1,624 SR
Queue Stats
3W - 1L
1,773 Elo+
Party 2
Scylla
Scylla
IronChurch
Scylla
Level 23
God Stats
1W - 1L
1,782 SR
Queue Stats
70W - 43L
1,700 Elo+
Solo
Mercury
Mercury
Solo King2339
Mercury
Level 25
God Stats
4W - 5L
1,552 SR
Queue Stats
43W - 29L
1,662 Elo+
Party 1
Ares
Ares
benceREKT
Ares
Level 14
God Stats
2W - 1L
1,810 SR
Queue Stats
3W - 1L
1,773 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Larcof
Danzaburou
20
20 / 4 / 11
17,140
635
36,358
29,424
14,254
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
20
5 / 5 / 17
13,812
512
11,646
19,604
10,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sylvanus
TadhgCook
Sylvanus
19
2 / 4 / 20
14,361
532
10,313
24,641
31,349
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
0 / 10 / 5
11,140
413
7,797
19,963
13,139
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sun Wukong
trois frites
Sun Wukong
20
12 / 3 / 15
15,114
560
18,663
19,950
19,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 13 / 6
12,013
445
13,954
23,791
9,445
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
Csitos
Loki
15
4 / 6 / 5
10,681
396
5,846
17,188
10,124
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
IronChurch
Scylla
20
12 / 3 / 9
14,472
536
39,999
19,754
8,096
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
20
7 / 9 / 2
12,516
464
12,313
25,196
10,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ares
14
1 / 8 / 8
10,340
383
6,595
23,792
19,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
56
39
Kills
26
26
Deaths
39
68
Assists
30
Player
Kills
Deaths
Assists
KDA
L
2
13
6
0.38
L
Loki
Csitos
Loki
4
6
5
1.08
L
Scylla
IronChurch
Scylla
12
3
9
5.5
W
Danzaburou
Larcof
Danzaburou
20
4
11
6.38
W
Nemesis
5
5
17
2.7
L
Mercury
7
9
2
0.89
W
Sylvanus
TadhgCook
Sylvanus
2
4
20
3
L
Ares
1
8
8
0.63
W
0
10
5
0.25
W
Sun Wukong
trois frites
Sun Wukong
12
3
15
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,777
Damage
78,707
113,582
Taken
109,721
88,611
Mitigated
57,892
48,082
Healing
17,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,954
5,885
0
3,305
23,791
9,445
0
4,286
19,430
0
68,961
L
Loki
Csitos
Loki
5,846
581
0
1,862
17,188
10,124
0
1,189
15,751
0
35,334
L
Scylla
IronChurch
Scylla
39,999
1,149
0
3,013
19,754
8,096
0
5,220
14,335
128,434
0
W
Danzaburou
Larcof
Danzaburou
36,358
23,570
0
18,949
29,424
14,254
6,734
10,158
19,015
0
143,695
W
Nemesis
11,646
4,547
0
4,004
19,604
10,245
532
8,142
11,206
0
98,475
L
Mercury
12,313
7,289
0
6,290
25,196
10,317
0
4,187
20,909
0
100,509
W
Sylvanus
TadhgCook
Sylvanus
10,313
1,220
2,929
8,645
24,641
31,349
73
11,339
13,014
49,938
0
L
Ares
6,595
162
0
2,766
23,792
19,910
0
3,228
20,389
24,731
0
W
7,797
1,963
274
3,844
19,963
13,139
1,031
8,060
11,526
44,380
0
W
Sun Wukong
trois frites
Sun Wukong
18,663
3,709
0
9,437
19,950
19,624
404
10,344
9,239
0
71,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,567
Gold Earned
60,022
514
Minions Killed
557
0
Camps Cleared
0
2,417,255
Distance Traveled
2,467,714
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,013
445
113
4
0
422,512
3
L
Loki
10,681
396
64
2
0
489,278
4
L
Scylla
14,472
536
202
7
0
505,301
6
W
Danzaburou
17,140
635
153
6
0
485,947
5
W
Nemesis
13,812
512
128
5
0
512,774
4
L
Mercury
12,516
464
149
6
0
558,741
2
W
Sylvanus
14,361
532
80
3
0
425,006
5
L
Ares
10,340
383
29
1
0
491,882
2
W
Tiamat
11,140
413
75
3
0
435,681
4
W
Sun Wukong
15,114
560
78
3
0
557,847
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role