Player Matchup

Tiamat
Tiamat
Poltoss
Tiamat
Level 66
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 10L
1,745 Elo+
Solo
Chiron
Chiron
Ydryss
Chiron
Level 68
God Stats
4W - 4L
1,666 SR
Queue Stats
53W - 45L
1,518 Elo+
Party 2
King Arthur
King Arthur
Zerdarox
King Arthur
Level 16
God Stats
6W - 2L
1,767 SR
Queue Stats
21W - 17L
1,532 Elo+
Party 2
Team Averages
Level 50
1,644 SR
1,599 Elo+

VS

Team Averages
Level 58
1,500 SR
1,452 Elo+
Khepri
Khepri
CladMocha
Khepri
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
159W - 85L
1,603 Elo+
Party 1
Cu Chulainn
Cu Chulainn
DeHeiligeMan
Cu Chulainn
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 70L
1,500 Elo+
Party 1
Olorun
Olorun
Gwilonx
Olorun
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 16L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Poltoss
Tiamat
10
2 / 5 / 2
8,026
573
3,909
8,952
5,039
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
Ydryss
Chiron
11
3 / 5 / 1
8,766
626
9,723
9,942
3,616
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Zerdarox
King Arthur
11
0 / 5 / 5
8,050
575
5,373
12,994
6,971
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CladMocha
Khepri
13
2 / 2 / 13
10,095
721
4,961
9,264
10,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
DeHeiligeMan
Cu Chulainn
13
6 / 1 / 9
10,039
717
10,376
12,835
7,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Gwilonx
Olorun
14
7 / 2 / 8
10,341
739
11,877
8,332
4,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
5
Kills
15
15
Deaths
5
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Khepri
CladMocha
Khepri
2
2
13
4.25
W
Cu Chulainn
DeHeiligeMan
Cu Chulainn
6
1
9
10.5
W
Olorun
Gwilonx
Olorun
7
2
8
5.5
L
Tiamat
Poltoss
Tiamat
2
5
2
0.6
L
Chiron
Ydryss
Chiron
3
5
1
0.7
L
King Arthur
Zerdarox
King Arthur
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,005
Damage
27,214
31,888
Taken
30,431
15,626
Mitigated
22,770
6,649
Healing
11,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
CladMocha
Khepri
4,961
107
0
2,347
9,264
10,755
687
1,188
8,076
23,702
0
W
Cu Chulainn
DeHeiligeMan
Cu Chulainn
10,376
3,368
0
3,590
12,835
7,294
1,562
2,323
10,512
0
46,750
W
Olorun
Gwilonx
Olorun
11,877
6,564
1,675
3,843
8,332
4,721
1,176
480
7,852
51,817
0
L
Tiamat
Poltoss
Tiamat
3,909
639
576
2,491
8,952
5,039
60
4,295
4,657
21,893
0
L
Chiron
Ydryss
Chiron
9,723
4,234
920
868
9,942
3,616
0
4,922
4,989
0
44,646
L
King Arthur
Zerdarox
King Arthur
5,373
311
0
1,794
12,994
6,971
0
7,629
5,365
0
17,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,842
Gold Earned
30,475
135
Minions Killed
174
0
Camps Cleared
0
691,055
Distance Traveled
794,725
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,095
721
38
3
0
264,292
4
W
Cu Chulainn
10,039
717
76
5
0
285,483
1
W
Olorun
10,341
739
60
4
0
244,950
4
L
Tiamat
8,026
573
43
3
0
219,718
0
L
Chiron
8,766
626
78
6
0
222,226
1
L
King Arthur
8,050
575
14
1
0
249,111
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role