Player Matchup

Neith
Neith
Jay320
Neith
Level 65
God Stats
3W - 1L
1,718 SR
Queue Stats
27W - 17L
1,705 Elo+
Party 1
He Bo
He Bo
KPennywise
He Bo
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 35L
1,537 Elo+
Party 1
Jormungandr
Jormungandr
LoCorleone
Jormungandr
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 31L
1,534 Elo+
Party 1
Ra
Ra
Shotgun Rell302
Ra
Level 105
God Stats
2W - 2L
1,246 SR
Queue Stats
16W - 16L
1,474 Elo+
Party 1
Heimdallr
Heimdallr
ghostninjab
Heimdallr
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 87
1,493 SR
1,550 Elo+

VS

Team Averages
Level 93
1,567 SR
1,500 Elo+
Kumbhakarna
Kumbhakarna
FreeMason00
Kumbhakarna
Level 69
God Stats
6W - 3L
1,293 SR
Queue Stats
198W - 191L
1,365 Elo+
Solo
Tiamat
Tiamat
Jonathanperezttu
Tiamat
Level 74
God Stats
12W - 8L
1,482 SR
Queue Stats
185W - 168L
1,486 Elo+
Solo
Chaac
Chaac
isWooDZy
Chaac
Level 106
God Stats
1W - 1L
1,888 SR
Queue Stats
80W - 83L
1,667 Elo+
Party 2
Loki
Loki
lirigon
Loki
Level 108
God Stats
16W - 9L
1,672 SR
Queue Stats
29W - 25L
1,531 Elo+
Party 2
Merlin
Merlin
lordaji
Merlin
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 81L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jay320
Neith
14
1 / 1 / 2
7,624
635
6,668
8,070
3,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
15
2 / 5 / 1
8,224
685
9,714
7,994
2,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jormungandr
LoCorleone
Jormungandr
15
1 / 2 / 4
8,039
670
6,822
7,923
5,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 6 / 0
7,609
634
2,881
9,522
3,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
ghostninjab
Heimdallr
13
1 / 4 / 1
7,245
604
5,371
9,055
3,728
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
FreeMason00
Kumbhakarna
15
1 / 1 / 11
8,910
743
6,252
11,262
10,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
7 / 0 / 5
9,991
833
8,089
5,629
4,338
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
isWooDZy
Chaac
16
3 / 1 / 10
8,814
735
10,310
12,583
10,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Loki
lirigon
Loki
15
5 / 3 / 7
9,292
774
5,844
7,953
3,503
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
lordaji
Merlin
16
2 / 1 / 7
8,717
726
7,226
5,767
2,566
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
58
6
Kills
18
18
Deaths
6
8
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
FreeMason00
Kumbhakarna
1
1
11
6.5
L
Neith
Jay320
Neith
1
1
2
2
W
7
0
5
9.5
L
He Bo
2
5
1
0.5
L
Jormungandr
LoCorleone
Jormungandr
1
2
4
1.5
L
1
6
0
0.17
L
Heimdallr
ghostninjab
Heimdallr
1
4
1
0.38
W
Chaac
isWooDZy
Chaac
3
1
10
8
W
Loki
lirigon
Loki
5
3
7
2.83
W
Merlin
lordaji
Merlin
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,456
Damage
37,721
42,564
Taken
43,194
19,483
Mitigated
31,174
6,854
Healing
11,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
FreeMason00
Kumbhakarna
6,252
416
0
3,133
11,262
10,624
0
4,419
6,218
17,905
0
L
Neith
Jay320
Neith
6,668
2,771
0
2,327
8,070
3,034
1
4,339
3,606
0
25,085
W
8,089
719
0
3,739
5,629
4,338
687
2,353
3,062
30,497
0
L
He Bo
9,714
276
0
1,517
7,994
2,774
320
5,289
2,655
24,001
0
L
Jormungandr
LoCorleone
Jormungandr
6,822
392
0
0
7,923
5,960
182
5,023
2,825
18,835
0
L
2,881
203
1,109
1,901
9,522
3,987
0
3,792
5,505
28,726
0
L
Heimdallr
ghostninjab
Heimdallr
5,371
1,580
0
0
9,055
3,728
0
3,539
5,291
0
21,968
W
Chaac
isWooDZy
Chaac
10,310
1,145
0
4,781
12,583
10,143
75
5,973
6,099
0
28,536
W
Loki
lirigon
Loki
5,844
1,094
0
210
7,953
3,503
0
2,194
5,423
0
22,602
W
Merlin
lordaji
Merlin
7,226
314
0
0
5,767
2,566
0
2,810
2,723
37,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,741
Gold Earned
45,724
257
Minions Killed
255
9
Camps Cleared
6
1,001,355
Distance Traveled
1,201,309
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,910
743
23
2
0
218,261
3
L
Neith
7,624
635
55
5
2
222,795
2
W
Tiamat
9,991
833
60
5
1
259,053
0
L
He Bo
8,224
685
42
4
6
200,571
0
L
Jormungandr
8,039
670
46
4
0
215,449
1
L
Ra
7,609
634
62
5
1
181,590
3
L
Heimdallr
7,245
604
52
4
0
180,950
0
W
Chaac
8,814
735
54
5
0
247,334
1
W
Loki
9,292
774
36
3
1
260,840
2
W
Merlin
8,717
726
82
7
4
215,821
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role