Player Matchup

Merlin
Merlin
Ddrychiolaeth
Merlin
Level 8
God Stats
5W - 6L
1,371 SR
Queue Stats
53W - 59L
1,413 Elo+
Solo
Yemoja
Yemoja
JokerGamerPT
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,123 Elo+
Solo
Guan Yu
Guan Yu
TeNatako
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,351 Elo+
Solo
Tsukuyomi
Tsukuyomi
Yllimxhn
Tsukuyomi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
xjuli
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,652 Elo+
Party 1
Team Averages
Level 4
1,474 SR
1,408 Elo+

VS

Team Averages
Level 18
1,516 SR
1,397 Elo+
Cerberus
Cerberus
FaTTaliXx
Cerberus
Level 23
God Stats
2W - 3L
1,500 SR
Queue Stats
9W - 11L
1,500 Elo+
Party 2
Awilix
Awilix
Heelot
Awilix
Level 27
God Stats
3W - 4L
1,500 SR
Queue Stats
114W - 105L
1,454 Elo+
Solo
Vamana
Vamana
NyrvenSVK
Vamana
Level 7
God Stats
7W - 3L
1,581 SR
Queue Stats
16W - 13L
1,432 Elo+
Solo
Ravana
Ravana
crymybqby
Ravana
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,285 Elo+
Solo
Heimdallr
Heimdallr
luigikross
Heimdallr
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 21L
1,314 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 1
8,649
455
7,075
9,427
3,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
12
1 / 7 / 1
7,862
414
3,457
14,739
9,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
TeNatako
Guan Yu
12
1 / 11 / 2
7,233
381
5,438
16,537
11,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tsukuyomi
Yllimxhn
Tsukuyomi
13
2 / 8 / 4
8,356
440
7,327
18,334
6,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Neith
xjuli
Neith
14
2 / 6 / 1
8,704
458
4,755
11,251
3,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FaTTaliXx
Cerberus
15
8 / 1 / 15
10,559
556
11,422
11,957
10,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Awilix
Heelot
Awilix
16
8 / 3 / 8
10,265
540
10,910
14,369
5,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
NyrvenSVK
Vamana
15
6 / 1 / 11
9,458
498
8,982
10,095
6,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ravana
crymybqby
Ravana
14
5 / 3 / 7
9,091
478
5,917
7,351
2,979
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
luigikross
Heimdallr
17
12 / 0 / 12
10,787
568
12,803
8,874
4,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
92
7
Kills
39
39
Deaths
8
9
Assists
53
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
W
Cerberus
FaTTaliXx
Cerberus
8
1
15
15.5
W
Awilix
Heelot
Awilix
8
3
8
4
L
Yemoja
1
7
1
0.21
W
Vamana
NyrvenSVK
Vamana
6
1
11
11.5
L
Guan Yu
TeNatako
Guan Yu
1
11
2
0.18
L
Tsukuyomi
Yllimxhn
Tsukuyomi
2
8
4
0.5
W
Ravana
crymybqby
Ravana
5
3
7
2.83
W
Heimdallr
luigikross
Heimdallr
12
0
12
18
L
Neith
xjuli
Neith
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,052
Damage
50,034
70,288
Taken
52,646
33,026
Mitigated
29,703
8,626
Healing
17,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,075
709
0
484
9,427
3,393
924
998
8,354
52,906
0
W
Cerberus
FaTTaliXx
Cerberus
11,422
569
0
4,353
11,957
10,106
1,009
1,862
9,895
39,250
0
W
Awilix
Heelot
Awilix
10,910
7,088
0
4,470
14,369
5,550
567
3,290
11,079
0
49,351
L
Yemoja
3,457
1,285
414
420
14,739
9,033
315
2,091
12,523
20,450
0
W
Vamana
NyrvenSVK
Vamana
8,982
3,677
0
3,568
10,095
6,373
1,012
1,005
8,940
0
30,672
L
Guan Yu
TeNatako
Guan Yu
5,438
902
229
905
16,537
11,031
40
4,934
11,403
0
29,410
L
Tsukuyomi
Yllimxhn
Tsukuyomi
7,327
2,980
0
3,410
18,334
6,214
0
2,347
15,932
0
41,936
W
Ravana
crymybqby
Ravana
5,917
1,098
0
1,145
7,351
2,979
187
1,770
5,581
0
36,016
W
Heimdallr
luigikross
Heimdallr
12,803
6,778
0
4,102
8,874
4,695
3,472
2,605
6,244
0
58,795
L
Neith
xjuli
Neith
4,755
2,358
0
2,764
11,251
3,355
2,116
1,052
10,074
0
39,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,804
Gold Earned
50,160
329
Minions Killed
376
0
Camps Cleared
0
1,654,905
Distance Traveled
1,875,411
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,649
455
89
5
0
346,407
4
W
Cerberus
10,559
556
84
4
0
384,979
2
W
Awilix
10,265
540
81
4
0
367,525
1
L
Yemoja
7,862
414
32
2
0
333,705
3
W
Vamana
9,458
498
48
3
0
397,488
0
L
Guan Yu
7,233
381
42
2
0
345,827
0
L
Tsukuyomi
8,356
440
72
4
0
350,388
0
W
Ravana
9,091
478
57
3
0
388,580
1
W
Heimdallr
10,787
568
106
6
0
336,839
0
L
Neith
8,704
458
94
5
0
278,578
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role