Player Matchup

Baron Samedi
Baron Samedi
Arrodillate
Baron Samedi
Level 15
God Stats
0W - 2L
1,285 SR
Queue Stats
1W - 2L
1,453 Elo+
Party 1
Bellona
Bellona
Elunarie
Bellona
Level 17
God Stats
2W - 2L
1,689 SR
Queue Stats
7W - 7L
1,500 Elo+
Solo
Neith
Neith
KniaV
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Ra
Ra
caranchoa1500
Ra
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 5L
1,712 Elo+
Party 1
Yemoja
Yemoja
tockoboy
Yemoja
Level 4
God Stats
1W - 1L
1,686 SR
Queue Stats
2W - 5L
1,333 Elo+
Solo
Team Averages
Level 8
1,532 SR
1,500 Elo+

VS

Team Averages
Level 21
1,442 SR
1,319 Elo+
Pele
Pele
DarthErnie
Pele
Level 40
God Stats
5W - 8L
1,514 SR
Queue Stats
7W - 18L
1,359 Elo+
Party 2
Scylla
Scylla
EtheralBorealis
Scylla
Level 19
God Stats
44W - 36L
1,522 SR
Queue Stats
382W - 332L
1,426 Elo+
Party 3
Sun Wukong
Sun Wukong
Gorallex
Sun Wukong
Level 18
God Stats
3W - 6L
1,193 SR
Queue Stats
5W - 11L
1,202 Elo+
Party 2
Neith
Neith
SuryGaming
Neith
Level 4
God Stats
5W - 3L
1,282 SR
Queue Stats
10W - 9L
1,226 Elo+
Solo
Cthulhu
Cthulhu
Turtsama
Cthulhu
Level 22
God Stats
20W - 12L
1,697 SR
Queue Stats
205W - 168L
1,382 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Arrodillate
Baron Samedi
10
0 / 11 / 0
7,132
324
4,116
14,712
6,172
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
Elunarie
Bellona
14
1 / 5 / 0
8,431
383
4,029
14,307
11,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
KniaV
Neith
13
0 / 8 / 1
7,885
358
6,387
15,239
4,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 11 / 0
8,609
391
6,447
13,247
4,830
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Yemoja
tockoboy
Yemoja
15
2 / 5 / 0
9,951
452
4,653
15,112
15,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 0 / 6
12,523
569
14,972
19,460
8,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
13 / 0 / 2
12,730
579
11,338
6,814
3,012
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sun Wukong
Gorallex
Sun Wukong
18
4 / 1 / 10
11,722
533
8,484
16,158
12,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
17
6 / 3 / 8
11,325
515
9,417
14,782
6,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Turtsama
Cthulhu
20
6 / 1 / 6
12,915
587
12,912
16,483
14,575
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
72
4
Kills
40
40
Deaths
5
1
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Arrodillate
Baron Samedi
0
11
0
0
W
11
0
6
14
L
Bellona
Elunarie
Bellona
1
5
0
0.2
W
13
0
2
14
W
Sun Wukong
Gorallex
Sun Wukong
4
1
10
9
L
Neith
KniaV
Neith
0
8
1
0.06
W
Neith
6
3
8
3.33
W
Cthulhu
Turtsama
Cthulhu
6
1
6
9
L
1
11
0
0.09
L
Yemoja
tockoboy
Yemoja
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,632
Damage
57,123
72,617
Taken
73,697
42,865
Mitigated
43,903
9,093
Healing
31,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Arrodillate
Baron Samedi
4,116
330
441
1,045
14,712
6,172
0
4,352
10,261
23,459
0
W
14,972
6,797
0
10,530
19,460
8,064
917
1,810
17,550
0
90,658
L
Bellona
Elunarie
Bellona
4,029
737
0
1,624
14,307
11,645
484
3,895
10,206
5,696
29,043
W
11,338
898
352
2,208
6,814
3,012
6,501
2,368
4,421
62,978
0
W
Sun Wukong
Gorallex
Sun Wukong
8,484
1,317
0
7,979
16,158
12,060
2,332
2,594
13,464
0
54,032
L
Neith
KniaV
Neith
6,387
2,553
0
3,109
15,239
4,740
734
4,244
10,441
0
29,393
W
Neith
9,417
3,746
0
6,201
14,782
6,192
3,269
4,504
10,203
0
55,471
W
Cthulhu
Turtsama
Cthulhu
12,912
431
818
3,812
16,483
14,575
1,138
4,703
11,660
84,974
0
L
6,447
814
414
657
13,247
4,830
274
7,204
5,880
34,331
0
L
Yemoja
tockoboy
Yemoja
4,653
988
971
832
15,112
15,478
324
4,074
10,944
44,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,008
Gold Earned
61,215
288
Minions Killed
601
0
Camps Cleared
0
1,744,450
Distance Traveled
1,937,885
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,132
324
38
2
0
376,420
0
W
Pele
12,523
569
116
5
0
435,592
1
L
Bellona
8,431
383
61
3
0
372,130
0
W
Scylla
12,730
579
125
6
0
339,308
5
W
Sun Wukong
11,722
533
89
4
0
391,299
1
L
Neith
7,885
358
45
2
0
326,131
2
W
Neith
11,325
515
97
4
0
359,433
4
W
Cthulhu
12,915
587
174
8
0
412,253
5
L
Ra
8,609
391
72
3
0
368,867
1
L
Yemoja
9,951
452
72
3
0
300,902
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role