Player Matchup

Khepri
Khepri
CWHSavage
Khepri
Level 25
God Stats
9W - 5L
1,675 SR
Queue Stats
33W - 39L
1,476 Elo+
Party 1
Danzaburou
Danzaburou
Teariestsun
Danzaburou
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 57L
1,532 Elo+
Party 1
Vulcan
Vulcan
TheRealKingBBB
Vulcan
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
137W - 146L
1,496 Elo+
Solo
Guan Yu
Guan Yu
hawjazz
Guan Yu
Level 15
God Stats
2W - 4L
1,670 SR
Queue Stats
109W - 88L
1,443 Elo+
Solo
Camazotz
Camazotz
milocinvio
Camazotz
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,046 Elo+
Solo
Team Averages
Level 19
1,569 SR
1,399 Elo+

VS

Team Averages
Level 26
1,620 SR
1,494 Elo+
Nemesis
Nemesis
Dadsher
Nemesis
Level 43
God Stats
24W - 22L
1,476 SR
Queue Stats
180W - 239L
1,330 Elo+
Party 2
Artemis
Artemis
HankCantRank
Artemis
Level 27
God Stats
17W - 9L
1,608 SR
Queue Stats
112W - 110L
1,783 Elo+
Solo
Izanami
Izanami
JakeDodd14
Izanami
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
93W - 63L
1,643 Elo+
Solo
Cthulhu
Cthulhu
Proudsimp
Cthulhu
Level 14
God Stats
30W - 16L
1,753 SR
Queue Stats
207W - 206L
1,436 Elo+
Solo
Discordia
Discordia
X 5ouL X
Discordia
Level 16
God Stats
11W - 6L
1,763 SR
Queue Stats
121W - 187L
1,277 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CWHSavage
Khepri
14
0 / 4 / 7
8,668
433
6,489
15,139
15,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Teariestsun
Danzaburou
13
1 / 8 / 4
8,474
424
7,256
14,529
5,404
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 9 / 1
11,111
556
16,487
14,403
5,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
hawjazz
Guan Yu
16
7 / 5 / 1
10,737
537
10,853
22,123
19,087
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Camazotz
milocinvio
Camazotz
10
0 / 12 / 2
7,164
358
2,465
14,335
3,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dadsher
Nemesis
17
12 / 2 / 8
11,449
572
12,406
12,977
6,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
HankCantRank
Artemis
16
6 / 2 / 2
10,231
512
12,013
12,247
4,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
JakeDodd14
Izanami
19
15 / 1 / 2
12,585
629
27,139
17,285
6,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Proudsimp
Cthulhu
15
2 / 3 / 6
9,634
482
4,621
10,849
8,901
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Discordia
X 5ouL X
Discordia
16
3 / 7 / 8
9,873
494
7,910
11,967
4,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
64
15
Kills
38
38
Deaths
15
15
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Khepri
CWHSavage
Khepri
0
4
7
0.88
W
Nemesis
Dadsher
Nemesis
12
2
8
8
W
Artemis
HankCantRank
Artemis
6
2
2
3.5
W
Izanami
JakeDodd14
Izanami
15
1
2
16
W
Cthulhu
Proudsimp
Cthulhu
2
3
6
1.67
L
Danzaburou
Teariestsun
Danzaburou
1
8
4
0.38
L
7
9
1
0.83
W
Discordia
X 5ouL X
Discordia
3
7
8
1
L
Guan Yu
hawjazz
Guan Yu
7
5
1
1.5
L
Camazotz
milocinvio
Camazotz
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,550
Damage
64,089
80,529
Taken
65,325
48,946
Mitigated
31,093
17,248
Healing
19,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
CWHSavage
Khepri
6,489
384
0
1,959
15,139
15,434
286
2,520
12,577
26,019
0
W
Nemesis
Dadsher
Nemesis
12,406
8,167
0
1,459
12,977
6,788
791
3,837
9,140
0
66,720
W
Artemis
HankCantRank
Artemis
12,013
6,335
0
3,296
12,247
4,564
2,035
3,624
8,623
0
61,941
W
Izanami
JakeDodd14
Izanami
27,139
20,760
0
10,647
17,285
6,532
3,890
5,545
11,740
0
99,409
W
Cthulhu
Proudsimp
Cthulhu
4,621
860
0
1,657
10,849
8,901
131
2,663
8,186
35,501
0
L
Danzaburou
Teariestsun
Danzaburou
7,256
3,170
330
2,154
14,529
5,404
2,761
1,322
13,207
0
49,300
L
16,487
4,459
0
750
14,403
5,863
591
2,908
10,955
64,495
0
W
Discordia
X 5ouL X
Discordia
7,910
2,621
0
2,550
11,967
4,308
768
7,588
4,379
41,362
0
L
Guan Yu
hawjazz
Guan Yu
10,853
2,021
1,266
8,355
22,123
19,087
514
1,160
20,923
281
45,912
L
Camazotz
milocinvio
Camazotz
2,465
1,972
0
2,434
14,335
3,158
39
3,905
10,336
0
18,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,154
Gold Earned
53,772
346
Minions Killed
512
0
Camps Cleared
0
1,705,716
Distance Traveled
1,857,401
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,668
433
44
2
0
307,096
2
W
Nemesis
11,449
572
96
5
0
446,597
2
W
Artemis
10,231
512
101
5
0
353,060
4
W
Izanami
12,585
629
171
9
0
352,770
1
W
Cthulhu
9,634
482
65
3
0
361,812
2
L
Danzaburou
8,474
424
73
4
0
325,461
7
L
Vulcan
11,111
556
112
6
0
365,627
1
W
Discordia
9,873
494
79
4
0
343,162
0
L
Guan Yu
10,737
537
85
4
0
398,521
0
L
Camazotz
7,164
358
32
2
0
309,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role