Player Matchup

Cthulhu
Cthulhu
Chopper83
Cthulhu
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 2L
1,674 Elo+
Solo
Danzaburou
Danzaburou
Crazyhourse
Danzaburou
Level 25
God Stats
4W - 3L
1,500 SR
Queue Stats
112W - 107L
1,339 Elo+
Solo
Tyr
Tyr
Kuruno231
Tyr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Da Ji
Da Ji
Son Of Autonomy
Da Ji
Level 23
God Stats
6W - 1L
1,536 SR
Queue Stats
13W - 9L
1,398 Elo+
Solo
Tiamat
Tiamat
madow13
Tiamat
Level 12
God Stats
6W - 14L
1,359 SR
Queue Stats
7W - 19L
1,277 Elo+
Solo
Team Averages
Level 19
1,479 SR
1,437 Elo+

VS

Team Averages
Level 5
1,428 SR
1,404 Elo+
Neith
Neith
StoneMage24
Neith
Level 4
God Stats
0W - 1L
1,709 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Williamzilla637
Kukulkan
Level 9
God Stats
0W - 4L
1,500 SR
Queue Stats
9W - 21L
1,500 Elo+
Solo
Mulan
Mulan
silentdeath67
Mulan
Level 5
God Stats
0W - 4L
1,135 SR
Queue Stats
0W - 7L
1,018 Elo+
Solo
Thanatos
Thanatos
vOnlyClipz
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Horus
Horus
yoyo fresh boy
Horus
Level 4
God Stats
0W - 1L
1,296 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chopper83
Cthulhu
17
5 / 1 / 16
10,218
1,277
12,381
13,881
7,001
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Crazyhourse
Danzaburou
15
10 / 2 / 5
10,303
1,288
16,804
5,264
2,030
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
4 / 4 / 7
7,955
994
7,864
10,527
9,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
4 / 0 / 14
9,450
1,181
12,138
7,186
2,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
madow13
Tiamat
14
3 / 0 / 11
8,763
1,095
3,711
2,012
865
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

398

VS

Team 2 Tickets

120

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 3
7,808
976
6,903
8,080
3,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
12
0 / 9 / 2
7,209
901
5,736
9,984
3,678
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 1 / 4
8,198
1,025
4,066
7,634
4,821
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
vOnlyClipz
Thanatos
14
4 / 7 / 2
8,796
1,100
7,135
12,821
5,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 7 / 3
7,578
947
7,271
18,953
14,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
21
26
Kills
7
7
Deaths
26
53
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Chopper83
Cthulhu
5
1
16
13
W
Danzaburou
Crazyhourse
Danzaburou
10
2
5
6.25
W
4
4
7
1.88
W
4
0
14
11
L
1
2
3
1.25
L
Kukulkan
0
9
2
0.11
W
Tiamat
madow13
Tiamat
3
0
11
8.5
L
1
1
4
3
L
Thanatos
vOnlyClipz
Thanatos
4
7
2
0.71
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,898
Damage
31,111
38,870
Taken
57,472
22,298
Mitigated
31,209
13,085
Healing
5,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Chopper83
Cthulhu
12,381
2,198
857
7,017
13,881
7,001
0
2,540
11,101
33,016
0
W
Danzaburou
Crazyhourse
Danzaburou
16,804
11,421
0
1,720
5,264
2,030
0
187
5,002
0
28,529
W
7,864
2,321
0
1,047
10,527
9,406
0
1,468
8,859
0
9,744
W
12,138
4,609
0
1,830
7,186
2,996
0
253
6,837
0
16,977
L
6,903
4,761
0
1,029
8,080
3,161
0
2,260
5,695
0
9,894
L
Kukulkan
5,736
1,484
0
0
9,984
3,678
0
3,241
6,693
11,277
0
W
Tiamat
madow13
Tiamat
3,711
1,152
0
614
2,012
865
0
1,288
724
12,985
0
L
4,066
337
0
244
7,634
4,821
0
2,542
5,017
0
12,629
L
Thanatos
vOnlyClipz
Thanatos
7,135
1,669
0
2,714
12,821
5,191
0
2,767
10,054
0
13,062
L
7,271
4,398
0
1,365
18,953
14,358
0
5,282
13,421
0
8,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,689
Gold Earned
39,589
98
Minions Killed
64
3
Camps Cleared
0
713,263
Distance Traveled
687,428
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,218
1,277
25
3
0
150,714
1
W
Danzaburou
10,303
1,288
20
3
2
125,204
0
W
Tyr
7,955
994
9
1
0
148,806
0
W
Da Ji
9,450
1,181
11
1
1
143,002
0
L
Neith
7,808
976
6
1
0
160,853
0
L
Kukulkan
7,209
901
13
2
0
102,263
0
W
Tiamat
8,763
1,095
33
4
0
145,537
0
L
Mulan
8,198
1,025
21
3
0
129,366
2
L
Thanatos
8,796
1,100
17
2
0
140,605
0
L
Horus
7,578
947
7
1
0
154,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role