Player Matchup

Osiris
Osiris
Gold V
Vizija
Osiris
Gold V
Level 89
God Stats
1W - 5L
1,461 SR
Queue Stats
36W - 41L
1,504 MMR
Party 2
Baron Samedi
Baron Samedi
Platinum V
Zorbnikas
Baron Samedi
Platinum V
Level 57
God Stats
15W - 14L
1,482 SR
Queue Stats
76W - 90L
1,673 MMR
Party 2
Cerberus
Cerberus
Grandmaster
nekromonger1995
Cerberus
Grandmaster
Level 152
God Stats
4W - 3L
1,882 SR
Queue Stats
126W - 111L
2,433 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 99
1,608 SR
1,870 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 129
1,584 SR
1,717 MMR
Danzaburou
Danzaburou
Platinum II
OlteanX1
Danzaburou
Platinum II
Level 145
God Stats
18W - 5L
1,790 SR
Queue Stats
89W - 77L
1,686 MMR
Party 1
Zeus
Zeus
Diamond V
Patrikbun
Zeus
Diamond V
Level 157
God Stats
7W - 5L
1,464 SR
Queue Stats
96W - 83L
1,964 MMR
Party 1
Ares
Ares
Platinum V
Zivimoor
Ares
Platinum V
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Vizija
Osiris
11
3 / 2 / 2
8,055
806
3,082
8,931
5,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
Zorbnikas
Baron Samedi
10
2 / 4 / 3
7,260
726
5,020
8,359
4,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
10
1 / 6 / 5
7,399
740
6,481
16,540
8,318
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
ScyllaPersephoneAphroditeThothChang'e

VS

Bans
Guan YuBacchusAchillesSobekCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
OlteanX1
Danzaburou
12
2 / 2 / 9
8,219
822
6,286
9,551
2,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
12
7 / 2 / 5
8,646
865
15,225
7,546
2,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ares
11
3 / 2 / 9
8,796
880
6,389
8,834
6,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
6
Kills
12
12
Deaths
6
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
OlteanX1
Danzaburou
2
2
9
3.25
W
Zeus
7
2
5
4.75
L
Osiris
Vizija
Osiris
3
2
2
2
W
Ares
3
2
9
3.75
L
Baron Samedi
Zorbnikas
Baron Samedi
2
4
3
0.88
L
Cerberus
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,583
Damage
27,900
33,830
Taken
25,931
18,274
Mitigated
11,726
8,028
Healing
9,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
OlteanX1
Danzaburou
6,286
3,146
0
3,834
9,551
2,911
2,247
4,604
4,757
0
43,860
W
Zeus
15,225
1,038
0
2,538
7,546
2,150
904
3,141
4,335
42,495
0
L
Osiris
Vizija
Osiris
3,082
381
0
1,722
8,931
5,803
0
5,391
3,287
0
19,512
W
Ares
6,389
404
0
2,698
8,834
6,665
259
3,578
4,978
13,324
0
L
Baron Samedi
Zorbnikas
Baron Samedi
5,020
132
519
1,728
8,359
4,153
0
6,426
1,700
21,586
0
L
Cerberus
6,481
541
388
3,671
16,540
8,318
0
9,033
7,193
19,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,714
Gold Earned
25,661
113
Minions Killed
133
0
Camps Cleared
0
591,721
Distance Traveled
578,349
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,219
822
56
6
0
194,180
3
W
Zeus
8,646
865
60
6
0
183,868
2
L
Osiris
8,055
806
30
3
0
224,898
4
W
Ares
8,796
880
17
2
0
200,301
2
L
Baron Samedi
7,260
726
41
4
0
191,776
7
L
Cerberus
7,399
740
42
4
0
175,047
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role