Player Matchup

Neith
Neith
 
Neith
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ganesha
Ganesha
MPID_17
Ganesha
Level 65
God Stats
0W - 2L
1,515 SR
Queue Stats
1W - 5L
1,710 Elo+
Party 3
Kukulkan
Kukulkan
TSA_KLOOTVIOOL
Kukulkan
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Tiamat
Tiamat
Trompie5269
Tiamat
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 125L
1,750 Elo+
Party 3
Pele
Pele
Xxassasinox
Pele
Level 104
God Stats
23W - 27L
1,446 SR
Queue Stats
343W - 409L
1,471 Elo+
Solo
Team Averages
Level 73
1,492 SR
1,586 Elo+

VS

Team Averages
Level 85
1,489 SR
1,539 Elo+
Khepri
Khepri
EST3V3Z_21
Khepri
Level 92
God Stats
13W - 12L
1,500 SR
Queue Stats
564W - 467L
1,626 Elo+
Party 2
Poseidon
Poseidon
F4stSK1lls
Poseidon
Level 26
God Stats
9W - 8L
1,586 SR
Queue Stats
208W - 155L
1,662 Elo+
Party 2
Loki
Loki
HagiIicious
Loki
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 12L
1,405 Elo+
Party 1
Cernunnos
Cernunnos
NaRiEl-90-NaRiEl
Cernunnos
Level 155
God Stats
2W - 2L
1,361 SR
Queue Stats
60W - 55L
1,551 Elo+
Party 2
Mulan
Mulan
NagatoOtomo
Mulan
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
434W - 422L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 6 / 2
7,531
471
5,578
11,210
2,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ganesha
MPID_17
Ganesha
10
0 / 7 / 3
6,226
389
2,888
9,959
5,608
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
11
3 / 7 / 0
7,238
452
5,949
9,256
3,409
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
11
0 / 10 / 5
6,431
402
4,609
11,916
6,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
6 / 2 / 1
9,023
564
5,881
9,421
3,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
EST3V3Z_21
Khepri
14
1 / 0 / 14
8,261
516
3,887
8,075
4,867
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
F4stSK1lls
Poseidon
15
11 / 3 / 4
9,811
613
11,840
8,759
3,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
6 / 2 / 4
9,247
578
6,043
12,194
4,283
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
17
10 / 2 / 2
10,648
666
10,617
13,988
5,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
4 / 3 / 4
9,199
575
6,399
11,654
9,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
60
10
Kills
32
32
Deaths
10
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
6
2
0.33
W
Khepri
EST3V3Z_21
Khepri
1
0
14
8
W
Poseidon
F4stSK1lls
Poseidon
11
3
4
4.33
W
6
2
4
4
L
Ganesha
MPID_17
Ganesha
0
7
3
0.21
W
Cernunnos
10
2
2
5.5
W
4
3
4
2
L
Kukulkan
3
7
0
0.43
L
Tiamat
0
10
5
0.25
L
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,905
Damage
38,786
51,762
Taken
54,670
21,957
Mitigated
27,577
9,269
Healing
18,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,578
1,847
0
2,301
11,210
2,939
0
1,839
9,233
0
39,849
W
Khepri
EST3V3Z_21
Khepri
3,887
0
348
468
8,075
4,867
37
2,336
5,739
23,095
0
W
Poseidon
F4stSK1lls
Poseidon
11,840
1,942
0
2,398
8,759
3,171
155
2,760
5,999
56,547
0
W
6,043
1,385
0
5,060
12,194
4,283
0
2,035
10,159
0
61,206
L
Ganesha
MPID_17
Ganesha
2,888
267
342
648
9,959
5,608
0
2,453
7,309
20,562
0
W
Cernunnos
10,617
5,768
0
7,121
13,988
5,905
105
1,272
12,716
0
86,100
W
6,399
840
0
2,919
11,654
9,351
689
5,043
6,611
0
49,561
L
Kukulkan
5,949
435
0
633
9,256
3,409
0
2,377
6,651
29,124
0
L
Tiamat
4,609
749
0
1,837
11,916
6,846
0
6,424
5,205
21,289
0
L
5,881
851
0
3,508
9,421
3,155
0
1,914
7,387
0
45,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,449
Gold Earned
47,166
283
Minions Killed
490
0
Camps Cleared
0
1,442,064
Distance Traveled
1,567,288
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,531
471
82
5
0
273,893
3
W
Khepri
8,261
516
38
2
0
343,817
6
W
Poseidon
9,811
613
99
6
0
327,996
4
W
Loki
9,247
578
103
6
0
323,684
0
L
Ganesha
6,226
389
10
1
0
293,844
0
W
Cernunnos
10,648
666
145
9
0
261,432
1
W
Mulan
9,199
575
105
7
0
310,359
2
L
Kukulkan
7,238
452
57
4
0
277,591
0
L
Tiamat
6,431
402
34
2
0
277,139
6
L
Pele
9,023
564
100
6
0
319,597
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role