Player Matchup

Horus
Horus
Dareapa
Horus
Level 121
God Stats
3W - 3L
1,784 SR
Queue Stats
48W - 28L
1,738 Elo+
Party 2
Tiamat
Tiamat
Guidebook92
Tiamat
Level 148
God Stats
6W - 1L
1,746 SR
Queue Stats
131W - 77L
1,635 Elo+
Party 2
Xing Tian
Xing Tian
Sadrandur
Xing Tian
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 70L
1,654 Elo+
Party 2
Artemis
Artemis
incogneko
Artemis
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
117W - 71L
1,648 Elo+
Party 2
Team Averages
Level 146
1,633 SR
1,669 Elo+

VS

Team Averages
Level 112
1,485 SR
1,500 Elo+
Fenrir
Fenrir
JigglyJew
Fenrir
Level 126
God Stats
1W - 1L
1,654 SR
Queue Stats
30W - 34L
1,557 Elo+
Party 1
Cthulhu
Cthulhu
OMonk0
Cthulhu
Level 129
God Stats
0W - 3L
1,435 SR
Queue Stats
8W - 15L
1,479 Elo+
Party 1
Baba Yaga
Baba Yaga
SuhiroBlack
Baba Yaga
Level 125
God Stats
0W - 2L
1,257 SR
Queue Stats
4W - 11L
1,413 Elo+
Party 1
Neith
Neith
kongaconley
Neith
Level 68
God Stats
0W - 2L
1,593 SR
Queue Stats
7W - 12L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Dareapa
Horus
16
0 / 2 / 12
10,450
746
6,629
14,081
12,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
17
6 / 5 / 6
11,711
837
12,430
12,653
10,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xing Tian
Sadrandur
Xing Tian
16
2 / 1 / 12
11,329
809
9,146
16,874
22,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
incogneko
Artemis
20
12 / 2 / 7
12,895
921
19,715
9,451
4,555
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JigglyJew
Fenrir
15
4 / 6 / 4
9,983
713
8,865
16,151
14,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
OMonk0
Cthulhu
15
1 / 5 / 4
9,334
667
10,931
18,796
14,326
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baba Yaga
SuhiroBlack
Baba Yaga
14
1 / 5 / 6
9,302
664
9,582
10,315
4,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 4 / 1
10,405
743
8,786
10,788
4,010
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
25
20
Kills
10
10
Deaths
20
37
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Horus
Dareapa
Horus
0
2
12
3
W
Tiamat
6
5
6
1.8
L
Fenrir
JigglyJew
Fenrir
4
6
4
1
L
Cthulhu
OMonk0
Cthulhu
1
5
4
0.6
W
Xing Tian
Sadrandur
Xing Tian
2
1
12
8
L
Baba Yaga
SuhiroBlack
Baba Yaga
1
5
6
0.8
W
Artemis
incogneko
Artemis
12
2
7
7.75
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,920
Damage
38,164
53,059
Taken
56,050
49,801
Mitigated
37,269
16,558
Healing
13,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Dareapa
Horus
6,629
2,362
1,573
5,899
14,081
12,459
1,249
5,722
7,905
162
22,468
W
Tiamat
12,430
889
0
2,543
12,653
10,621
728
4,096
8,220
36,341
0
L
Fenrir
JigglyJew
Fenrir
8,865
1,519
0
3,451
16,151
14,573
330
6,643
9,284
0
25,651
L
Cthulhu
OMonk0
Cthulhu
10,931
416
582
5,583
18,796
14,326
0
8,552
10,149
33,788
0
W
Xing Tian
Sadrandur
Xing Tian
9,146
706
0
2,045
16,874
22,166
385
6,892
9,604
22,488
0
L
Baba Yaga
SuhiroBlack
Baba Yaga
9,582
822
0
1,937
10,315
4,360
64
2,759
7,437
32,513
0
W
Artemis
incogneko
Artemis
19,715
12,627
0
4,498
9,451
4,555
4,189
3,692
5,621
0
60,913
L
8,786
3,269
0
1,862
10,788
4,010
569
4,229
6,509
0
35,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,385
Gold Earned
39,024
205
Minions Killed
229
13
Camps Cleared
10
1,110,195
Distance Traveled
1,006,644
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,450
746
41
3
3
290,393
1
W
Tiamat
11,711
837
60
4
2
265,876
4
L
Fenrir
9,983
713
45
3
2
253,181
1
L
Cthulhu
9,334
667
65
5
2
268,015
0
W
Xing Tian
11,329
809
25
2
2
280,218
1
L
Baba Yaga
9,302
664
55
4
2
244,405
1
W
Artemis
12,895
921
79
6
6
273,708
0
L
Neith
10,405
743
64
5
4
241,043
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role