Player Matchup

Sobek
Sobek
M1sterM1sery
Sobek
Level 17
God Stats
11W - 12L
1,462 SR
Queue Stats
131W - 115L
1,394 Elo+
Party 2
Baron Samedi
Baron Samedi
MarydasTrevas
Baron Samedi
Level 15
God Stats
6W - 5L
1,432 SR
Queue Stats
10W - 16L
1,296 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Medudeza
Ah Muzen Cab
Level 17
God Stats
13W - 4L
1,675 SR
Queue Stats
137W - 125L
1,357 Elo+
Party 2
Loki
Loki
PeidoDeAcéfalo
Loki
Level 13
God Stats
6W - 6L
1,411 SR
Queue Stats
8W - 8L
1,387 Elo+
Party 3
Thanatos
Thanatos
sanszinho
Thanatos
Level 17
God Stats
12W - 17L
1,362 SR
Queue Stats
12W - 18L
1,301 Elo+
Party 3
Team Averages
Level 16
1,469 SR
1,347 Elo+

VS

Team Averages
Level 15
1,509 SR
1,313 Elo+
Hel
Hel
ChaoticFlop
Hel
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,090 Elo+
Solo
Cthulhu
Cthulhu
Evòlutiön
Cthulhu
Level 8
God Stats
1W - 3L
1,463 SR
Queue Stats
14W - 14L
1,330 Elo+
Party 1
Izanami
Izanami
Oasv69
Izanami
Level 17
God Stats
19W - 16L
1,500 SR
Queue Stats
104W - 115L
1,353 Elo+
Solo
Tyr
Tyr
SI3MPR3
Tyr
Level 26
God Stats
2W - 2L
1,807 SR
Queue Stats
266W - 289L
1,464 Elo+
Solo
Tiamat
Tiamat
Ðeylen
Tiamat
Level 18
God Stats
2W - 4L
1,276 SR
Queue Stats
14W - 12L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 17
10,679
1,068
7,711
15,748
17,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
MarydasTrevas
Baron Samedi
17
6 / 5 / 14
10,779
1,078
12,243
11,224
5,543
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
Medudeza
Ah Muzen Cab
17
3 / 2 / 14
10,460
1,046
13,134
9,007
3,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

16
4 / 4 / 11
9,972
997
10,218
11,520
4,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thanatos
sanszinho
Thanatos
17
17 / 3 / 10
12,472
1,247
23,456
14,486
6,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

250

VS

Team 2 Tickets

147

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 11 / 7
8,827
883
8,917
15,727
5,739
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cthulhu
Evòlutiön
Cthulhu
16
8 / 2 / 4
11,449
1,145
14,997
14,540
8,293
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
Oasv69
Izanami
15
3 / 7 / 4
9,445
945
8,238
12,797
3,835
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tyr
15
2 / 8 / 5
9,763
976
7,752
15,959
13,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
Ðeylen
Tiamat
16
2 / 5 / 9
9,963
996
13,747
15,437
10,820
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
44
32
Kills
15
15
Deaths
33
66
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
11
7
0.32
L
Cthulhu
Evòlutiön
Cthulhu
8
2
4
5
W
2
1
17
10.5
W
Baron Samedi
MarydasTrevas
Baron Samedi
6
5
14
2.6
W
Ah Muzen Cab
Medudeza
Ah Muzen Cab
3
2
14
5
L
Izanami
Oasv69
Izanami
3
7
4
0.71
W
4
4
11
2.38
L
Tyr
2
8
5
0.56
W
Thanatos
sanszinho
Thanatos
17
3
10
7.33
L
Tiamat
Ðeylen
Tiamat
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,762
Damage
53,651
61,985
Taken
74,460
36,907
Mitigated
42,181
24,185
Healing
9,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,917
1,725
1,819
2,243
15,727
5,739
0
3,422
12,213
17,867
0
L
Cthulhu
Evòlutiön
Cthulhu
14,997
1,571
180
835
14,540
8,293
0
4,187
10,163
34,652
0
W
7,711
1,415
0
2,234
15,748
17,167
0
10,826
4,697
13,612
0
W
Baron Samedi
MarydasTrevas
Baron Samedi
12,243
1,203
4,043
3,159
11,224
5,543
0
6,878
4,230
20,853
0
W
Ah Muzen Cab
Medudeza
Ah Muzen Cab
13,134
4,510
0
1,205
9,007
3,765
0
4,825
4,132
0
46,617
L
Izanami
Oasv69
Izanami
8,238
6,388
231
1,346
12,797
3,835
0
2,105
10,612
0
25,566
W
10,218
4,148
0
1,573
11,520
4,367
0
6,947
4,523
0
22,572
L
Tyr
7,752
3,021
0
412
15,959
13,494
0
6,988
8,811
438
10,915
W
Thanatos
sanszinho
Thanatos
23,456
7,634
0
11,971
14,486
6,065
0
8,600
5,811
0
31,845
L
Tiamat
Ðeylen
Tiamat
13,747
2,208
0
2,472
15,437
10,820
0
2,617
12,707
26,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,362
Gold Earned
49,447
149
Minions Killed
178
6
Camps Cleared
3
881,868
Distance Traveled
838,734
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,827
883
17
2
0
136,121
2
L
Cthulhu
11,449
1,145
52
5
1
186,761
1
W
Sobek
10,679
1,068
14
1
0
192,958
3
W
Baron Samedi
10,779
1,078
35
4
0
145,334
0
W
Ah Muzen Cab
10,460
1,046
64
6
0
183,209
2
L
Izanami
9,445
945
52
5
1
149,640
0
W
Loki
9,972
997
21
2
5
167,044
2
L
Tyr
9,763
976
24
2
1
187,992
0
W
Thanatos
12,472
1,247
15
2
1
193,323
0
L
Tiamat
9,963
996
33
3
0
178,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role