Player Matchup

Arachne
Arachne
 
Arachne
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Exp1osive Zebra
Terra
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Lord Fry 52
Bellona
Level 88
God Stats
8W - 5L
1,402 SR
Queue Stats
77W - 65L
1,421 Elo+
Solo
Vulcan
Vulcan
Pipostock
Vulcan
Level 140
God Stats
105W - 119L
1,530 SR
Queue Stats
444W - 561L
1,345 Elo+
Solo
Skadi
Skadi
SAUL291100
Skadi
Level 92
God Stats
6W - 4L
1,377 SR
Queue Stats
50W - 47L
1,265 Elo+
Solo
Team Averages
Level 95
1,462 SR
1,406 Elo+

VS

Team Averages
Level 86
1,489 SR
1,354 Elo+
Odin
Odin
DoodyTheyCallMe
Odin
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 151L
1,446 Elo+
Solo
Ymir
Ymir
HisToeRy
Ymir
Level 108
God Stats
3W - 5L
1,519 SR
Queue Stats
331W - 342L
1,354 Elo+
Solo
Tiamat
Tiamat
KarMaHCR
Tiamat
Level 68
God Stats
2W - 3L
1,211 SR
Queue Stats
144W - 164L
1,374 Elo+
Party 1
Danzaburou
Danzaburou
MCRA1495
Danzaburou
Level 69
God Stats
0W - 3L
1,722 SR
Queue Stats
3W - 10L
1,222 Elo+
Solo
Serqet
Serqet
Spectrelord2716
Serqet
Level 75
God Stats
1W - 3L
1,492 SR
Queue Stats
148W - 166L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
6 / 4 / 1
8,029
574
6,081
9,292
3,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 4 / 3
6,696
478
3,990
11,463
7,790
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
Lord Fry 52
Bellona
13
2 / 3 / 1
7,562
540
5,403
11,567
8,863
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
Pipostock
Vulcan
13
0 / 3 / 1
7,515
537
5,859
6,992
2,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
11
2 / 3 / 2
6,742
482
6,279
10,299
3,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 1
7,082
506
5,779
11,121
9,418
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
12
4 / 4 / 6
7,452
532
8,939
12,805
8,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
KarMaHCR
Tiamat
12
1 / 3 / 2
6,895
493
4,264
7,372
3,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
MCRA1495
Danzaburou
12
4 / 2 / 3
7,288
521
8,733
8,816
2,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 1 / 2
7,718
551
3,396
7,684
2,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
30
12
Kills
16
17
Deaths
13
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
4
1
1.63
L
2
3
1
0.83
W
2
4
3
0.88
L
Ymir
4
4
6
1.75
L
Tiamat
KarMaHCR
Tiamat
1
3
2
0.67
W
Bellona
Lord Fry 52
Bellona
2
3
1
0.83
L
Danzaburou
MCRA1495
Danzaburou
4
2
3
2.75
W
Vulcan
Pipostock
Vulcan
0
3
1
0.17
W
Skadi
2
3
2
1
L
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,612
Damage
31,111
49,613
Taken
47,798
25,520
Mitigated
27,132
15,846
Healing
13,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
6,081
4,237
0
2,056
9,292
3,415
507
1,413
7,813
0
37,030
L
5,779
2,154
0
1,360
11,121
9,418
0
0
11,121
6,201
30,495
W
3,990
719
2,645
5,021
11,463
7,790
325
4,024
7,439
17,738
0
L
Ymir
8,939
1,721
0
1,482
12,805
8,285
0
2,954
9,851
31,706
0
L
Tiamat
KarMaHCR
Tiamat
4,264
217
0
2,778
7,372
3,907
0
4,151
3,081
34,258
0
W
Bellona
Lord Fry 52
Bellona
5,403
3,996
0
1,789
11,567
8,863
0
1,546
9,530
0
36,688
L
Danzaburou
MCRA1495
Danzaburou
8,733
3,197
0
4,372
8,816
2,948
388
1,036
7,780
0
40,406
W
Vulcan
Pipostock
Vulcan
5,859
3,354
0
975
6,992
2,029
409
3,462
2,952
43,222
0
W
Skadi
6,279
3,009
525
2,835
10,299
3,423
587
4,064
5,980
0
34,254
L
3,396
552
0
3,620
7,684
2,574
0
1,558
6,116
0
40,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,544
Gold Earned
36,435
358
Minions Killed
349
0
Camps Cleared
0
1,298,187
Distance Traveled
1,265,642
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,029
574
69
5
0
293,850
3
L
Odin
7,082
506
61
4
0
247,651
2
W
Terra
6,696
478
39
3
0
278,321
0
L
Ymir
7,452
532
38
3
0
225,884
0
L
Tiamat
6,895
493
78
6
0
250,262
3
W
Bellona
7,562
540
90
6
0
264,425
0
L
Danzaburou
7,288
521
84
6
0
232,271
3
W
Vulcan
7,515
537
105
8
0
241,237
6
W
Skadi
6,742
482
55
4
0
220,354
0
L
Serqet
7,718
551
88
6
0
309,574
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role