Player Matchup

Cupid
Cupid
ElxButterkeks
Cupid
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,623 Elo+
Solo
Chaac
Chaac
SuperSophieXD
Chaac
Level 28
God Stats
43W - 39L
1,550 SR
Queue Stats
89W - 94L
1,571 Elo+
Solo
Merlin
Merlin
TulajMnie
Merlin
Level 28
God Stats
1W - 3L
1,731 SR
Queue Stats
6W - 6L
1,608 Elo+
Solo
Jormungandr
Jormungandr
Zidrael
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,638 Elo+
Solo
Arachne
Arachne
yadrehbatohPI4
Arachne
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 50L
1,558 Elo+
Solo
Team Averages
Level 23
1,556 SR
1,599 Elo+

VS

Team Averages
Level 25
1,512 SR
1,591 Elo+
Cu Chulainn
Cu Chulainn
KhaDz
Cu Chulainn
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Mamzz
Kukulkan
Level 18
God Stats
3W - 3L
1,318 SR
Queue Stats
388W - 358L
1,594 Elo+
Solo
Arachne
Arachne
Mihailomelo2k
Arachne
Level 24
God Stats
2W - 1L
1,740 SR
Queue Stats
112W - 102L
1,608 Elo+
Solo
Apollo
Apollo
SeigneurRequin
Apollo
Level 27
God Stats
5W - 0L
1,500 SR
Queue Stats
78W - 51L
1,606 Elo+
Solo
Athena
Athena
TwentiethFire
Athena
Level 29
God Stats
4W - 6L
1,500 SR
Queue Stats
118W - 103L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 2
10,565
459
5,149
12,326
4,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 5 / 5
10,901
474
18,002
20,234
20,897
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
TulajMnie
Merlin
16
6 / 6 / 2
10,971
477
9,955
12,390
7,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Zidrael
Jormungandr
13
0 / 10 / 3
8,750
380
6,811
18,317
13,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
9 / 5 / 4
11,113
483
16,997
17,287
6,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
KhaDz
Cu Chulainn
17
5 / 4 / 4
11,339
493
10,228
26,214
19,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
Mamzz
Kukulkan
19
5 / 5 / 10
12,747
554
14,108
11,327
4,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
17
2 / 6 / 11
11,461
498
7,004
18,319
9,445
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
15 / 2 / 5
15,097
656
18,921
17,120
10,365
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
4 / 2 / 19
11,447
498
9,964
20,005
20,831
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
80
19
Kills
31
32
Deaths
19
16
Assists
49
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
Cu Chulainn
KhaDz
Cu Chulainn
5
4
4
1.75
W
Kukulkan
Mamzz
Kukulkan
5
5
10
2
W
Arachne
2
6
11
1.25
W
15
2
5
8.75
L
3
5
5
1.1
L
Merlin
TulajMnie
Merlin
6
6
2
1.17
W
4
2
19
6.75
L
Jormungandr
Zidrael
Jormungandr
0
10
3
0.15
L
9
5
4
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,914
Damage
60,225
80,554
Taken
92,985
51,782
Mitigated
65,201
18,453
Healing
27,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,149
2,185
472
4,260
12,326
4,378
862
2,789
9,537
0
67,023
W
Cu Chulainn
KhaDz
Cu Chulainn
10,228
2,672
0
9,553
26,214
19,838
813
4,059
22,155
0
60,785
W
Kukulkan
Mamzz
Kukulkan
14,108
1,476
0
1,901
11,327
4,722
641
3,230
8,097
81,167
0
W
Arachne
7,004
5,395
0
5,883
18,319
9,445
1,659
3,060
15,259
0
48,892
W
18,921
13,558
0
5,562
17,120
10,365
7,601
3,922
13,198
0
135,635
L
18,002
3,139
0
7,560
20,234
20,897
959
6,545
13,236
0
72,423
L
Merlin
TulajMnie
Merlin
9,955
723
0
1,063
12,390
7,078
755
6,165
6,175
58,147
0
W
9,964
3,581
660
4,137
20,005
20,831
1,187
6,227
13,778
43,648
0
L
Jormungandr
Zidrael
Jormungandr
6,811
1,390
0
708
18,317
13,045
262
5,863
12,379
36,094
0
L
16,997
11,167
0
4,390
17,287
6,384
468
2,710
14,452
0
67,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,300
Gold Earned
62,091
515
Minions Killed
568
0
Camps Cleared
0
1,954,463
Distance Traveled
2,316,465
15
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,565
459
132
6
0
400,386
8
W
Cu Chulainn
11,339
493
102
4
0
433,787
5
W
Kukulkan
12,747
554
143
6
0
452,835
6
W
Arachne
11,461
498
76
3
0
486,763
6
W
Apollo
15,097
656
189
8
0
451,553
9
L
Chaac
10,901
474
129
6
0
391,461
5
L
Merlin
10,971
477
124
5
0
402,856
0
W
Athena
11,447
498
58
3
0
491,527
2
L
Jormungandr
8,750
380
39
2
0
388,006
1
L
Arachne
11,113
483
91
4
0
371,754
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role