Player Matchup

Sun Wukong
Sun Wukong
HamptoniuslySxy
Sun Wukong
Level 27
God Stats
1W - 1L
1,319 SR
Queue Stats
17W - 13L
1,276 Elo+
Solo
Bellona
Bellona
Keyden629
Bellona
Level 16
God Stats
0W - 3L
1,227 SR
Queue Stats
5W - 12L
1,354 Elo+
Solo
Fenrir
Fenrir
mortal766militar
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,716 Elo+
Solo
Nemesis
Nemesis
sauce_ATR
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,730 Elo+
Solo
Ra
Ra
ult-juan607
Ra
Level 19
God Stats
3W - 3L
1,500 SR
Queue Stats
80W - 65L
1,469 Elo+
Solo
Team Averages
Level 21
1,409 SR
1,509 Elo+

VS

Team Averages
Level 24
1,325 SR
1,355 Elo+
Cthulhu
Cthulhu
KoZeQC
Cthulhu
Level 28
God Stats
3W - 4L
1,202 SR
Queue Stats
5W - 8L
1,250 Elo+
Solo
Agni
Agni
Roachsksk
Agni
Level 25
God Stats
23W - 22L
1,373 SR
Queue Stats
56W - 63L
1,438 Elo+
Solo
Tiamat
Tiamat
Supe andre
Tiamat
Level 20
God Stats
3W - 9L
1,193 SR
Queue Stats
76W - 65L
1,325 Elo+
Solo
Kali
Kali
SuperHottMommy
Kali
Level 18
God Stats
8W - 8L
1,515 SR
Queue Stats
38W - 43L
1,362 Elo+
Solo
Rama
Rama
swandive19
Rama
Level 27
God Stats
9W - 11L
1,341 SR
Queue Stats
109W - 153L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HamptoniuslySxy
Sun Wukong
15
1 / 9 / 1
9,528
866
11,764
23,873
11,373
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Keyden629
Bellona
15
2 / 8 / 0
10,007
910
11,348
19,706
11,228
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 11 / 1
9,598
873
3,094
19,350
7,950
Nemesis
sauce_ATR
Nemesis
14
0 / 2 / 1
8,870
806
1,369
6,700
2,310
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

16
1 / 5 / 3
10,469
952
11,107
15,030
7,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

304

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KoZeQC
Cthulhu
19
14 / 0 / 14
13,499
1,227
19,758
14,767
16,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Agni
18
7 / 1 / 14
11,992
1,090
15,784
5,246
2,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
Supe andre
Tiamat
17
8 / 5 / 14
11,303
1,028
15,513
11,505
7,627
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
1 / 0 / 22
11,161
1,015
11,322
10,314
5,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
5 / 0 / 18
11,278
1,025
13,667
7,091
3,171
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
117
5
Kills
35
35
Deaths
6
6
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
HamptoniuslySxy
Sun Wukong
1
9
1
0.17
L
Bellona
Keyden629
Bellona
2
8
0
0.25
W
Cthulhu
KoZeQC
Cthulhu
14
0
14
21
W
Agni
7
1
14
14
W
Tiamat
Supe andre
Tiamat
8
5
14
3
W
1
0
22
12
L
1
11
1
0.14
L
Nemesis
sauce_ATR
Nemesis
0
2
1
0.25
W
5
0
18
14
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,682
Damage
76,044
84,659
Taken
48,923
40,606
Mitigated
34,277
6,477
Healing
22,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
HamptoniuslySxy
Sun Wukong
11,764
2,866
696
1,620
23,873
11,373
0
13,465
10,233
0
23,258
L
Bellona
Keyden629
Bellona
11,348
3,929
0
1,724
19,706
11,228
0
11,587
7,886
0
21,202
W
Cthulhu
KoZeQC
Cthulhu
19,758
3,146
1,475
5,977
14,767
16,081
0
3,510
11,152
35,959
0
W
Agni
15,784
1,031
879
1,425
5,246
2,043
0
924
4,322
32,629
0
W
Tiamat
Supe andre
Tiamat
15,513
2,248
547
4,100
11,505
7,627
0
3,769
7,736
28,939
0
W
11,322
7,626
0
3,571
10,314
5,355
0
2,155
8,159
0
26,768
L
3,094
1,030
0
348
19,350
7,950
0
10,503
8,722
0
9,934
L
Nemesis
sauce_ATR
Nemesis
1,369
478
0
545
6,700
2,310
0
4,490
2,085
0
7,461
W
13,667
12,018
0
4,340
7,091
3,171
0
749
6,342
0
33,354
L
11,107
496
672
872
15,030
7,745
0
10,177
4,678
43,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,472
Gold Earned
59,233
145
Minions Killed
200
4
Camps Cleared
5
783,193
Distance Traveled
987,757
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,528
866
27
2
1
178,199
0
L
Bellona
10,007
910
19
2
2
159,571
0
W
Cthulhu
13,499
1,227
45
4
1
222,813
0
W
Agni
11,992
1,090
51
5
1
186,679
0
W
Tiamat
11,303
1,028
35
3
0
163,126
1
W
Kali
11,161
1,015
34
3
0
246,461
0
L
Fenrir
9,598
873
15
1
1
186,135
0
L
Nemesis
8,870
806
14
1
0
70,786
0
W
Rama
11,278
1,025
35
3
3
168,678
0
L
Ra
10,469
952
70
6
0
188,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role