Player Matchup

Nemesis
Nemesis
KnigthSaint
Nemesis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 54L
1,281 Elo+
Solo
Fenrir
Fenrir
RaTaTuiNsH
Fenrir
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 35L
1,447 Elo+
Party 1
Anubis
Anubis
Savinsoul2
Anubis
Level 7
God Stats
0W - 3L
1,280 SR
Queue Stats
10W - 17L
1,216 Elo+
Party 1
Thor
Thor
falconedaguerra
Thor
Level 16
God Stats
12W - 29L
1,214 SR
Queue Stats
13W - 35L
1,135 Elo+
Party 2
Cerberus
Cerberus
massimilianochim
Cerberus
Level 18
God Stats
6W - 13L
1,220 SR
Queue Stats
27W - 68L
1,164 Elo+
Party 2
Team Averages
Level 25
1,343 SR
1,248 Elo+

VS

Team Averages
Level 25
1,589 SR
1,388 Elo+
Vulcan
Vulcan
BCosbySaysSLEEP
Vulcan
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Loki
Loki
ClownPaintFaygo
Loki
Level 26
God Stats
12W - 13L
1,432 SR
Queue Stats
160W - 164L
1,294 Elo+
Solo
Terra
Terra
TURGBOI
Terra
Level 16
God Stats
24W - 18L
1,610 SR
Queue Stats
124W - 97L
1,338 Elo+
Solo
Tiamat
Tiamat
The Henrion9
Tiamat
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Guan Yu
Guan Yu
marinakis0000
Guan Yu
Level 29
God Stats
4W - 1L
1,904 SR
Queue Stats
53W - 63L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
KnigthSaint
Nemesis
16
0 / 1 / 2
10,005
910
3,571
13,776
4,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
RaTaTuiNsH
Fenrir
13
0 / 1 / 2
8,881
807
1,680
1,996
591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
Savinsoul2
Anubis
13
1 / 1 / 0
8,977
816
82
843
309
15
2 / 9 / 1
9,851
896
15,199
23,350
9,337
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 10 / 2
9,700
882
10,910
24,059
17,489
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

411

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 12
11,182
1,017
21,540
6,118
2,012
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
4 / 1 / 10
10,875
989
10,773
7,953
2,716
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Terra
TURGBOI
Terra
17
1 / 0 / 13
11,730
1,066
2,810
6,739
5,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiamat
17
3 / 2 / 10
11,132
1,012
8,129
5,787
4,089
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
18
7 / 1 / 13
12,124
1,102
13,454
12,977
12,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
80
4
Kills
22
22
Deaths
4
7
Assists
58
Player
Kills
Deaths
Assists
KDA
W
7
0
12
13
W
4
1
10
9
L
Nemesis
KnigthSaint
Nemesis
0
1
2
1
L
Fenrir
RaTaTuiNsH
Fenrir
0
1
2
1
L
Anubis
Savinsoul2
Anubis
1
1
0
1
W
Terra
TURGBOI
Terra
1
0
13
7.5
W
Tiamat
3
2
10
4
L
2
9
1
0.28
W
Guan Yu
7
1
13
13.5
L
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,442
Damage
56,706
64,024
Taken
39,574
32,124
Mitigated
25,851
5,949
Healing
18,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,540
9,466
0
0
6,118
2,012
0
1,749
4,369
29,691
0
W
10,773
4,216
934
1,757
7,953
2,716
0
2,644
5,309
0
29,244
L
Nemesis
KnigthSaint
Nemesis
3,571
256
0
801
13,776
4,398
0
5,971
7,655
0
23,932
L
Fenrir
RaTaTuiNsH
Fenrir
1,680
143
0
265
1,996
591
0
344
1,627
0
4,293
L
Anubis
Savinsoul2
Anubis
82
0
0
0
843
309
0
698
145
1,590
0
W
Terra
TURGBOI
Terra
2,810
1,371
2,508
2,181
6,739
5,019
0
1,773
4,966
25,490
0
W
Tiamat
8,129
1,712
0
832
5,787
4,089
0
2,005
3,782
13,651
0
L
15,199
2,031
0
950
23,350
9,337
0
12,178
10,922
0
26,445
W
Guan Yu
13,454
1,670
5,057
5,727
12,977
12,015
0
2,821
10,156
0
34,946
L
10,910
811
0
3,933
24,059
17,489
0
13,288
10,496
20,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,414
Gold Earned
57,043
97
Minions Killed
191
6
Camps Cleared
3
611,710
Distance Traveled
962,059
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,182
1,017
24
2
1
196,911
0
W
Loki
10,875
989
51
5
1
165,706
0
L
Nemesis
10,005
910
39
4
4
199,779
0
L
Fenrir
8,881
807
3
0
2
41,595
0
L
Anubis
8,977
816
5
0
0
29,058
0
W
Terra
11,730
1,066
63
6
0
202,316
0
W
Tiamat
11,132
1,012
12
1
0
163,995
0
L
Thor
9,851
896
23
2
0
185,819
0
W
Guan Yu
12,124
1,102
41
4
1
233,131
1
L
Cerberus
9,700
882
27
2
0
155,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role