Player Matchup

Hercules
Hercules
DatBoiBolbi
Hercules
Level 21
God Stats
16W - 18L
1,591 SR
Queue Stats
84W - 107L
1,489 Elo+
Solo
Neith
Neith
FULPAPANTLA
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,456 Elo+
Solo
Ra
Ra
PachyTheKitty
Ra
Level 7
God Stats
1W - 1L
1,374 SR
Queue Stats
4W - 4L
1,550 Elo+
Party 1
Set
Set
RazierTheCat
Set
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 56L
1,663 Elo+
Party 1
Yemoja
Yemoja
Redhead511
Yemoja
Level 26
God Stats
4W - 4L
1,678 SR
Queue Stats
179W - 195L
1,556 Elo+
Solo
Team Averages
Level 36
1,529 SR
1,543 Elo+

VS

Team Averages
Level 15
1,597 SR
1,617 Elo+
Ullr
Ullr
Luisitoromero4
Ullr
Level 21
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 8L
1,571 Elo+
Party 2
Mercury
Mercury
TyrBlink
Mercury
Level 12
God Stats
7W - 1L
1,500 SR
Queue Stats
160W - 126L
1,652 Elo+
Party 2
Camazotz
Camazotz
a-mimir016
Camazotz
Level 8
God Stats
4W - 0L
1,903 SR
Queue Stats
10W - 4L
1,655 Elo+
Party 2
Zeus
Zeus
bllze
Zeus
Level 28
God Stats
1W - 1L
1,308 SR
Queue Stats
4W - 4L
1,561 Elo+
Solo
Nu Wa
Nu Wa
lloydbigshot
Nu Wa
Level 5
God Stats
7W - 3L
1,776 SR
Queue Stats
8W - 5L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DatBoiBolbi
Hercules
14
1 / 3 / 1
8,689
457
8,599
13,514
11,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
0 / 11 / 0
7,642
402
4,492
16,618
4,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
1 / 9 / 2
9,080
478
4,336
12,420
3,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
8 / 10 / 1
10,443
550
13,989
18,849
5,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
Redhead511
Yemoja
10
0 / 5 / 0
6,226
328
1,985
13,009
7,560
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 2 / 10
12,100
637
14,020
14,087
5,791
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
TyrBlink
Mercury
18
5 / 3 / 10
11,599
610
7,532
14,079
5,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Camazotz
a-mimir016
Camazotz
19
3 / 1 / 8
12,256
645
11,973
20,104
22,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zeus
bllze
Zeus
16
5 / 3 / 8
10,585
557
8,625
6,000
2,021
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
15 / 1 / 9
12,742
671
18,455
12,036
7,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
83
10
Kills
38
38
Deaths
10
4
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Hercules
DatBoiBolbi
Hercules
1
3
1
0.5
L
0
11
0
0
W
10
2
10
7.5
L
1
9
2
0.22
L
8
10
1
0.85
L
Yemoja
Redhead511
Yemoja
0
5
0
0
W
Mercury
TyrBlink
Mercury
5
3
10
3.33
W
Camazotz
a-mimir016
Camazotz
3
1
8
7
W
Zeus
bllze
Zeus
5
3
8
3
W
15
1
9
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,401
Damage
60,605
74,410
Taken
66,306
33,433
Mitigated
43,195
13,797
Healing
24,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
DatBoiBolbi
Hercules
8,599
4,505
0
4,481
13,514
11,013
0
1,252
11,822
0
45,558
L
4,492
2,134
0
2,014
16,618
4,980
270
7,198
9,395
0
43,730
W
14,020
4,776
0
929
14,087
5,791
5,752
2,401
11,686
0
85,897
L
4,336
37
138
1,787
12,420
3,888
0
5,733
6,662
48,144
0
L
13,989
6,754
0
3,364
18,849
5,992
0
7,200
11,549
0
57,477
L
Yemoja
Redhead511
Yemoja
1,985
421
476
1,537
13,009
7,560
27
5,697
7,262
18,491
0
W
Mercury
TyrBlink
Mercury
7,532
2,683
0
6,206
14,079
5,738
552
945
13,134
0
83,223
W
Camazotz
a-mimir016
Camazotz
11,973
4,351
0
12,021
20,104
22,380
1,301
922
19,182
0
77,508
W
Zeus
bllze
Zeus
8,625
744
0
484
6,000
2,021
2,845
321
5,679
50,313
0
W
18,455
3,304
245
4,461
12,036
7,265
2,583
1,732
10,304
81,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,080
Gold Earned
59,282
377
Minions Killed
621
0
Camps Cleared
0
1,609,251
Distance Traveled
1,863,475
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,689
457
94
5
0
299,444
5
L
Neith
7,642
402
84
4
0
306,125
1
W
Ullr
12,100
637
134
7
0
329,735
2
L
Ra
9,080
478
99
5
0
327,016
5
L
Set
10,443
550
83
4
0
344,647
1
L
Yemoja
6,226
328
17
1
0
332,019
3
W
Mercury
11,599
610
140
7
0
429,247
0
W
Camazotz
12,256
645
151
8
0
394,324
5
W
Zeus
10,585
557
84
4
0
348,029
0
W
Nu Wa
12,742
671
112
6
0
362,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role