Player Matchup

Baron Samedi
Baron Samedi
Eddie_Kiefer
Baron Samedi
Level 34
God Stats
10W - 8L
1,723 SR
Queue Stats
26W - 19L
1,772 Elo+
Party 2
Cthulhu
Cthulhu
JustWeaseI
Cthulhu
Level 9
God Stats
7W - 4L
1,625 SR
Queue Stats
18W - 16L
1,645 Elo+
Party 1
Tiamat
Tiamat
LordRekop
Tiamat
Level 83
God Stats
75W - 39L
1,705 SR
Queue Stats
346W - 297L
1,583 Elo+
Party 1
Rama
Rama
Trl xino
Rama
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
217W - 187L
1,559 Elo+
Party 1
Tyr
Tyr
Wolfninja951678
Tyr
Level 75
God Stats
2W - 2L
1,761 SR
Queue Stats
96W - 72L
1,568 Elo+
Party 2
Team Averages
Level 63
1,663 SR
1,625 Elo+

VS

Team Averages
Level 69
1,724 SR
1,577 Elo+
Cthulhu
Cthulhu
Asarti1
Cthulhu
Level 85
God Stats
5W - 1L
1,861 SR
Queue Stats
55W - 51L
1,608 Elo+
Party 3
Mercury
Mercury
GrouchyGators
Mercury
Level 101
God Stats
9W - 3L
1,888 SR
Queue Stats
96W - 88L
1,603 Elo+
Party 3
Anubis
Anubis
GrouchyLlamas
Anubis
Level 87
God Stats
2W - 1L
1,714 SR
Queue Stats
75W - 62L
1,620 Elo+
Party 3
Kukulkan
Kukulkan
ItsSmallboy69
Kukulkan
Level 28
God Stats
11W - 5L
1,723 SR
Queue Stats
29W - 24L
1,587 Elo+
Party 3
Medusa
Medusa
WACKYzacky9
Medusa
Level 46
God Stats
137W - 119L
1,433 SR
Queue Stats
509W - 556L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Eddie_Kiefer
Baron Samedi
13
3 / 3 / 1
7,807
488
4,906
10,915
5,368
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
JustWeaseI
Cthulhu
10
1 / 4 / 3
6,846
428
4,081
11,316
5,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tiamat
LordRekop
Tiamat
13
4 / 3 / 3
8,022
501
9,177
9,494
6,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rama
12
0 / 7 / 1
6,963
435
4,193
12,588
3,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 3 / 3
8,009
501
7,637
14,296
5,832
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Asarti1
Cthulhu
12
1 / 2 / 8
8,006
500
9,341
9,312
5,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
16
5 / 3 / 1
8,906
557
6,475
11,759
5,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 1 / 7
9,611
601
14,733
12,547
6,955
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kukulkan
ItsSmallboy69
Kukulkan
13
1 / 4 / 3
7,847
490
4,668
6,109
2,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
14
8 / 0 / 2
8,542
534
5,761
7,751
2,710
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
10
Kills
20
20
Deaths
10
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Asarti1
Cthulhu
1
2
8
2.5
L
Baron Samedi
Eddie_Kiefer
Baron Samedi
3
3
1
1.17
W
Mercury
5
3
1
1.83
W
5
1
7
8.5
W
Kukulkan
ItsSmallboy69
Kukulkan
1
4
3
0.63
L
Cthulhu
JustWeaseI
Cthulhu
1
4
3
0.63
L
Tiamat
LordRekop
Tiamat
4
3
3
1.83
L
Rama
0
7
1
0.07
W
Medusa
8
0
2
9
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,994
Damage
40,978
58,609
Taken
47,478
27,508
Mitigated
22,885
15,458
Healing
14,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Asarti1
Cthulhu
9,341
581
432
1,622
9,312
5,760
259
4,022
5,290
39,272
0
L
Baron Samedi
Eddie_Kiefer
Baron Samedi
4,906
525
1,035
3,546
10,915
5,368
50
4,406
6,509
33,681
0
W
Mercury
6,475
4,111
0
750
11,759
5,029
0
2,501
9,258
0
69,066
W
14,733
566
0
9,110
12,547
6,955
494
6,433
6,114
69,510
0
W
Kukulkan
ItsSmallboy69
Kukulkan
4,668
553
0
498
6,109
2,431
802
3,764
2,345
45,196
0
L
Cthulhu
JustWeaseI
Cthulhu
4,081
230
124
1,238
11,316
5,801
0
6,447
4,869
23,921
0
L
Tiamat
LordRekop
Tiamat
9,177
1,919
0
3,366
9,494
6,997
14
4,051
5,443
46,489
0
L
Rama
4,193
2,956
0
2,696
12,588
3,510
0
6,039
6,549
0
42,507
W
Medusa
5,761
2,476
0
2,370
7,751
2,710
164
1,444
6,307
0
45,738
L
7,637
1,278
0
3,453
14,296
5,832
0
7,799
6,497
0
40,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,647
Gold Earned
42,912
343
Minions Killed
465
0
Camps Cleared
0
1,371,671
Distance Traveled
1,488,657
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,006
500
67
4
0
320,481
1
L
Baron Samedi
7,807
488
64
4
0
266,313
0
W
Mercury
8,906
557
123
8
0
375,123
1
W
Anubis
9,611
601
128
8
0
231,985
1
W
Kukulkan
7,847
490
78
5
0
285,739
1
L
Cthulhu
6,846
428
34
2
0
261,361
2
L
Tiamat
8,022
501
74
5
0
305,345
6
L
Rama
6,963
435
80
5
0
251,943
0
W
Medusa
8,542
534
69
4
0
275,329
4
L
Tyr
8,009
501
91
6
0
286,709
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role