Player Matchup

Sun Wukong
Sun Wukong
IBerle
Sun Wukong
Level 88
God Stats
20W - 25L
1,361 SR
Queue Stats
452W - 412L
1,466 Elo+
Party 1
Vamana
Vamana
Jaytrain96
Vamana
Level 134
God Stats
13W - 15L
1,547 SR
Queue Stats
263W - 278L
1,479 Elo+
Solo
Thoth
Thoth
PuR3 UnHoly
Thoth
Level 79
God Stats
10W - 7L
1,489 SR
Queue Stats
80W - 73L
1,501 Elo+
Party 1
Heimdallr
Heimdallr
roaringTIIGER
Heimdallr
Level 128
God Stats
29W - 23L
1,829 SR
Queue Stats
264W - 276L
1,489 Elo+
Solo
Ymir
Ymir
xLIKE THE BOSSx
Ymir
Level 52
God Stats
26W - 14L
1,625 SR
Queue Stats
166W - 157L
1,450 Elo+
Solo
Team Averages
Level 96
1,570 SR
1,477 Elo+

VS

Team Averages
Level 99
1,465 SR
1,608 Elo+
Medusa
Medusa
HybridzZ1
Medusa
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,785 Elo+
Party 2
Odin
Odin
Roas19
Odin
Level 102
God Stats
7W - 4L
1,550 SR
Queue Stats
356W - 348L
1,513 Elo+
Solo
Freya
Freya
SOG Edz
Freya
Level 56
God Stats
0W - 7L
1,408 SR
Queue Stats
30W - 41L
1,472 Elo+
Solo
Ymir
Ymir
bigsister150
Ymir
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,785 Elo+
Party 2
Thanatos
Thanatos
blondie1495
Thanatos
Level 145
God Stats
3W - 6L
1,366 SR
Queue Stats
469W - 483L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
IBerle
Sun Wukong
14
1 / 3 / 7
8,492
500
7,598
12,168
5,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
Jaytrain96
Vamana
17
9 / 1 / 2
10,103
594
16,522
18,648
11,379
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
6 / 2 / 4
9,460
556
8,686
7,115
2,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
roaringTIIGER
Heimdallr
13
6 / 7 / 4
8,738
514
8,020
10,756
3,695
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 5 / 11
8,590
505
7,402
14,199
6,776
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
HybridzZ1
Medusa
12
6 / 6 / 5
8,326
490
8,872
11,408
4,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
Roas19
Odin
14
1 / 3 / 3
8,154
480
7,172
11,630
7,812
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Freya
SOG Edz
Freya
12
2 / 7 / 2
7,607
447
3,908
13,046
4,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
5 / 4 / 10
8,464
498
8,902
14,144
11,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
blondie1495
Thanatos
15
4 / 6 / 2
9,059
533
9,913
13,810
7,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
40
26
Kills
18
18
Deaths
26
28
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Medusa
HybridzZ1
Medusa
6
6
5
1.42
W
Sun Wukong
IBerle
Sun Wukong
1
3
7
1.5
W
Vamana
Jaytrain96
Vamana
9
1
2
10
W
6
2
4
4
L
Odin
Roas19
Odin
1
3
3
0.83
L
Freya
SOG Edz
Freya
2
7
2
0.43
L
5
4
10
2.5
L
Thanatos
blondie1495
Thanatos
4
6
2
0.83
W
Heimdallr
roaringTIIGER
Heimdallr
6
7
4
1.14
W
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,228
Damage
38,767
62,886
Taken
64,038
29,634
Mitigated
35,396
19,018
Healing
17,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
HybridzZ1
Medusa
8,872
4,587
0
1,581
11,408
4,004
722
3,099
8,237
0
27,098
W
Sun Wukong
IBerle
Sun Wukong
7,598
1,145
0
4,344
12,168
5,361
0
3,109
9,059
0
51,955
W
Vamana
Jaytrain96
Vamana
16,522
8,639
0
7,353
18,648
11,379
2,334
2,088
16,560
279
65,825
W
8,686
228
173
1,829
7,115
2,423
234
1,690
5,425
52,501
0
L
Odin
Roas19
Odin
7,172
1,237
0
1,897
11,630
7,812
480
802
10,827
0
38,630
L
Freya
SOG Edz
Freya
3,908
992
0
3,026
13,046
4,561
631
6,032
6,520
27,057
0
L
8,902
1,180
0
875
14,144
11,208
336
3,011
11,024
27,263
0
L
Thanatos
blondie1495
Thanatos
9,913
2,464
0
10,061
13,810
7,811
0
2,635
11,073
0
57,435
W
Heimdallr
roaringTIIGER
Heimdallr
8,020
2,533
0
1,347
10,756
3,695
644
1,546
9,210
0
37,667
W
7,402
1,706
0
3,972
14,199
6,776
400
4,377
9,822
28,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,383
Gold Earned
41,610
403
Minions Killed
282
0
Camps Cleared
0
1,616,497
Distance Traveled
1,697,667
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,326
490
41
2
0
322,092
0
W
Sun Wukong
8,492
500
91
5
0
358,487
2
W
Vamana
10,103
594
111
7
0
316,841
4
W
Thoth
9,460
556
113
7
0
329,190
4
L
Odin
8,154
480
64
4
0
312,517
3
L
Freya
7,607
447
61
4
0
314,685
3
L
Ymir
8,464
498
31
2
0
405,935
0
L
Thanatos
9,059
533
85
5
0
342,438
6
W
Heimdallr
8,738
514
55
3
0
303,737
2
W
Ymir
8,590
505
33
2
0
308,242
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role