Player Matchup

Agni
Agni
Archer511
Agni
Level 25
God Stats
3W - 7L
1,437 SR
Queue Stats
5W - 9L
1,317 Elo+
Solo
Cerberus
Cerberus
Darkknez-
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
PsiRenn
Danzaburou
Level 29
God Stats
5W - 6L
1,490 SR
Queue Stats
47W - 56L
1,366 Elo+
Solo
Amaterasu
Amaterasu
TheChemizt
Amaterasu
Level 17
God Stats
0W - 2L
1,793 SR
Queue Stats
2W - 7L
1,142 Elo+
Party 2
Merlin
Merlin
YodaDire
Merlin
Level 29
God Stats
13W - 13L
1,541 SR
Queue Stats
51W - 64L
1,392 Elo+
Solo
Team Averages
Level 21
1,552 SR
1,343 Elo+

VS

Team Averages
Level 24
1,487 SR
1,449 Elo+
Chaac
Chaac
I Veximity I
Chaac
Level 22
God Stats
13W - 3L
1,703 SR
Queue Stats
160W - 170L
1,453 Elo+
Party 1
Nemesis
Nemesis
Whos_Dozen
Nemesis
Level 18
God Stats
22W - 18L
1,233 SR
Queue Stats
67W - 69L
1,401 Elo+
Party 1
Artio
Artio
Wilmarth13x
Artio
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 72L
1,393 Elo+
Party 1
Scylla
Scylla
freewarfare
Scylla
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,500 Elo+
Solo
Neith
Neith
roma263
Neith
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
1 / 1 / 1
8,106
450
6,350
5,882
2,071
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Darkknez-
Cerberus
7
0 / 8 / 2
5,878
327
2,190
10,658
5,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
PsiRenn
Danzaburou
14
4 / 2 / 2
8,379
466
8,690
11,371
3,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
TheChemizt
Amaterasu
9
1 / 11 / 2
7,011
390
5,514
15,575
8,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
YodaDire
Merlin
16
9 / 3 / 1
10,217
568
11,122
8,675
3,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 3
9,802
545
9,677
16,380
10,714
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
Whos_Dozen
Nemesis
13
5 / 0 / 6
8,692
483
3,749
8,549
2,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
1 / 3 / 2
8,326
463
6,422
16,059
8,594
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
12
2 / 7 / 1
7,340
408
3,201
8,241
2,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Neith
roma263
Neith
14
7 / 3 / 4
9,089
505
10,170
9,645
3,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
39
15
Kills
23
25
Deaths
16
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Agni
1
1
1
1.5
L
Cerberus
Darkknez-
Cerberus
0
8
2
0.13
W
8
3
3
3.17
L
Danzaburou
PsiRenn
Danzaburou
4
2
2
2.5
L
Amaterasu
TheChemizt
Amaterasu
1
11
2
0.18
W
Nemesis
Whos_Dozen
Nemesis
5
0
6
8
W
1
3
2
0.67
L
Merlin
YodaDire
Merlin
9
3
1
3.17
W
Scylla
2
7
1
0.36
W
Neith
roma263
Neith
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,866
Damage
33,219
52,161
Taken
58,874
23,935
Mitigated
27,669
9,087
Healing
16,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
6,350
948
0
1,067
5,882
2,071
1,491
2,829
3,053
39,537
0
L
Cerberus
Darkknez-
Cerberus
2,190
278
0
949
10,658
5,735
180
804
9,801
10,766
0
W
9,677
2,353
0
5,102
16,380
10,714
0
3,434
12,871
0
54,485
L
Danzaburou
PsiRenn
Danzaburou
8,690
4,806
0
3,920
11,371
3,992
41
1,469
9,874
0
40,433
L
Amaterasu
TheChemizt
Amaterasu
5,514
2,830
0
1,633
15,575
8,934
70
2,193
13,324
0
20,171
W
Nemesis
Whos_Dozen
Nemesis
3,749
833
0
1,576
8,549
2,683
0
2,680
5,794
0
31,868
W
6,422
1,140
155
4,485
16,059
8,594
306
7,103
8,881
43,225
0
L
Merlin
YodaDire
Merlin
11,122
427
0
1,518
8,675
3,203
241
2,103
6,486
66,576
0
W
Scylla
3,201
1,041
0
931
8,241
2,482
963
4,479
3,737
19,393
0
W
Neith
roma263
Neith
10,170
5,858
0
4,055
9,645
3,196
1,448
1,691
7,929
0
45,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,591
Gold Earned
43,249
305
Minions Killed
326
0
Camps Cleared
0
1,535,699
Distance Traveled
1,546,085
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,106
450
76
4
0
300,660
6
L
Cerberus
5,878
327
21
1
0
291,789
0
W
Chaac
9,802
545
86
5
0
287,865
1
L
Danzaburou
8,379
466
64
4
0
299,060
0
L
Amaterasu
7,011
390
22
1
0
329,747
0
W
Nemesis
8,692
483
60
3
0
380,485
5
W
Artio
8,326
463
62
3
0
298,783
3
L
Merlin
10,217
568
122
7
0
314,443
3
W
Scylla
7,340
408
39
2
0
249,055
0
W
Neith
9,089
505
79
4
0
329,897
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role