Player Matchup

Sun Wukong
Sun Wukong
Lucas101061
Sun Wukong
Level 4
God Stats
8W - 9L
1,500 SR
Queue Stats
19W - 20L
1,793 Elo+
Solo
Neith
Neith
MrSavage1937
Neith
Level 6
God Stats
0W - 1L
1,219 SR
Queue Stats
1W - 2L
1,637 Elo+
Solo
Nemesis
Nemesis
PlasmaAce1
Nemesis
Level 16
God Stats
3W - 4L
1,847 SR
Queue Stats
77W - 78L
1,637 Elo+
Solo
Bacchus
Bacchus
TKNmoon
Bacchus
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
92W - 106L
1,650 Elo+
Solo
Discordia
Discordia
bckushog420
Discordia
Level 26
God Stats
1W - 7L
1,513 SR
Queue Stats
35W - 73L
1,540 Elo+
Solo
Team Averages
Level 16
1,516 SR
1,652 Elo+

VS

Team Averages
Level 15
1,565 SR
1,636 Elo+
Sobek
Sobek
ArbitraryMan
Sobek
Level 4
God Stats
3W - 1L
1,718 SR
Queue Stats
3W - 3L
1,715 Elo+
Solo
Nemesis
Nemesis
BlazingSpartan9
Nemesis
Level 16
God Stats
2W - 2L
1,403 SR
Queue Stats
7W - 9L
1,562 Elo+
Solo
Pele
Pele
Ggskimo
Pele
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,565 Elo+
Solo
Aphrodite
Aphrodite
XOrcinus
Aphrodite
Level 24
God Stats
52W - 33L
1,705 SR
Queue Stats
226W - 206L
1,706 Elo+
Solo
Rama
Rama
tollino94
Rama
Level 24
God Stats
5W - 3L
1,500 SR
Queue Stats
73W - 62L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Lucas101061
Sun Wukong
14
6 / 6 / 1
8,696
458
5,259
15,153
9,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
1 / 10 / 0
7,339
386
3,095
10,478
3,166
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
PlasmaAce1
Nemesis
17
7 / 0 / 4
10,580
557
11,240
15,921
7,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
TKNmoon
Bacchus
14
4 / 5 / 9
9,628
507
7,178
15,486
13,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
bckushog420
Discordia
15
8 / 6 / 5
10,053
529
11,250
9,593
3,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 11 / 6
7,678
404
4,909
16,371
11,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
5 / 6 / 3
9,703
511
4,452
10,607
3,775
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
Ggskimo
Pele
20
10 / 3 / 1
12,653
666
15,180
14,906
6,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
XOrcinus
Aphrodite
17
5 / 2 / 3
10,971
577
12,118
11,520
4,890
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
17
6 / 5 / 6
11,125
586
10,954
14,970
5,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
46
26
Kills
27
27
Deaths
27
19
Assists
19
Player
Kills
Deaths
Assists
KDA
W
1
11
6
0.36
W
5
6
3
1.08
W
Pele
Ggskimo
Pele
10
3
1
3.5
L
Sun Wukong
Lucas101061
Sun Wukong
6
6
1
1.08
L
1
10
0
0.1
L
Nemesis
PlasmaAce1
Nemesis
7
0
4
9
L
Bacchus
TKNmoon
Bacchus
4
5
9
1.7
W
Aphrodite
XOrcinus
Aphrodite
5
2
3
3.25
L
Discordia
bckushog420
Discordia
8
6
5
1.75
W
Rama
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,022
Damage
47,613
66,631
Taken
68,374
36,564
Mitigated
32,028
10,647
Healing
22,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,909
809
0
1,495
16,371
11,657
386
6,254
10,012
13,227
0
W
4,452
1,930
0
195
10,607
3,775
3,649
1,670
8,762
0
46,335
W
Pele
Ggskimo
Pele
15,180
4,704
0
7,010
14,906
6,481
464
1,486
13,270
0
100,896
L
Sun Wukong
Lucas101061
Sun Wukong
5,259
1,261
0
1,556
15,153
9,151
42
2,498
12,485
0
30,565
L
3,095
1,310
0
827
10,478
3,166
240
3,158
7,133
0
31,807
L
Nemesis
PlasmaAce1
Nemesis
11,240
4,615
0
5,148
15,921
7,183
0
4,579
11,231
0
71,022
L
Bacchus
TKNmoon
Bacchus
7,178
1,382
0
1,754
15,486
13,961
0
3,911
11,297
21,875
0
W
Aphrodite
XOrcinus
Aphrodite
12,118
1,569
2,035
7,944
11,520
4,890
1,456
2,498
9,022
80,636
0
L
Discordia
bckushog420
Discordia
11,250
1,762
135
1,227
9,593
3,103
324
2,041
7,458
45,175
0
W
Rama
10,954
7,433
0
4,069
14,970
5,225
2,627
6,520
8,450
0
67,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,296
Gold Earned
52,130
322
Minions Killed
530
0
Camps Cleared
0
1,714,997
Distance Traveled
1,805,066
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,678
404
12
1
0
382,488
1
W
Nemesis
9,703
511
73
4
0
366,460
0
W
Pele
12,653
666
174
9
0
396,779
1
L
Sun Wukong
8,696
458
37
2
0
346,643
1
L
Neith
7,339
386
54
3
0
244,123
0
L
Nemesis
10,580
557
124
7
0
449,080
1
L
Bacchus
9,628
507
24
1
0
376,119
1
W
Aphrodite
10,971
577
166
9
0
350,006
4
L
Discordia
10,053
529
83
4
0
299,032
3
W
Rama
11,125
586
105
6
0
309,333
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role