Player Matchup

Neith
Neith
Arvexi
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mulan
Mulan
SwagginBinLaggin
Mulan
Level 26
God Stats
2W - 4L
1,500 SR
Queue Stats
9W - 14L
1,245 Elo+
Party 2
Tiamat
Tiamat
Zee1801
Tiamat
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 33
1,500 SR
1,415 Elo+

VS

Team Averages
Level 54
1,562 SR
1,468 Elo+
Tiamat
Tiamat
TrickyEndowment
Tiamat
Level 27
God Stats
57W - 50L
1,335 SR
Queue Stats
95W - 94L
1,440 Elo+
Party 1
Ymir
Ymir
claudiacc1
Ymir
Level 18
God Stats
21W - 19L
1,611 SR
Queue Stats
288W - 267L
1,525 Elo+
Solo
Bellona
Bellona
superratchet19
Bellona
Level 118
God Stats
6W - 1L
1,741 SR
Queue Stats
119W - 114L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Arvexi
Neith
11
1 / 6 / 4
7,740
645
6,389
8,383
2,712
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
4 / 5 / 0
8,123
677
8,490
11,260
8,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
Zee1801
Tiamat
10
1 / 8 / 4
7,653
638
8,841
9,208
5,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 13
8,903
742
8,496
8,596
5,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
5 / 1 / 13
9,110
759
5,026
11,997
11,578
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
10 / 2 / 9
10,298
858
9,919
12,349
8,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
54
6
Kills
19
19
Deaths
6
8
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Neith
Arvexi
Neith
1
6
4
0.5
L
4
5
0
0.8
W
4
3
13
3.5
L
Tiamat
Zee1801
Tiamat
1
8
4
0.38
W
5
1
13
11.5
W
10
2
9
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,720
Damage
23,441
28,851
Taken
32,942
16,950
Mitigated
26,194
2,878
Healing
11,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Arvexi
Neith
6,389
3,112
0
794
8,383
2,712
273
4,545
3,838
0
26,914
L
8,490
1,242
0
750
11,260
8,619
0
4,908
6,352
0
21,993
W
8,496
985
0
4,212
8,596
5,958
531
2,058
6,249
36,784
0
L
Tiamat
Zee1801
Tiamat
8,841
559
0
1,334
9,208
5,619
0
4,077
5,131
32,635
0
W
5,026
950
0
3,400
11,997
11,578
183
2,494
9,017
17,639
0
W
9,919
4,818
0
3,554
12,349
8,658
664
3,506
8,395
0
33,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,516
Gold Earned
28,311
145
Minions Killed
138
0
Camps Cleared
0
586,947
Distance Traveled
684,117
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,740
645
62
5
0
185,838
1
L
Mulan
8,123
677
35
3
0
203,597
0
W
Tiamat
8,903
742
66
6
0
209,978
1
L
Tiamat
7,653
638
48
4
0
197,512
1
W
Ymir
9,110
759
23
2
0
211,647
3
W
Bellona
10,298
858
49
4
0
262,492
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role