Player Matchup

Raijin
Raijin
Masters
Ardеnt
Raijin
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
DaveJr
Tsukuyomi
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Apollo
Apollo
Masters
GinoSZN
Apollo
Masters
Level 149
God Stats
63W - 29L
1,919 SR
Queue Stats
418W - 336L
2,913 MMR
Party 2
Hun Batz
Hun Batz
Masters
MayGodsFear
Hun Batz
Masters
Level 67
God Stats
0W - 2L
1,351 SR
Queue Stats
95W - 67L
2,668 MMR
Solo
Horus
Horus
Masters
buttmuncha
Horus
Masters
Level 160
God Stats
2W - 2L
1,912 SR
Queue Stats
511W - 471L
2,768 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 139
1,636 SR
2,270 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 134
1,692 SR
2,752 MMR
Chernobog
Chernobog
Masters
AloroesJosezon
Chernobog
Masters
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
95W - 59L
2,722 MMR
Party 1
Geb
Geb
Masters
LBurd
Geb
Masters
Level 154
God Stats
2W - 3L
1,500 SR
Queue Stats
321W - 278L
2,631 MMR
Solo
Mercury
Mercury
Grandmaster
Vrxa
Mercury
Grandmaster
Level 154
God Stats
18W - 6L
2,031 SR
Queue Stats
317W - 185L
2,879 MMR
Party 3
Agni
Agni
Masters
bikuandu_06
Agni
Masters
Level 157
God Stats
1W - 3L
1,356 SR
Queue Stats
240W - 194L
2,807 MMR
Party 1
Guan Yu
Guan Yu
Masters
xZaheer-
Guan Yu
Masters
Level 139
God Stats
35W - 8L
2,073 SR
Queue Stats
188W - 123L
2,719 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Ardеnt
Raijin
15
1 / 4 / 1
8,808
518
7,529
9,944
3,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
DaveJr
Tsukuyomi
15
0 / 3 / 0
8,440
496
8,372
14,042
12,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Apollo
GinoSZN
Apollo
15
1 / 5 / 2
8,726
513
10,977
17,373
5,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
MayGodsFear
Hun Batz
13
0 / 4 / 1
7,573
445
4,239
9,840
3,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Horus
11
1 / 8 / 1
7,078
416
4,383
16,912
12,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
JanusPersephoneDanzaburouSetNemesis

VS

Bans
Ao KuangTyrAnhurSun WukongKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AloroesJosezon
Chernobog
18
6 / 1 / 7
11,191
658
14,874
16,303
6,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Geb
LBurd
Geb
14
1 / 0 / 18
9,595
564
7,263
11,315
8,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
Vrxa
Mercury
17
6 / 1 / 12
10,810
636
10,434
11,627
4,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
6 / 1 / 7
11,040
649
10,040
8,069
2,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
xZaheer-
Guan Yu
17
5 / 0 / 6
10,791
635
8,159
11,185
12,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
74
3
Kills
24
24
Deaths
3
5
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Chernobog
AloroesJosezon
Chernobog
6
1
7
9.5
L
Raijin
Ardеnt
Raijin
1
4
1
0.38
L
Tsukuyomi
DaveJr
Tsukuyomi
0
3
0
0
L
Apollo
GinoSZN
Apollo
1
5
2
0.4
W
Geb
LBurd
Geb
1
0
18
10
L
Hun Batz
MayGodsFear
Hun Batz
0
4
1
0.13
W
Mercury
Vrxa
Mercury
6
1
12
12
W
6
1
7
9.5
L
Horus
1
8
1
0.19
W
Guan Yu
xZaheer-
Guan Yu
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,500
Damage
50,770
68,111
Taken
58,499
38,182
Mitigated
35,008
21,573
Healing
33,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
AloroesJosezon
Chernobog
14,874
10,033
0
10,359
16,303
6,610
4,791
1,854
14,380
0
83,614
L
Raijin
Ardеnt
Raijin
7,529
831
0
2,311
9,944
3,319
0
4,407
5,213
64,164
0
L
Tsukuyomi
DaveJr
Tsukuyomi
8,372
1,503
0
5,073
14,042
12,848
0
638
12,952
0
68,175
L
Apollo
GinoSZN
Apollo
10,977
6,452
0
8,250
17,373
5,736
0
2,692
14,592
0
63,724
W
Geb
LBurd
Geb
7,263
1,405
0
4,234
11,315
8,648
177
1,621
9,621
25,607
0
L
Hun Batz
MayGodsFear
Hun Batz
4,239
392
0
2,438
9,840
3,470
1,066
2,887
6,815
0
49,202
W
Mercury
Vrxa
Mercury
10,434
6,515
0
5,095
11,627
4,674
1,529
1,475
10,025
0
88,190
W
10,040
1,075
0
2,993
8,069
2,863
1,692
2,638
5,203
79,313
0
L
Horus
4,383
1,869
352
3,149
16,912
12,809
0
6,131
10,586
0
15,604
W
Guan Yu
xZaheer-
Guan Yu
8,159
1,381
2,191
8,456
11,185
12,213
538
899
9,780
0
61,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,625
Gold Earned
53,427
536
Minions Killed
568
0
Camps Cleared
0
1,504,312
Distance Traveled
1,780,913
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
11,191
658
141
8
0
311,141
3
L
Raijin
8,808
518
151
9
0
295,515
6
L
Tsukuyomi
8,440
496
142
8
0
327,687
3
L
Apollo
8,726
513
120
7
0
287,839
3
W
Geb
9,595
564
35
2
0
353,298
2
L
Hun Batz
7,573
445
107
6
0
286,276
2
W
Mercury
10,810
636
130
8
0
410,123
8
W
Agni
11,040
649
160
9
0
333,289
4
L
Horus
7,078
416
16
1
0
306,995
3
W
Guan Yu
10,791
635
102
6
0
373,062
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role