Player Matchup

Nemesis
Nemesis
Alex32069
Nemesis
Level 22
God Stats
20W - 11L
1,624 SR
Queue Stats
33W - 32L
1,545 Elo+
Party 3
Athena
Athena
D4Rkdodo6969
Athena
Level 24
God Stats
8W - 6L
1,733 SR
Queue Stats
51W - 67L
1,521 Elo+
Party 3
Cthulhu
Cthulhu
DaRkSt3ph69
Cthulhu
Level 29
God Stats
33W - 25L
1,537 SR
Queue Stats
91W - 93L
1,549 Elo+
Party 3
Cupid
Cupid
SPRMAT
Cupid
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,423 Elo+
Party 2
Olorun
Olorun
SenpaiiToyZ
Olorun
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,402 Elo+
Party 2
Team Averages
Level 18
1,579 SR
1,488 Elo+

VS

Team Averages
Level 25
1,480 SR
1,495 Elo+
Scylla
Scylla
FussiestInk5365
Scylla
Level 29
God Stats
2W - 5L
1,529 SR
Queue Stats
176W - 203L
1,514 Elo+
Party 1
Anhur
Anhur
LemonParty69420
Anhur
Level 26
God Stats
5W - 9L
1,500 SR
Queue Stats
149W - 141L
1,487 Elo+
Party 1
Amaterasu
Amaterasu
Ran_Lin3
Amaterasu
Level 14
God Stats
5W - 7L
1,264 SR
Queue Stats
21W - 23L
1,503 Elo+
Solo
Skadi
Skadi
Vegimite man
Skadi
Level 28
God Stats
17W - 13L
1,607 SR
Queue Stats
163W - 183L
1,471 Elo+
Party 1
Neith
Neith
pupier
Neith
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Alex32069
Nemesis
11
3 / 2 / 2
6,640
604
4,355
8,046
3,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
9
2 / 1 / 2
5,739
522
2,173
6,182
3,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cthulhu
DaRkSt3ph69
Cthulhu
12
2 / 0 / 1
6,512
592
5,753
7,282
4,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
SPRMAT
Cupid
10
3 / 1 / 3
5,676
516
5,738
6,540
1,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
10
3 / 2 / 2
5,954
541
4,015
7,976
2,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,423
493
2,454
4,379
1,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes

Shoes

+6%
Movement Speed

7
0 / 2 / 1
4,526
411
2,763
5,842
1,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Amaterasu
Ran_Lin3
Amaterasu
8
2 / 1 / 0
4,890
445
2,669
8,192
3,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Boots

Boots

+6%
Movement Speed

8
0 / 5 / 2
4,820
438
4,399
6,921
1,712
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
pupier
Neith
9
4 / 2 / 0
5,751
523
5,209
7,253
2,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
13
Kills
6
6
Deaths
14
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Alex32069
Nemesis
3
2
2
2
W
Athena
2
1
2
3
W
Cthulhu
DaRkSt3ph69
Cthulhu
2
0
1
2.5
L
0
4
0
0
L
0
2
1
0.25
L
Amaterasu
Ran_Lin3
Amaterasu
2
1
0
2
W
Cupid
SPRMAT
Cupid
3
1
3
4.5
W
Olorun
3
2
2
2
L
0
5
2
0.2
L
Neith
pupier
Neith
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,034
Damage
17,494
36,026
Taken
32,587
14,947
Mitigated
10,873
15,442
Healing
9,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Alex32069
Nemesis
4,355
2,521
0
3,696
8,046
3,158
0
0
8,046
0
42,963
W
Athena
2,173
939
0
938
6,182
3,635
0
0
6,182
12,475
0
W
Cthulhu
DaRkSt3ph69
Cthulhu
5,753
298
0
3,038
7,282
4,113
470
0
7,282
32,280
0
L
2,454
385
0
222
4,379
1,261
388
2,197
2,182
22,503
0
L
2,763
665
0
1,269
5,842
1,726
0
3,361
2,131
0
11,234
L
Amaterasu
Ran_Lin3
Amaterasu
2,669
605
0
4,721
8,192
3,975
0
909
7,283
0
17,081
W
Cupid
SPRMAT
Cupid
5,738
4,084
133
3,894
6,540
1,745
181
0
6,540
0
29,259
W
Olorun
4,015
2,136
298
3,445
7,976
2,296
287
2,146
5,522
20,208
0
L
4,399
2,475
0
977
6,921
1,712
0
2,035
4,886
0
20,761
L
Neith
pupier
Neith
5,209
2,334
0
2,187
7,253
2,199
0
2,973
4,164
0
22,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,521
Gold Earned
25,410
251
Minions Killed
177
0
Camps Cleared
0
1,077,052
Distance Traveled
900,270
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,640
604
94
9
0
242,219
0
W
Athena
5,739
522
22
2
0
201,720
0
W
Cthulhu
6,512
592
63
6
0
244,481
1
L
Scylla
5,423
493
41
4
0
169,082
0
L
Anhur
4,526
411
22
2
0
154,734
0
L
Amaterasu
4,890
445
37
3
0
201,027
1
W
Cupid
5,676
516
46
4
0
169,381
0
W
Olorun
5,954
541
26
2
0
219,251
1
L
Skadi
4,820
438
34
3
0
170,013
0
L
Neith
5,751
523
43
4
0
205,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role