Player Matchup

Geb
Geb
LUNAbluev
Geb
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
PupRx
Tyr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Thanatos
Thanatos
SuperCuteNarhwal
Thanatos
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,489 Elo+
Party 3
Merlin
Merlin
eburr2
Merlin
Level 26
God Stats
4W - 4L
1,520 SR
Queue Stats
194W - 212L
1,459 Elo+
Solo
Medusa
Medusa
lilith143
Medusa
Level 14
God Stats
3W - 9L
1,296 SR
Queue Stats
8W - 11L
1,324 Elo+
Solo
Team Averages
Level 27
1,463 SR
1,454 Elo+

VS

Team Averages
Level 28
1,506 SR
1,445 Elo+
Nemesis
Nemesis
Derky555
Nemesis
Level 26
God Stats
26W - 17L
1,548 SR
Queue Stats
96W - 95L
1,472 Elo+
Party 1
Odin
Odin
EliteChris1
Odin
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 76L
1,442 Elo+
Party 1
Medusa
Medusa
LadyDubs426
Medusa
Level 29
God Stats
16W - 23L
1,501 SR
Queue Stats
23W - 35L
1,442 Elo+
Party 2
Vulcan
Vulcan
Purple4096
Vulcan
Level 29
God Stats
2W - 1L
1,481 SR
Queue Stats
25W - 24L
1,426 Elo+
Party 1
Ganesha
Ganesha
Rainingbolts91
Ganesha
Level 29
God Stats
6W - 6L
1,500 SR
Queue Stats
23W - 35L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 2
6,855
490
3,213
8,301
3,993
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyr
PupRx
Tyr
10
0 / 5 / 1
5,946
425
1,795
8,490
5,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

10
2 / 7 / 0
6,472
462
6,399
12,765
3,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Merlin
eburr2
Merlin
13
3 / 3 / 0
7,635
545
6,687
6,803
2,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
lilith143
Medusa
10
2 / 5 / 1
6,455
461
5,111
10,208
3,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Derky555
Nemesis
14
10 / 1 / 1
8,259
590
9,378
9,737
6,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
3 / 0 / 7
7,658
547
4,768
7,928
4,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
12
5 / 3 / 0
7,209
515
9,367
6,184
2,139
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Vulcan
Purple4096
Vulcan
13
2 / 3 / 0
7,552
539
3,160
6,444
2,223
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 6
7,181
513
3,398
8,396
4,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
8
Kills
21
21
Deaths
8
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Derky555
Nemesis
10
1
1
10.5
W
3
0
7
6.5
L
1
1
2
2
W
Medusa
5
3
0
1.67
L
Tyr
PupRx
Tyr
0
5
1
0.1
W
Vulcan
Purple4096
Vulcan
2
3
0
0.67
W
1
1
6
4
L
2
7
0
0.29
L
Merlin
eburr2
Merlin
3
3
0
1
L
Medusa
lilith143
Medusa
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,205
Damage
30,071
46,567
Taken
38,689
17,946
Mitigated
19,430
11,495
Healing
12,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Derky555
Nemesis
9,378
4,527
0
4,259
9,737
6,697
118
526
9,079
0
49,625
W
4,768
2,226
0
3,236
7,928
4,090
508
457
7,446
0
28,438
L
3,213
175
0
344
8,301
3,993
0
1,260
7,041
19,387
0
W
Medusa
9,367
4,003
0
974
6,184
2,139
380
2,082
4,102
0
41,532
L
Tyr
PupRx
Tyr
1,795
537
0
584
8,490
5,299
414
653
7,612
0
13,729
W
Vulcan
Purple4096
Vulcan
3,160
181
0
1,792
6,444
2,223
538
4,157
2,287
38,831
0
W
3,398
115
0
2,650
8,396
4,281
0
2,678
5,718
16,054
0
L
6,399
1,631
0
6,413
12,765
3,267
0
1,372
11,218
0
35,135
L
Merlin
eburr2
Merlin
6,687
285
0
787
6,803
2,130
344
2,637
4,116
46,154
0
L
Medusa
lilith143
Medusa
5,111
2,340
0
3,367
10,208
3,257
827
636
9,572
0
33,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,363
Gold Earned
37,859
290
Minions Killed
315
0
Camps Cleared
0
1,226,382
Distance Traveled
1,288,269
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,259
590
80
6
0
262,990
0
W
Odin
7,658
547
71
5
0
280,088
3
L
Geb
6,855
490
29
2
0
256,450
0
W
Medusa
7,209
515
79
6
0
216,865
2
L
Tyr
5,946
425
35
3
0
258,196
0
W
Vulcan
7,552
539
79
6
0
238,855
2
W
Ganesha
7,181
513
6
0
0
289,471
4
L
Thanatos
6,472
462
70
5
0
245,718
0
L
Merlin
7,635
545
92
7
0
222,047
0
L
Medusa
6,455
461
64
5
0
243,971
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role