Player Matchup

Bakasura
Bakasura
Sedeugs
Bakasura
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 31L
1,434 Elo+
Solo
King Arthur
King Arthur
TioDaMaizena
King Arthur
Level 13
God Stats
1W - 0L
1,471 SR
Queue Stats
1W - 1L
1,251 Elo+
Solo
Medusa
Medusa
Zuksis
Medusa
Level 16
God Stats
4W - 1L
1,744 SR
Queue Stats
12W - 5L
1,509 Elo+
Party 1
Ra
Ra
pedroLaux
Ra
Level 6
God Stats
3W - 1L
1,715 SR
Queue Stats
12W - 10L
1,656 Elo+
Party 1
Aphrodite
Aphrodite
ultraviolence491
Aphrodite
Level 28
God Stats
9W - 13L
1,582 SR
Queue Stats
38W - 47L
1,418 Elo+
Solo
Team Averages
Level 18
1,602 SR
1,453 Elo+

VS

Team Averages
Level 17
1,565 SR
1,392 Elo+
Danzaburou
Danzaburou
AAE-ign4c1o
Danzaburou
Level 18
God Stats
11W - 10L
1,645 SR
Queue Stats
33W - 64L
1,254 Elo+
Party 3
Freya
Freya
AstridDieDame
Freya
Level 7
God Stats
4W - 6L
1,500 SR
Queue Stats
22W - 22L
1,367 Elo+
Party 2
Aphrodite
Aphrodite
ChronousxD
Aphrodite
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,282 Elo+
Party 2
Chaac
Chaac
Xstefano-leonX
Chaac
Level 26
God Stats
19W - 25L
1,442 SR
Queue Stats
69W - 121L
1,308 Elo+
Party 3
Tsukuyomi
Tsukuyomi
cadu009
Tsukuyomi
Level 5
God Stats
1W - 2L
1,737 SR
Queue Stats
4W - 5L
1,749 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Sedeugs
Bakasura
12
2 / 2 / 5
6,852
527
5,644
9,911
3,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
TioDaMaizena
King Arthur
11
1 / 3 / 0
6,144
473
3,864
9,178
4,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
Zuksis
Medusa
14
12 / 0 / 6
8,544
657
11,465
8,977
2,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
5 / 1 / 6
7,199
554
7,110
4,131
1,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Aphrodite
10
2 / 3 / 12
6,346
488
3,589
5,952
4,683
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AAE-ign4c1o
Danzaburou
9
2 / 7 / 1
5,813
447
6,003
11,325
3,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 4 / 2
5,556
427
2,804
9,377
3,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
ChronousxD
Aphrodite
9
2 / 6 / 1
5,750
442
4,214
8,350
2,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 2 / 0
6,950
535
6,105
7,721
4,556
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
cadu009
Tsukuyomi
9
1 / 4 / 1
5,741
442
3,107
10,056
3,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
22
Kills
9
9
Deaths
23
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AAE-ign4c1o
Danzaburou
2
7
1
0.36
L
0
4
2
0.25
L
Aphrodite
ChronousxD
Aphrodite
2
6
1
0.42
W
Bakasura
Sedeugs
Bakasura
2
2
5
2.25
W
King Arthur
TioDaMaizena
King Arthur
1
3
0
0.33
L
4
2
0
2
W
Medusa
Zuksis
Medusa
12
0
6
15
L
Tsukuyomi
cadu009
Tsukuyomi
1
4
1
0.38
W
5
1
6
8
W
Aphrodite
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,672
Damage
22,233
38,149
Taken
46,829
17,558
Mitigated
16,988
16,906
Healing
16,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AAE-ign4c1o
Danzaburou
6,003
2,200
468
2,260
11,325
3,529
479
2,606
8,656
0
26,556
L
2,804
683
0
3,364
9,377
3,025
469
3,355
5,782
22,080
0
L
Aphrodite
ChronousxD
Aphrodite
4,214
937
1,887
3,145
8,350
2,747
199
1,803
6,164
20,042
0
W
Bakasura
Sedeugs
Bakasura
5,644
4,887
0
4,873
9,911
3,610
216
2,488
7,373
0
25,080
W
King Arthur
TioDaMaizena
King Arthur
3,864
318
0
2,381
9,178
4,847
0
0
8,736
0
23,110
L
6,105
854
0
2,449
7,721
4,556
245
636
6,469
0
33,485
W
Medusa
Zuksis
Medusa
11,465
6,610
0
3,975
8,977
2,961
1,723
1,190
7,787
0
52,772
L
Tsukuyomi
cadu009
Tsukuyomi
3,107
1,209
0
3,302
10,056
3,131
0
1,866
7,867
0
25,884
W
7,110
1,764
210
1,487
4,131
1,457
814
1,311
2,795
34,710
0
W
Aphrodite
3,589
191
1,397
2,583
5,952
4,683
273
2,029
3,923
12,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,085
Gold Earned
29,810
281
Minions Killed
232
0
Camps Cleared
0
1,150,499
Distance Traveled
1,116,437
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,813
447
49
4
0
217,339
0
L
Freya
5,556
427
42
3
0
201,619
2
L
Aphrodite
5,750
442
31
2
0
206,391
0
W
Bakasura
6,852
527
62
5
0
233,096
1
W
King Arthur
6,144
473
43
3
0
220,838
0
L
Chaac
6,950
535
57
4
0
262,175
2
W
Medusa
8,544
657
78
6
0
231,506
2
L
Tsukuyomi
5,741
442
53
4
0
228,913
2
W
Ra
7,199
554
73
6
0
242,025
0
W
Aphrodite
6,346
488
25
2
0
223,034
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role