Player Matchup

Fenrir
Fenrir
Dellotix
Fenrir
Level 14
God Stats
26W - 20L
1,459 SR
Queue Stats
41W - 35L
1,350 Elo+
Party 3
Zeus
Zeus
SergiO_KiLLer_15
Zeus
Level 23
God Stats
9W - 6L
1,538 SR
Queue Stats
25W - 25L
1,407 Elo+
Party 2
Nemesis
Nemesis
VulkanusX
Nemesis
Level 27
God Stats
0W - 3L
1,148 SR
Queue Stats
66W - 84L
1,409 Elo+
Solo
Loki
Loki
theDestructorN1
Loki
Level 22
God Stats
10W - 8L
1,635 SR
Queue Stats
16W - 18L
1,441 Elo+
Party 2
Kukulkan
Kukulkan
this-jenske-be
Kukulkan
Level 13
God Stats
13W - 6L
1,746 SR
Queue Stats
41W - 38L
1,369 Elo+
Party 3
Team Averages
Level 20
1,505 SR
1,395 Elo+

VS

Team Averages
Level 18
1,494 SR
1,301 Elo+
Izanami
Izanami
CosminCiursas89
Izanami
Level 26
God Stats
5W - 8L
1,331 SR
Queue Stats
24W - 45L
1,230 Elo+
Party 1
Cerberus
Cerberus
HOLODNlAK
Cerberus
Level 17
God Stats
2W - 5L
1,602 SR
Queue Stats
10W - 14L
1,386 Elo+
Solo
Nemesis
Nemesis
OmegaHutz
Nemesis
Level 6
God Stats
5W - 8L
1,552 SR
Queue Stats
36W - 58L
1,276 Elo+
Solo
Sun Wukong
Sun Wukong
gotwarzazat
Sun Wukong
Level 27
God Stats
40W - 39L
1,367 SR
Queue Stats
385W - 401L
1,476 Elo+
Solo
Arachne
Arachne
pape_pap
Arachne
Level 16
God Stats
3W - 1L
1,617 SR
Queue Stats
4W - 12L
1,139 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dellotix
Fenrir
20
3 / 5 / 29
14,095
1,007
14,579
26,411
18,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
9 / 9 / 26
16,096
1,150
30,290
21,395
7,723
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
VulkanusX
Nemesis
20
6 / 11 / 22
14,376
1,027
20,754
28,103
11,359
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
15 / 11 / 18
16,609
1,186
17,865
21,448
8,499
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
20
12 / 2 / 23
17,001
1,214
36,514
9,584
3,577
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

11

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
21 / 14 / 9
18,274
1,305
44,503
28,854
11,010
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cerberus
HOLODNlAK
Cerberus
20
8 / 6 / 23
17,756
1,268
19,708
27,168
32,239
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
OmegaHutz
Nemesis
20
2 / 10 / 17
13,274
948
10,692
25,323
9,508
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
gotwarzazat
Sun Wukong
20
4 / 7 / 12
13,304
950
14,589
23,115
17,080
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
pape_pap
Arachne
20
3 / 8 / 19
14,709
1,051
11,128
27,467
10,846
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
118
45
Kills
38
38
Deaths
45
118
Assists
80
Player
Kills
Deaths
Assists
KDA
W
21
14
9
1.82
L
Fenrir
Dellotix
Fenrir
3
5
29
3.5
W
Cerberus
HOLODNlAK
Cerberus
8
6
23
3.25
W
Nemesis
OmegaHutz
Nemesis
2
10
17
1.05
L
9
9
26
2.44
L
Nemesis
VulkanusX
Nemesis
6
11
22
1.55
W
Sun Wukong
gotwarzazat
Sun Wukong
4
7
12
1.43
W
Arachne
pape_pap
Arachne
3
8
19
1.56
L
15
11
18
2.18
L
Kukulkan
12
2
23
11.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,002
Damage
100,620
106,941
Taken
131,927
49,399
Mitigated
80,683
8,657
Healing
22,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
44,503
36,298
0
4,017
28,854
11,010
0
17,666
11,188
0
84,494
L
Fenrir
Dellotix
Fenrir
14,579
6,536
0
1,903
26,411
18,241
0
3,291
23,120
0
25,521
W
Cerberus
HOLODNlAK
Cerberus
19,708
1,808
0
6,254
27,168
32,239
0
17,583
9,585
49,393
0
W
Nemesis
OmegaHutz
Nemesis
10,692
4,945
0
2,162
25,323
9,508
0
11,048
14,275
0
26,316
L
30,290
6,063
0
1,014
21,395
7,723
0
3,743
17,652
57,598
0
L
Nemesis
VulkanusX
Nemesis
20,754
8,740
476
4,561
28,103
11,359
0
6,466
21,637
0
47,236
W
Sun Wukong
gotwarzazat
Sun Wukong
14,589
2,060
0
6,078
23,115
17,080
0
8,407
13,700
0
39,133
W
Arachne
pape_pap
Arachne
11,128
6,352
0
4,045
27,467
10,846
0
12,100
15,367
0
32,453
L
17,865
6,554
0
703
21,448
8,499
0
3,725
17,723
0
29,801
L
Kukulkan
36,514
3,938
0
0
9,584
3,577
0
2,483
7,101
79,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,177
Gold Earned
77,317
263
Minions Killed
296
9
Camps Cleared
9
1,287,741
Distance Traveled
1,292,844
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
18,274
1,305
72
5
3
191,682
0
L
Fenrir
14,095
1,007
25
2
2
294,840
2
W
Cerberus
17,756
1,268
98
7
1
269,540
1
W
Nemesis
13,274
948
30
2
0
258,400
2
L
Zeus
16,096
1,150
54
4
5
227,255
0
L
Nemesis
14,376
1,027
38
3
1
237,759
0
W
Sun Wukong
13,304
950
47
3
0
262,366
0
W
Arachne
14,709
1,051
49
4
5
310,856
0
L
Loki
16,609
1,186
20
1
1
252,301
0
L
Kukulkan
17,001
1,214
126
9
0
275,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role