Player Matchup

Danzaburou
Danzaburou
Cauakahn67
Danzaburou
Level 27
God Stats
0W - 1L
1,310 SR
Queue Stats
3W - 2L
1,836 Elo+
Solo
Set
Set
CountryEmpress
Set
Level 26
God Stats
1W - 3L
1,376 SR
Queue Stats
46W - 35L
1,601 Elo+
Solo
Geb
Geb
EliotNess3101
Geb
Level 27
God Stats
0W - 3L
1,488 SR
Queue Stats
7W - 20L
1,401 Elo+
Solo
Neith
Neith
JonathanCamenar
Neith
Level 28
God Stats
24W - 26L
1,256 SR
Queue Stats
43W - 54L
1,305 Elo+
Solo
Mercury
Mercury
MGaete
Mercury
Level 29
God Stats
1W - 3L
1,360 SR
Queue Stats
130W - 56L
1,721 Elo+
Solo
Team Averages
Level 27
1,358 SR
1,573 Elo+

VS

Team Averages
Level 27
1,695 SR
1,521 Elo+
Loki
Loki
FireWolfJ
Loki
Level 28
God Stats
19W - 3L
1,797 SR
Queue Stats
79W - 61L
1,644 Elo+
Solo
Nemesis
Nemesis
Khashiuliz
Nemesis
Level 25
God Stats
4W - 1L
1,713 SR
Queue Stats
64W - 65L
1,473 Elo+
Solo
Baron Samedi
Baron Samedi
Strondo1992
Baron Samedi
Level 29
God Stats
11W - 5L
1,957 SR
Queue Stats
91W - 94L
1,574 Elo+
Solo
Chiron
Chiron
Vitê
Chiron
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
33W - 43L
1,499 Elo+
Solo
Scylla
Scylla
lucaslucas_46
Scylla
Level 29
God Stats
9W - 10L
1,506 SR
Queue Stats
114W - 149L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cauakahn67
Danzaburou
4
0 / 9 / 0
4,245
354
1,003
6,035
1,547
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

13
9 / 0 / 0
8,014
668
7,317
8,266
3,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 3 / 3
4,749
396
2,669
9,219
3,446
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 3 / 2
4,966
414
3,436
6,948
1,997
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mercury
MGaete
Mercury
14
2 / 0 / 2
7,072
589
7,237
7,254
2,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
0 / 2 / 0
6,438
537
4,243
8,680
2,729
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
Khashiuliz
Nemesis
10
5 / 2 / 0
6,377
531
4,313
7,521
2,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Baron Samedi
Strondo1992
Baron Samedi
9
0 / 2 / 4
5,920
493
5,491
8,072
3,512
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
Vitê
Chiron
9
3 / 2 / 3
6,074
506
6,573
7,382
2,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
6 / 3 / 0
6,579
548
5,170
6,153
1,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
21
11
Kills
14
15
Deaths
11
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Cauakahn67
Danzaburou
0
9
0
0
L
9
0
0
9
L
0
3
3
0.5
W
Loki
0
2
0
0
L
0
3
2
0.33
W
Nemesis
Khashiuliz
Nemesis
5
2
0
2.5
L
Mercury
MGaete
Mercury
2
0
2
3
W
Baron Samedi
Strondo1992
Baron Samedi
0
2
4
1
W
Chiron
Vitê
Chiron
3
2
3
2.25
W
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,662
Damage
25,790
37,722
Taken
37,808
12,593
Mitigated
12,362
9,735
Healing
15,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Cauakahn67
Danzaburou
1,003
916
0
137
6,035
1,547
474
2,805
3,042
0
6,808
L
7,317
3,471
0
3,324
8,266
3,036
0
1,088
7,098
0
49,804
L
2,669
220
0
1,251
9,219
3,446
177
3,405
5,810
8,892
0
W
Loki
4,243
709
0
2,598
8,680
2,729
800
0
8,680
0
38,437
L
3,436
977
177
1,925
6,948
1,997
406
1,756
5,108
0
20,917
W
Nemesis
Khashiuliz
Nemesis
4,313
1,950
0
2,455
7,521
2,138
0
329
7,192
0
27,466
L
Mercury
MGaete
Mercury
7,237
2,384
0
2,921
7,254
2,567
0
1,245
6,003
0
49,826
W
Baron Samedi
Strondo1992
Baron Samedi
5,491
1,047
972
2,975
8,072
3,512
495
762
7,310
21,167
0
W
Chiron
Vitê
Chiron
6,573
2,175
1,009
3,404
7,382
2,237
724
1,393
5,989
0
27,670
W
5,170
1,295
0
1,747
6,153
1,746
764
185
5,968
27,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,046
Gold Earned
31,388
273
Minions Killed
261
0
Camps Cleared
0
1,088,998
Distance Traveled
1,069,365
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,245
354
12
1
0
157,452
3
L
Set
8,014
668
108
9
0
252,342
2
L
Geb
4,749
396
7
1
0
237,124
3
W
Loki
6,438
537
73
6
0
210,361
3
L
Neith
4,966
414
48
4
0
195,451
0
W
Nemesis
6,377
531
66
6
0
237,353
2
L
Mercury
7,072
589
98
8
0
246,629
1
W
Baron Samedi
5,920
493
25
2
0
210,257
4
W
Chiron
6,074
506
41
3
0
214,525
3
W
Scylla
6,579
548
56
5
0
196,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role