Player Matchup

Sol
Sol
CopyCat5995
Sol
Level 15
God Stats
7W - 3L
1,500 SR
Queue Stats
71W - 73L
1,394 Elo+
Party 1
Bellona
Bellona
SexBaBombs
Bellona
Level 102
God Stats
61W - 44L
1,531 SR
Queue Stats
495W - 327L
1,574 Elo+
Party 1
Mercury
Mercury
wassupwumb0
Mercury
Level 69
God Stats
12W - 5L
1,608 SR
Queue Stats
96W - 94L
1,536 Elo+
Party 1
Team Averages
Level 62
1,546 SR
1,501 Elo+

VS

Team Averages
Level 29
1,633 SR
1,466 Elo+
Nemesis
Nemesis
Cmurff21
Nemesis
Level 47
God Stats
1W - 2L
1,720 SR
Queue Stats
1W - 4L
1,410 Elo+
Party 2
Olorun
Olorun
DuckScythe
Olorun
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,375 Elo+
Solo
Medusa
Medusa
Sox517
Medusa
Level 23
God Stats
2W - 3L
1,679 SR
Queue Stats
5W - 11L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 11
10,965
609
5,516
3,855
1,478
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
SexBaBombs
Bellona
17
10 / 6 / 9
13,132
730
21,285
20,430
19,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mercury
wassupwumb0
Mercury
17
8 / 1 / 6
12,929
718
11,562
10,310
4,501
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cmurff21
Nemesis
14
2 / 5 / 5
10,967
609
8,044
13,295
7,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
DuckScythe
Olorun
14
2 / 8 / 5
11,372
632
5,822
18,091
6,309
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
Sox517
Medusa
14
3 / 6 / 3
11,098
617
5,343
11,465
3,804
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
19
Kills
7
8
Deaths
19
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Cmurff21
Nemesis
2
5
5
0.9
W
1
1
11
6.5
L
Olorun
DuckScythe
Olorun
2
8
5
0.56
W
Bellona
SexBaBombs
Bellona
10
6
9
2.42
L
Medusa
Sox517
Medusa
3
6
3
0.75
W
Mercury
wassupwumb0
Mercury
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,363
Damage
19,209
34,595
Taken
42,851
25,722
Mitigated
17,882
9,887
Healing
10,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Cmurff21
Nemesis
8,044
3,188
696
2,674
13,295
7,769
211
1,460
11,835
0
44,920
W
5,516
1,055
0
964
3,855
1,478
1,083
1,294
2,561
18,794
1,105
L
Olorun
DuckScythe
Olorun
5,822
1,781
391
4,675
18,091
6,309
490
3,224
14,867
35,904
0
W
Bellona
SexBaBombs
Bellona
21,285
11,098
0
4,948
20,430
19,743
1,075
3,539
16,891
0
70,918
L
Medusa
Sox517
Medusa
5,343
1,722
636
1,339
11,465
3,804
662
813
10,652
0
43,277
W
Mercury
wassupwumb0
Mercury
11,562
4,616
0
3,975
10,310
4,501
1,392
1,124
9,186
0
72,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,026
Gold Earned
33,437
195
Minions Killed
179
0
Camps Cleared
0
1,071,098
Distance Traveled
925,852
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,967
609
45
3
0
339,080
5
W
Sol
10,965
609
49
3
0
332,913
0
L
Olorun
11,372
632
77
4
0
273,783
2
W
Bellona
13,132
730
73
4
0
309,620
1
L
Medusa
11,098
617
57
3
0
312,989
4
W
Mercury
12,929
718
73
4
0
428,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role