Player Matchup

Pele
Pele
Indra-Battousai
Pele
Level 29
God Stats
10W - 8L
1,570 SR
Queue Stats
78W - 77L
1,404 Elo+
Solo
Neith
Neith
SILVAMIKA
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 102L
1,500 Elo+
Party 1
Tiamat
Tiamat
diaboli666
Tiamat
Level 18
God Stats
1W - 0L
1,700 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tyr
Tyr
gabrizeu
Tyr
Level 26
God Stats
39W - 41L
1,323 SR
Queue Stats
95W - 116L
1,320 Elo+
Solo
Yemoja
Yemoja
msantos94
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 16
1,518 SR
1,445 Elo+

VS

Team Averages
Level 20
1,477 SR
1,452 Elo+
Cupid
Cupid
MsMu
Cupid
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
XDevilDarkX5455
Tsukuyomi
Level 24
God Stats
32W - 34L
1,480 SR
Queue Stats
131W - 150L
1,375 Elo+
Solo
Ra
Ra
icaro444
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Skadi
Skadi
naquiel08
Skadi
Level 27
God Stats
9W - 7L
1,405 SR
Queue Stats
152W - 189L
1,383 Elo+
Solo
Bellona
Bellona
yBexzyt_YT
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 3
10,702
510
4,559
17,523
7,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
SILVAMIKA
Neith
14
1 / 4 / 6
9,756
465
5,582
11,037
4,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
diaboli666
Tiamat
19
21 / 1 / 3
13,519
644
31,398
25,993
33,124
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
9 / 5 / 5
11,512
548
8,620
17,098
20,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
msantos94
Yemoja
13
0 / 4 / 5
9,738
464
5,522
12,885
11,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
MsMu
Cupid
16
6 / 7 / 1
10,118
482
12,387
13,723
5,026
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
XDevilDarkX5455
Tsukuyomi
14
4 / 6 / 3
9,205
438
9,061
14,340
5,920
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8
0 / 10 / 3
6,575
313
3,344
9,197
2,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
naquiel08
Skadi
17
4 / 3 / 1
10,247
488
12,391
19,061
7,578
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
yBexzyt_YT
Bellona
14
3 / 6 / 4
8,980
428
9,646
16,642
12,903
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
29
32
Kills
17
18
Deaths
32
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
4
3
0.63
L
Cupid
MsMu
Cupid
6
7
1
0.93
W
Neith
SILVAMIKA
Neith
1
4
6
1
L
Tsukuyomi
XDevilDarkX5455
Tsukuyomi
4
6
3
0.92
W
Tiamat
diaboli666
Tiamat
21
1
3
22.5
W
9
5
5
2.3
L
0
10
3
0.15
W
Yemoja
msantos94
Yemoja
0
4
5
0.63
L
Skadi
naquiel08
Skadi
4
3
1
1.5
L
Bellona
yBexzyt_YT
Bellona
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,681
Damage
46,829
84,536
Taken
72,963
77,801
Mitigated
34,189
30,431
Healing
5,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,559
762
0
6,564
17,523
7,939
4,799
1,039
16,434
0
74,396
L
Cupid
MsMu
Cupid
12,387
6,119
436
1,740
13,723
5,026
1,993
6,376
7,147
0
53,819
W
Neith
SILVAMIKA
Neith
5,582
2,727
0
2,764
11,037
4,232
2,953
555
10,407
0
27,163
L
Tsukuyomi
XDevilDarkX5455
Tsukuyomi
9,061
3,040
0
805
14,340
5,920
0
6,438
7,827
0
50,561
W
Tiamat
diaboli666
Tiamat
31,398
3,525
54
14,167
25,993
33,124
5,805
1,736
24,127
110,893
0
W
8,620
1,073
0
3,365
17,098
20,803
1,475
1,638
15,410
137
45,091
L
3,344
212
295
492
9,197
2,762
0
4,851
4,246
12,395
0
W
Yemoja
msantos94
Yemoja
5,522
1,020
2,472
1,045
12,885
11,703
1,747
969
11,916
28,593
0
L
Skadi
naquiel08
Skadi
12,391
5,669
213
753
19,061
7,578
1,502
11,352
7,634
0
59,292
L
Bellona
yBexzyt_YT
Bellona
9,646
2,089
0
1,230
16,642
12,903
0
8,040
8,527
11,603
32,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,227
Gold Earned
45,125
473
Minions Killed
385
0
Camps Cleared
0
1,812,159
Distance Traveled
1,706,052
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,702
510
140
7
0
336,571
0
L
Cupid
10,118
482
90
4
0
341,118
0
W
Neith
9,756
465
42
2
0
313,130
0
L
Tsukuyomi
9,205
438
83
4
0
403,326
1
W
Tiamat
13,519
644
165
8
0
396,543
0
W
Tyr
11,512
548
78
4
0
423,697
1
L
Ra
6,575
313
21
1
0
245,462
1
W
Yemoja
9,738
464
48
2
0
342,218
3
L
Skadi
10,247
488
119
6
0
335,017
1
L
Bellona
8,980
428
72
3
0
381,129
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role