Player Matchup

Cthulhu
Cthulhu
AticusXIII
Cthulhu
Level 24
God Stats
17W - 27L
1,477 SR
Queue Stats
140W - 173L
1,492 Elo+
Solo
Ganesha
Ganesha
ImUhIllegal
Ganesha
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,500 Elo+
Party 2
Izanami
Izanami
StaySweet
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,207 Elo+
Party 2
Discordia
Discordia
Swamp9574
Discordia
Level 3
God Stats
1W - 2L
1,517 SR
Queue Stats
2W - 5L
1,487 Elo+
Solo
Pele
Pele
sheikaX
Pele
Level 16
God Stats
4W - 6L
1,500 SR
Queue Stats
112W - 94L
1,588 Elo+
Solo
Team Averages
Level 15
1,499 SR
1,455 Elo+

VS

Team Averages
Level 26
1,598 SR
1,585 Elo+
Heimdallr
Heimdallr
BNastyBowe
Heimdallr
Level 29
God Stats
27W - 23L
1,556 SR
Queue Stats
217W - 280L
1,513 Elo+
Solo
Fenrir
Fenrir
MrHutchin
Fenrir
Level 28
God Stats
6W - 5L
1,497 SR
Queue Stats
65W - 51L
1,505 Elo+
Party 1
Fafnir
Fafnir
Palladin_Fury
Fafnir
Level 40
God Stats
17W - 13L
1,662 SR
Queue Stats
95W - 97L
1,478 Elo+
Party 1
Zhong Kui
Zhong Kui
SSG_Yoshi
Zhong Kui
Level 18
God Stats
5W - 2L
1,777 SR
Queue Stats
16W - 3L
1,759 Elo+
Party 1
Achilles
Achilles
X_Lil-Tru_X
Achilles
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 5L
1,670 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AticusXIII
Cthulhu
17
5 / 8 / 2
11,007
500
21,344
24,708
11,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
ImUhIllegal
Ganesha
13
0 / 4 / 6
8,262
376
8,330
20,113
15,099
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
StaySweet
Izanami
11
0 / 8 / 4
7,803
355
1,884
13,829
3,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
Swamp9574
Discordia
12
2 / 12 / 1
8,151
371
5,977
10,827
3,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
sheikaX
Pele
15
5 / 5 / 1
10,018
455
7,355
13,051
4,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BNastyBowe
Heimdallr
18
10 / 3 / 7
12,627
574
18,025
18,518
7,125
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
MrHutchin
Fenrir
18
6 / 4 / 5
11,906
541
6,881
15,903
6,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 2 / 8
12,654
575
11,546
17,781
20,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
SSG_Yoshi
Zhong Kui
20
8 / 3 / 5
13,909
632
12,405
25,729
15,836
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Achilles
X_Lil-Tru_X
Achilles
20
7 / 1 / 4
13,682
622
12,086
18,996
21,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
64
12
Kills
35
37
Deaths
13
14
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AticusXIII
Cthulhu
5
8
2
0.75
W
Heimdallr
BNastyBowe
Heimdallr
10
3
7
4.5
L
Ganesha
ImUhIllegal
Ganesha
0
4
6
0.75
W
Fenrir
MrHutchin
Fenrir
6
4
5
2.13
W
4
2
8
4
W
Zhong Kui
SSG_Yoshi
Zhong Kui
8
3
5
3.5
L
Izanami
StaySweet
Izanami
0
8
4
0.25
L
Discordia
Swamp9574
Discordia
2
12
1
0.21
W
Achilles
X_Lil-Tru_X
Achilles
7
1
4
9
L
Pele
sheikaX
Pele
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,890
Damage
60,943
82,528
Taken
96,927
37,486
Mitigated
71,988
14,442
Healing
39,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AticusXIII
Cthulhu
21,344
2,067
462
7,666
24,708
11,084
553
6,490
17,673
55,616
0
W
Heimdallr
BNastyBowe
Heimdallr
18,025
11,222
258
8,129
18,518
7,125
5,158
9,283
9,191
0
79,749
L
Ganesha
ImUhIllegal
Ganesha
8,330
1,869
553
2,424
20,113
15,099
643
6,749
13,364
37,685
0
W
Fenrir
MrHutchin
Fenrir
6,881
1,026
0
5,422
15,903
6,420
1,580
5,264
10,445
0
59,433
W
11,546
2,336
0
3,296
17,781
20,962
763
7,193
10,288
51,731
0
W
Zhong Kui
SSG_Yoshi
Zhong Kui
12,405
3,042
0
19,383
25,729
15,836
876
5,981
19,612
145,706
0
L
Izanami
StaySweet
Izanami
1,884
1,388
0
1,245
13,829
3,713
639
2,811
11,018
0
27,712
L
Discordia
Swamp9574
Discordia
5,977
862
0
0
10,827
3,061
697
4,051
6,701
38,607
0
W
Achilles
X_Lil-Tru_X
Achilles
12,086
2,605
0
3,488
18,996
21,645
1,128
7,056
11,150
0
80,542
L
Pele
sheikaX
Pele
7,355
2,094
0
2,092
13,051
4,529
142
3,850
9,151
0
49,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,241
Gold Earned
64,778
347
Minions Killed
608
0
Camps Cleared
0
1,893,896
Distance Traveled
1,985,335
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,007
500
94
4
0
333,274
1
W
Heimdallr
12,627
574
119
5
0
366,081
4
L
Ganesha
8,262
376
8
0
0
439,215
4
W
Fenrir
11,906
541
90
4
0
469,314
1
W
Fafnir
12,654
575
70
3
0
380,053
0
W
Zhong Kui
13,909
632
191
9
0
357,079
2
L
Izanami
7,803
355
103
5
0
434,472
0
L
Discordia
8,151
371
59
3
0
388,768
5
W
Achilles
13,682
622
138
6
0
412,808
1
L
Pele
10,018
455
83
4
0
298,167
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role