Player Matchup

Tiamat
Tiamat
Analsalts
Tiamat
Level 113
God Stats
2W - 0L
1,407 SR
Queue Stats
67W - 44L
1,682 Elo+
Party 1
Danzaburou
Danzaburou
Tanis658
Danzaburou
Level 65
God Stats
15W - 9L
1,649 SR
Queue Stats
60W - 44L
1,686 Elo+
Party 1
Cu Chulainn
Cu Chulainn
yermomgay
Cu Chulainn
Level 26
God Stats
7W - 2L
1,430 SR
Queue Stats
17W - 6L
1,503 Elo+
Party 1
Team Averages
Level 68
1,495 SR
1,624 Elo+

VS

Team Averages
Level 17
1,500 SR
1,560 Elo+
Ymir
Ymir
Fistandtwist
Ymir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,500 Elo+
Party 2
Medusa
Medusa
Lonnaldo
Medusa
Level 37
God Stats
2W - 1L
1,500 SR
Queue Stats
78W - 44L
1,680 Elo+
Party 2
Yemoja
Yemoja
Vipersnipers
Yemoja
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Analsalts
Tiamat
17
5 / 5 / 6
13,954
698
23,623
11,556
7,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Tanis658
Danzaburou
18
6 / 2 / 6
14,460
723
19,567
16,780
6,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
yermomgay
Cu Chulainn
16
3 / 4 / 8
12,719
636
8,985
18,832
17,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 7
11,508
575
9,304
27,469
30,758
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
Lonnaldo
Medusa
18
7 / 5 / 3
13,363
668
18,696
17,796
10,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yemoja
15
2 / 2 / 7
11,927
596
6,844
14,644
10,453
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
27
14
Kills
10
11
Deaths
14
20
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Analsalts
Tiamat
5
5
6
1.6
L
1
7
7
0.64
L
Medusa
Lonnaldo
Medusa
7
5
3
1.7
W
Danzaburou
Tanis658
Danzaburou
6
2
6
4.5
L
Yemoja
2
2
7
2.75
W
Cu Chulainn
yermomgay
Cu Chulainn
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,175
Damage
34,844
47,168
Taken
59,909
32,031
Mitigated
51,815
14,234
Healing
14,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Analsalts
Tiamat
23,623
1,094
0
2,333
11,556
7,513
1,314
2,750
8,806
76,031
0
L
9,304
1,472
0
1,543
27,469
30,758
0
9,808
17,273
26,286
0
L
Medusa
Lonnaldo
Medusa
18,696
8,253
0
883
17,796
10,604
0
7,555
10,179
0
108,969
W
Danzaburou
Tanis658
Danzaburou
19,567
12,304
0
7,093
16,780
6,869
1,543
4,899
11,881
0
79,302
L
Yemoja
6,844
2,003
7,482
4,535
14,644
10,453
0
6,889
7,684
24,583
0
W
Cu Chulainn
yermomgay
Cu Chulainn
8,985
1,793
0
4,808
18,832
17,649
505
8,556
10,276
0
32,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,133
Gold Earned
36,798
228
Minions Killed
213
0
Camps Cleared
0
1,081,998
Distance Traveled
914,421
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,954
698
84
4
0
365,545
0
L
Ymir
11,508
575
33
2
0
291,674
1
L
Medusa
13,363
668
146
7
0
329,052
1
W
Danzaburou
14,460
723
99
5
0
331,696
4
L
Yemoja
11,927
596
34
2
0
293,695
0
W
Cu Chulainn
12,719
636
45
2
0
384,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role