Player Matchup

Amaterasu
Amaterasu
Sachidou
Amaterasu
Level 25
God Stats
10W - 4L
1,376 SR
Queue Stats
44W - 43L
1,363 Elo+
Party 2
Da Ji
Da Ji
TheLoudo961
Da Ji
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
337W - 256L
1,423 Elo+
Party 2
Merlin
Merlin
duans
Merlin
Level 45
God Stats
6W - 3L
1,163 SR
Queue Stats
259W - 247L
1,419 Elo+
Party 2
Team Averages
Level 39
1,346 SR
1,401 Elo+

VS

Team Averages
Level 28
1,430 SR
1,229 Elo+
Hou Yi
Hou Yi
Guildgraal
Hou Yi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,218 Elo+
Party 1
Thoth
Thoth
SolidGround21
Thoth
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 21L
1,152 Elo+
Party 1
Agni
Agni
azekill
Agni
Level 76
God Stats
1W - 1L
1,291 SR
Queue Stats
30W - 28L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Sachidou
Amaterasu
12
3 / 0 / 8
8,567
714
2,902
7,858
4,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
8 / 0 / 4
9,979
832
11,922
5,190
2,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
duans
Merlin
13
2 / 0 / 9
8,900
742
2,959
3,667
1,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Guildgraal
Hou Yi
10
0 / 3 / 0
6,860
572
1,071
6,193
2,283
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
0 / 5 / 0
6,961
580
4,516
7,288
1,700
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
azekill
Agni
10
0 / 5 / 0
7,334
611
4,085
7,816
2,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
0
13
Kills
0
0
Deaths
13
21
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Guildgraal
Hou Yi
0
3
0
0
W
Amaterasu
Sachidou
Amaterasu
3
0
8
7
L
0
5
0
0
W
8
0
4
10
L
Agni
azekill
Agni
0
5
0
0
W
Merlin
duans
Merlin
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,783
Damage
9,672
16,715
Taken
21,297
8,412
Mitigated
6,051
1,915
Healing
3,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Guildgraal
Hou Yi
1,071
280
0
0
6,193
2,283
0
1,867
4,326
0
8,481
W
Amaterasu
Sachidou
Amaterasu
2,902
826
0
1,243
7,858
4,422
1,541
3,394
4,464
0
14,259
L
4,516
418
0
1,557
7,288
1,700
0
334
6,854
23,642
0
W
11,922
3,329
0
192
5,190
2,899
0
3,163
2,027
0
46,322
L
Agni
azekill
Agni
4,085
329
0
1,829
7,816
2,068
0
814
6,877
36,423
0
W
Merlin
duans
Merlin
2,959
0
0
480
3,667
1,091
966
2,097
1,570
37,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,446
Gold Earned
21,155
162
Minions Killed
127
0
Camps Cleared
0
732,901
Distance Traveled
591,392
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,860
572
10
1
0
187,944
0
W
Amaterasu
8,567
714
25
2
0
262,789
0
L
Thoth
6,961
580
44
4
0
201,646
3
W
Da Ji
9,979
832
59
5
0
243,939
5
L
Agni
7,334
611
73
6
0
201,802
6
W
Merlin
8,900
742
78
7
0
226,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role