Player Matchup

Zhong Kui
Zhong Kui
HGKxVïc
Zhong Kui
Level 13
God Stats
8W - 5L
1,694 SR
Queue Stats
32W - 27L
1,749 Elo+
Solo
Danzaburou
Danzaburou
LonBelaandBoris
Danzaburou
Level 28
God Stats
7W - 4L
1,527 SR
Queue Stats
60W - 56L
1,625 Elo+
Solo
Osiris
Osiris
ProGamer691710
Osiris
Level 16
God Stats
5W - 8L
1,500 SR
Queue Stats
71W - 66L
1,640 Elo+
Solo
Ravana
Ravana
Recalibratesx
Ravana
Level 19
God Stats
3W - 0L
1,500 SR
Queue Stats
245W - 221L
1,638 Elo+
Solo
Cabrakan
Cabrakan
Snoot1532
Cabrakan
Level 17
God Stats
3W - 1L
1,602 SR
Queue Stats
213W - 170L
1,678 Elo+
Solo
Team Averages
Level 19
1,565 SR
1,666 Elo+

VS

Team Averages
Level 18
1,545 SR
1,630 Elo+
Medusa
Medusa
BIoodfalIen
Medusa
Level 18
God Stats
3W - 4L
1,534 SR
Queue Stats
92W - 89L
1,609 Elo+
Solo
Achilles
Achilles
ChestyBro
Achilles
Level 10
God Stats
15W - 22L
1,611 SR
Queue Stats
129W - 157L
1,630 Elo+
Solo
Thor
Thor
Chio_Hermosita
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Solo
Hercules
Hercules
Dale911
Hercules
Level 16
God Stats
2W - 1L
1,583 SR
Queue Stats
3W - 3L
1,822 Elo+
Solo
Cupid
Cupid
KraZyOlegator
Cupid
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
HGKxVïc
Zhong Kui
17
7 / 0 / 5
10,310
606
9,528
8,443
6,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
LonBelaandBoris
Danzaburou
14
5 / 2 / 7
9,394
553
8,881
11,271
4,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 1 / 5
9,428
555
8,369
11,080
8,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

16
9 / 0 / 6
10,064
592
11,083
8,369
4,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
Snoot1532
Cabrakan
15
4 / 1 / 6
8,844
520
6,168
13,087
15,143
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
1 / 8 / 1
6,929
408
6,890
10,697
3,521
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
ChestyBro
Achilles
12
0 / 4 / 0
6,680
393
4,410
10,641
7,964
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
1 / 3 / 0
7,464
439
3,590
11,152
3,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Dale911
Hercules
8
0 / 10 / 1
5,853
344
4,670
13,696
7,922
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 3 / 1
9,173
540
7,106
11,318
3,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
7
28
Kills
4
4
Deaths
28
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
8
1
0.19
L
Achilles
ChestyBro
Achilles
0
4
0
0
L
1
3
0
0.33
L
Hercules
Dale911
Hercules
0
10
1
0.05
W
Zhong Kui
HGKxVïc
Zhong Kui
7
0
5
9.5
L
2
3
1
0.83
W
Danzaburou
LonBelaandBoris
Danzaburou
5
2
7
4.25
W
3
1
5
5.5
W
9
0
6
12
W
Cabrakan
Snoot1532
Cabrakan
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,029
Damage
26,666
52,250
Taken
57,504
39,439
Mitigated
26,377
22,600
Healing
10,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
6,890
3,247
0
516
10,697
3,521
32
3,274
7,199
0
33,935
L
Achilles
ChestyBro
Achilles
4,410
1,951
0
475
10,641
7,964
0
2,976
7,595
0
26,623
L
3,590
594
0
3,298
11,152
3,287
0
1,167
9,943
0
47,837
L
Hercules
Dale911
Hercules
4,670
2,482
0
1,712
13,696
7,922
0
4,973
8,517
0
16,738
W
Zhong Kui
HGKxVïc
Zhong Kui
9,528
1,240
0
5,852
8,443
6,114
2,581
0
8,443
57,602
0
L
7,106
2,798
0
4,240
11,318
3,683
1,494
3,310
7,964
0
70,616
W
Danzaburou
LonBelaandBoris
Danzaburou
8,881
4,200
0
4,567
11,271
4,564
3,973
0
11,271
0
45,127
W
8,369
2,557
0
5,641
11,080
8,985
157
0
11,080
5,106
45,591
W
11,083
3,505
0
3,066
8,369
4,633
192
0
8,369
0
58,534
W
Cabrakan
Snoot1532
Cabrakan
6,168
589
1,169
2,305
13,087
15,143
1,144
0
13,087
39,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,040
Gold Earned
36,099
469
Minions Killed
362
0
Camps Cleared
0
1,497,445
Distance Traveled
1,395,119
18
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,929
408
61
4
0
270,315
1
L
Achilles
6,680
393
48
3
0
225,115
0
L
Thor
7,464
439
91
5
0
320,059
0
L
Hercules
5,853
344
27
2
0
268,045
2
W
Zhong Kui
10,310
606
115
7
0
301,515
4
L
Cupid
9,173
540
135
8
0
311,585
0
W
Danzaburou
9,394
553
87
5
0
267,177
2
W
Osiris
9,428
555
105
6
0
287,583
6
W
Ravana
10,064
592
89
5
0
329,251
1
W
Cabrakan
8,844
520
73
4
0
311,919
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role