Player Matchup

Chiron
Chiron
Gold V
Cabbs21
Chiron
Gold V
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Gold V
PhatBaby
Kuzenbo
Gold V
Level 62
God Stats
6W - 1L
1,993 SR
Queue Stats
9W - 5L
1,662 MMR
Party 1
Scylla
Scylla
Gold V
tysne
Scylla
Gold V
Level 127
God Stats
4W - 1L
1,697 SR
Queue Stats
9W - 5L
1,662 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 104
1,730 SR
1,608 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 130
1,609 SR
1,599 MMR
Medusa
Medusa
Gold IV
ESTEBAN2802
Medusa
Gold IV
Level 107
God Stats
3W - 3L
1,491 SR
Queue Stats
33W - 31L
1,631 MMR
Solo
Cthulhu
Cthulhu
Silver II
othu
Cthulhu
Silver II
Level 127
God Stats
5W - 4L
1,758 SR
Queue Stats
34W - 52L
1,504 MMR
Solo
Anubis
Anubis
Silver I
torelia
Anubis
Silver I
Level 157
God Stats
9W - 1L
1,579 SR
Queue Stats
35W - 37L
1,662 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Cabbs21
Chiron
12
6 / 1 / 5
8,710
792
8,277
8,959
2,702
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kuzenbo
PhatBaby
Kuzenbo
10
0 / 2 / 9
7,277
662
4,462
10,194
8,293
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
tysne
Scylla
13
6 / 1 / 4
8,666
788
13,119
7,678
2,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
SobekPersephoneCupidNoxHou Yi

VS

Bans
AphroditeAthenaUllrAchillesDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
1 / 3 / 1
7,228
657
5,855
7,387
3,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
othu
Cthulhu
10
0 / 4 / 4
7,565
688
7,195
12,418
9,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
torelia
Anubis
10
3 / 5 / 1
7,709
701
6,873
8,597
3,766
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
12
Kills
4
4
Deaths
12
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chiron
Cabbs21
Chiron
6
1
5
8.5
L
Medusa
1
3
1
0.5
W
Kuzenbo
PhatBaby
Kuzenbo
0
2
9
2.25
L
Cthulhu
othu
Cthulhu
0
4
4
0.5
L
Anubis
torelia
Anubis
3
5
1
0.7
W
Scylla
tysne
Scylla
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,858
Damage
19,923
26,831
Taken
28,402
13,303
Mitigated
16,452
8,418
Healing
4,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Cabbs21
Chiron
8,277
3,325
742
4,083
8,959
2,702
462
5,389
3,570
0
30,719
L
Medusa
5,855
2,922
0
1,189
7,387
3,136
0
4,436
2,951
0
34,310
W
Kuzenbo
PhatBaby
Kuzenbo
4,462
2,199
0
1,924
10,194
8,293
0
4,970
5,224
7,890
0
L
Cthulhu
othu
Cthulhu
7,195
139
315
1,182
12,418
9,550
0
6,781
5,637
21,630
0
L
Anubis
torelia
Anubis
6,873
57
0
1,342
8,597
3,766
0
6,391
2,206
25,998
0
W
Scylla
tysne
Scylla
13,119
1,231
0
1,669
7,678
2,308
120
3,744
3,934
48,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,653
Gold Earned
22,502
135
Minions Killed
132
0
Camps Cleared
0
615,393
Distance Traveled
575,890
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,710
792
47
4
0
190,994
3
L
Medusa
7,228
657
67
6
0
200,535
1
W
Kuzenbo
7,277
662
13
1
0
215,786
6
L
Cthulhu
7,565
688
25
2
0
210,312
5
L
Anubis
7,709
701
40
4
0
165,043
4
W
Scylla
8,666
788
75
7
0
208,613
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role