Player Matchup

Olorun
Olorun
DMCK21519
Olorun
Level 8
God Stats
26W - 37L
1,398 SR
Queue Stats
477W - 625L
1,284 Elo+
Solo
Cernunnos
Cernunnos
KillaNox--
Cernunnos
Level 6
God Stats
14W - 12L
1,026 SR
Queue Stats
53W - 50L
1,205 Elo+
Solo
Jormungandr
Jormungandr
Parttim3snip3r
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 60L
1,343 Elo+
Solo
Thor
Thor
VICTM
Thor
Level 7
God Stats
4W - 5L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Pele
Pele
cagj8205
Pele
Level 21
God Stats
3W - 4L
1,223 SR
Queue Stats
16W - 38L
1,228 Elo+
Solo
Team Averages
Level 12
1,329 SR
1,312 Elo+

VS

Team Averages
Level 23
1,521 SR
1,375 Elo+
Tiamat
Tiamat
ElderGreat1
Tiamat
Level 25
God Stats
27W - 19L
1,473 SR
Queue Stats
49W - 36L
1,403 Elo+
Solo
Chaac
Chaac
OzRevert
Chaac
Level 28
God Stats
14W - 8L
1,541 SR
Queue Stats
33W - 21L
1,414 Elo+
Solo
Skadi
Skadi
Smokey_Man127
Skadi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,387 Elo+
Solo
Kumbhakarna
Kumbhakarna
chrunklebunkle
Kumbhakarna
Level 22
God Stats
67W - 30L
1,596 SR
Queue Stats
235W - 207L
1,371 Elo+
Solo
Aphrodite
Aphrodite
tOpHaTcAt25
Aphrodite
Level 26
God Stats
33W - 22L
1,492 SR
Queue Stats
87W - 88L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DMCK21519
Olorun
15
0 / 10 / 1
9,778
815
8,017
18,239
8,600
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
KillaNox--
Cernunnos
16
1 / 8 / 0
10,551
879
19,897
24,749
9,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Parttim3snip3r
Jormungandr
17
0 / 8 / 2
10,352
863
10,096
22,717
24,865
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thor
VICTM
Thor
16
1 / 7 / 1
10,513
876
7,466
16,476
6,739
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
15
0 / 15 / 0
9,673
806
8,781
28,972
11,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

304

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
7 / 1 / 21
12,370
1,031
24,141
9,284
9,131
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
OzRevert
Chaac
20
27 / 0 / 14
15,194
1,266
39,437
18,362
17,783
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
0 / 1 / 1
9,227
769
521
976
213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kumbhakarna
chrunklebunkle
Kumbhakarna
20
6 / 0 / 30
13,701
1,142
14,675
18,674
26,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Aphrodite
tOpHaTcAt25
Aphrodite
20
8 / 0 / 26
12,743
1,062
20,388
12,969
7,737
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
140
2
Kills
48
48
Deaths
2
4
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Olorun
DMCK21519
Olorun
0
10
1
0.05
W
Tiamat
7
1
21
17.5
L
Cernunnos
KillaNox--
Cernunnos
1
8
0
0.13
W
Chaac
OzRevert
Chaac
27
0
14
34
L
Jormungandr
Parttim3snip3r
Jormungandr
0
8
2
0.13
W
0
1
1
0.5
L
Thor
VICTM
Thor
1
7
1
0.21
L
Pele
0
15
0
0
W
Kumbhakarna
chrunklebunkle
Kumbhakarna
6
0
30
21
W
Aphrodite
tOpHaTcAt25
Aphrodite
8
0
26
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,257
Damage
99,162
111,153
Taken
60,265
61,286
Mitigated
61,219
11,079
Healing
23,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
DMCK21519
Olorun
8,017
4,220
1,727
3,008
18,239
8,600
0
11,990
6,249
19,734
0
W
Tiamat
24,141
1,929
0
2,189
9,284
9,131
0
3,421
5,863
33,866
0
L
Cernunnos
KillaNox--
Cernunnos
19,897
9,428
0
4,100
24,749
9,801
0
11,995
12,754
0
48,326
W
Chaac
OzRevert
Chaac
39,437
16,775
0
8,116
18,362
17,783
0
4,709
13,653
0
65,843
L
Jormungandr
Parttim3snip3r
Jormungandr
10,096
1,332
0
0
22,717
24,865
0
11,394
11,323
30,481
0
W
521
314
0
47
976
213
0
57
919
0
1,339
L
Thor
VICTM
Thor
7,466
700
0
0
16,476
6,739
0
6,924
9,552
0
21,680
L
Pele
8,781
4,390
0
2,244
28,972
11,281
0
16,901
12,071
0
18,308
W
Kumbhakarna
chrunklebunkle
Kumbhakarna
14,675
862
0
1,465
18,674
26,355
0
4,992
13,682
21,534
0
W
Aphrodite
tOpHaTcAt25
Aphrodite
20,388
6,452
4,862
7,229
12,969
7,737
0
4,934
8,035
46,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,867
Gold Earned
63,235
159
Minions Killed
176
4
Camps Cleared
4
903,743
Distance Traveled
991,722
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,778
815
32
3
0
187,836
4
W
Tiamat
12,370
1,031
17
1
1
227,213
0
L
Cernunnos
10,551
879
49
4
4
195,578
2
W
Chaac
15,194
1,266
63
5
2
238,823
0
L
Jormungandr
10,352
863
29
2
0
190,312
0
W
Skadi
9,227
769
1
0
0
18,110
0
L
Thor
10,513
876
29
2
0
140,124
0
L
Pele
9,673
806
20
2
0
189,893
0
W
Kumbhakarna
13,701
1,142
20
2
0
272,267
0
W
Aphrodite
12,743
1,062
75
6
1
235,309
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role