Player Matchup

Chaac
Chaac
Backside_Brawler
Chaac
Level 148
God Stats
12W - 10L
1,647 SR
Queue Stats
367W - 432L
1,365 Elo+
Solo
Zhong Kui
Zhong Kui
KOSholdontight
Zhong Kui
Level 125
God Stats
17W - 19L
1,437 SR
Queue Stats
57W - 67L
1,334 Elo+
Solo
Kukulkan
Kukulkan
PoohBearLaFlair
Kukulkan
Level 84
God Stats
31W - 26L
1,541 SR
Queue Stats
152W - 191L
1,327 Elo+
Solo
Team Averages
Level 119
1,542 SR
1,342 Elo+

VS

Team Averages
Level 68
1,427 SR
1,350 Elo+
Fenrir
Fenrir
ChevyBob8612
Fenrir
Level 28
God Stats
8W - 14L
1,323 SR
Queue Stats
82W - 93L
1,351 Elo+
Party 1
Chernobog
Chernobog
DankIronicYT
Chernobog
Level 67
God Stats
1W - 3L
1,459 SR
Queue Stats
137W - 164L
1,434 Elo+
Party 1
Achilles
Achilles
Genuine Cupcake
Achilles
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 35L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 11
11,242
803
7,828
13,279
20,711
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
KOSholdontight
Zhong Kui
14
9 / 3 / 5
10,760
769
13,293
12,262
10,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
13
3 / 6 / 11
9,897
707
16,355
10,524
4,536
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
4 / 7 / 3
9,195
657
6,345
14,308
4,952
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
DankIronicYT
Chernobog
12
3 / 5 / 4
9,068
648
9,934
12,751
5,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
11
2 / 5 / 5
8,761
626
7,599
17,642
11,377
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
17
Kills
9
9
Deaths
17
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
0
11
10.5
L
Fenrir
4
7
3
0.79
L
Chernobog
DankIronicYT
Chernobog
3
5
4
1
L
Achilles
2
5
5
0.9
W
Zhong Kui
KOSholdontight
Zhong Kui
9
3
5
3.83
W
Kukulkan
3
6
11
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,476
Damage
23,878
36,065
Taken
44,701
35,353
Mitigated
22,021
13,178
Healing
6,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,828
1,664
0
6,144
13,279
20,711
679
23
13,256
0
28,413
L
Fenrir
6,345
1,025
588
2,077
14,308
4,952
0
8,380
5,928
0
17,004
L
Chernobog
DankIronicYT
Chernobog
9,934
5,161
0
622
12,751
5,692
0
9,359
3,392
0
37,776
L
Achilles
7,599
2,414
0
3,572
17,642
11,377
0
11,753
5,889
0
22,358
W
Zhong Kui
KOSholdontight
Zhong Kui
13,293
1,557
0
4,732
12,262
10,106
560
13
12,249
34,925
3,773
W
Kukulkan
16,355
2,149
552
1,750
10,524
4,536
1,969
44
10,480
56,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,899
Gold Earned
27,024
159
Minions Killed
110
0
Camps Cleared
0
675,997
Distance Traveled
720,073
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,242
803
37
3
0
248,077
1
L
Fenrir
9,195
657
29
2
0
241,824
3
L
Chernobog
9,068
648
57
4
0
241,121
2
L
Achilles
8,761
626
24
2
0
237,128
4
W
Zhong Kui
10,760
769
50
4
0
193,749
1
W
Kukulkan
9,897
707
72
5
0
234,171
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role